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nouamanetaziย 
posted an update about 1 month ago
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3946
After training ๐’๐ฆ๐จ๐ฅ๐‹๐Œ๐Ÿ‘ on ๐Ÿ‘๐Ÿ–๐Ÿ’ ๐‡๐Ÿ๐ŸŽ๐ŸŽ๐ฌ for nearly a month, I've come to realize something most people overlook: ๐ข๐ง๐Ÿ๐ซ๐š๐ฌ๐ญ๐ซ๐ฎ๐œ๐ญ๐ฎ๐ซ๐ž ๐ข๐ฌ ๐ญ๐ก๐ž ๐ฆ๐š๐ค๐ž-๐จ๐ซ-๐›๐ซ๐ž๐š๐ค ๐Ÿ๐š๐œ๐ญ๐จ๐ซ ๐ข๐ง ๐‹๐‹๐Œ ๐ญ๐ซ๐š๐ข๐ง๐ข๐ง๐ . ๐Ÿ”ฅ

Everyone talks about model architecture and data quality. And yes, those matter immensely. But here's what nobody tells you: when your training run fails at 2 AM because of mysterious ๐๐‚๐‚๐‹ ๐ž๐ซ๐ซ๐จ๐ซ๐ฌ, or when your expensive GPU cluster is running at ๐Ÿ”๐ŸŽ% ๐ž๐Ÿ๐Ÿ๐ข๐œ๐ข๐ž๐ง๐œ๐ฒ, the problem isn't your model. It's most probably a ๐ฆ๐ข๐ฌ๐ฎ๐ฌ๐ž ๐จ๐Ÿ ๐ญ๐ก๐ž ๐ก๐š๐ซ๐๐ฐ๐š๐ซ๐ž. ๐Ÿ› ๏ธ

Questions that seemed simple but had no clear answers: Why is ๐Œ๐จ๐„ ๐ญ๐ซ๐š๐ข๐ง๐ข๐ง๐  ๐ฌ๐ฅ๐จ๐ฐ๐ž๐ซ ๐ญ๐ก๐š๐ง ๐๐ž๐ง๐ฌ๐ž ๐ฆ๐จ๐๐ž๐ฅ๐ฌ? Which ๐๐‚๐‚๐‹ ๐Ÿ๐ฅ๐š๐ ๐ฌ should we actually set? How often should we checkpoint without killing throughput?

That's why we built ๐“๐ก๐ž ๐’๐ฆ๐จ๐ฅ ๐“๐ซ๐š๐ข๐ง๐ข๐ง๐  ๐๐ฅ๐š๐ฒ๐›๐จ๐จ๐ค ๐Ÿ“–: a complete guide covering everything from model architecture and data curation to the SmolLM3 training marathon, post-training techniques, and crucially, the ๐ข๐ง๐Ÿ๐ซ๐š๐ฌ๐ญ๐ซ๐ฎ๐œ๐ญ๐ฎ๐ซ๐ž ๐ฅ๐š๐ฒ๐ž๐ซ that most teams get wrong.

We validated real vs theoretical bandwidth across the entire stack: ๐‡๐๐Œ๐Ÿ‘ ๐ก๐ข๐ญ๐ญ๐ข๐ง๐  ๐Ÿ‘ ๐“๐/๐ฌ, ๐๐•๐‹๐ข๐ง๐ค ๐Ÿ’.๐ŸŽ ๐ซ๐ž๐š๐œ๐ก๐ข๐ง๐  ๐Ÿ•๐Ÿ–๐Ÿ” ๐†๐/๐ฌ, ๐๐‚๐ˆ๐ž ๐†๐ž๐ง๐Ÿ’ ๐š๐ญ ๐Ÿ๐Ÿ’.๐Ÿ ๐†๐/๐ฌ. Then we ran collective operations across ๐Ÿ๐Ÿ๐Ÿ– ๐†๐๐”๐ฌ (16 nodes, 8xH100s each) and measured how performance degrades at scale: all-reduce drops from ๐Ÿ’๐Ÿ–๐ŸŽ ๐†๐/๐ฌ on a single node to ๐Ÿ‘๐Ÿ๐ŸŽ-๐Ÿ‘๐Ÿ“๐ŸŽ ๐†๐/๐ฌ across 16 nodes.

If you've ever wondered why your training runs are slower than they should be, or you're planning to scale up and want to avoid expensive mistakes, this guide might save you weeks of debugging.

๐“๐ก๐ž ๐’๐ฆ๐จ๐ฅ ๐“๐ซ๐š๐ข๐ง๐ข๐ง๐  ๐๐ฅ๐š๐ฒ๐›๐จ๐จ๐ค: https://lnkd.in/e5MKXUHS

Shared with โค๏ธ by the HuggingFace team
danieldkย 
posted an update about 2 months ago
lysandreย 
posted an update 3 months ago
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7050
We're kick-starting the process of Transformers v5, with @ArthurZ and @cyrilvallez !

v5 should be significant: we're using it as a milestone for performance optimizations, saner defaults, and a much cleaner code base worthy of 2025.

Fun fact: v4.0.0-rc-1 came out on Nov 19, 2020, nearly five years ago!
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danieldkย 
posted an update 5 months ago
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2055
kernels 0.8.0 is out: https://github.com/huggingface/kernels/releases/tag/v0.8.0

This release refines kernel selection in the kernelize function:

โ€ข You can now register kernels for certain CUDA capability ranges.
โ€ข Rather than doing exact mating of modes, fall back to other compatible modes. If you are kernelizing for inference, but you only registered a training + torch.compile kernel, it will use that kernel since it is compatible with inference as well.
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danieldkย 
posted an update 5 months ago
danieldkย 
posted an update 5 months ago
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379
Kernels 0.7.0 is out: https://github.com/huggingface/kernels/releases/tag/v0.7.0 ๐Ÿš€

This release makes it possible to register multiple kernels for a layer. Do you have a super-fast kernel for inference and another kernel for training? Register them both and kernelize will pick the kernel depending on whether you are going to do training or inference.
danieldkย 
posted an update 6 months ago
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1917
We have been working on a project called kernels. kernels makes it possible to load compute kernels directly from the Hub! ๐Ÿš€

We plan to give kernels a more proper introduction soon. But for those who have been following along, we are happy to announce a new release:

- New layer API with torch.compile support.
- Experimental support for loading Apple Silicon Metal ๐Ÿค˜ Kernels.
- Generate wheels from Hub kernels for legacy deployments.

Full release notes here: https://github.com/huggingface/kernels/releases/tag/v0.6.0
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thomwolfย 
posted an update 8 months ago
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7502
If you've followed the progress of robotics in the past 18 months, you've likely noticed how robotics is increasingly becoming the next frontier that AI will unlock.

At Hugging Faceโ€”in robotics and across all AI fieldsโ€”we believe in a future where AI and robots are open-source, transparent, and affordable; community-built and safe; hackable and fun. We've had so much mutual understanding and passion working with the Pollen Robotics team over the past year that we decided to join forces!

You can already find our open-source humanoid robot platform Reachy 2 on the Pollen website and the Pollen community and people here on the hub at pollen-robotics

We're so excited to build and share more open-source robots with the world in the coming months!
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thomwolfย 
posted an update 8 months ago
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3835
The new DeepSite space is really insane for vibe-coders
enzostvs/deepsite

With the wave of vibe-coding-optimized LLMs like the latest open-source DeepSeek model (version V3-0324), you can basically prompt out-of-the-box and create any app and game in one-shot.

It feels so powerful to me, no more complex framework or under-the-hood prompt engineering to have a working text-to-app tool.

AI is eating the world and *open-source* AI is eating AI itself!

PS: and even more meta is that the DeepSite app and DeepSeek model are both fully open-source code => time to start recursively improve?

PPS: you still need some inference hosting unless you're running the 600B param model at home, so check the very nice list of HF Inference Providers for this model: deepseek-ai/DeepSeek-V3-0324
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