EgoActor: Grounding Task Planning into Spatial-aware Egocentric Actions for Humanoid Robots via Visual-Language Models
Abstract
EgoActor is a unified vision-language model that translates high-level instructions into precise humanoid robot actions through integrated perception and execution across simulated and real-world environments.
Deploying humanoid robots in real-world settings is fundamentally challenging, as it demands tight integration of perception, locomotion, and manipulation under partial-information observations and dynamically changing environments. As well as transitioning robustly between sub-tasks of different types. Towards addressing these challenges, we propose a novel task - EgoActing, which requires directly grounding high-level instructions into various, precise, spatially aware humanoid actions. We further instantiate this task by introducing EgoActor, a unified and scalable vision-language model (VLM) that can predict locomotion primitives (e.g., walk, turn, move sideways, change height), head movements, manipulation commands, and human-robot interactions to coordinate perception and execution in real-time. We leverage broad supervision over egocentric RGB-only data from real-world demonstrations, spatial reasoning question-answering, and simulated environment demonstrations, enabling EgoActor to make robust, context-aware decisions and perform fluent action inference (under 1s) with both 8B and 4B parameter models. Extensive evaluations in both simulated and real-world environments demonstrate that EgoActor effectively bridges abstract task planning and concrete motor execution, while generalizing across diverse tasks and unseen environments.
Community
EgoActor is one of the key components of project RoboNoid.
Project page: https://baai-agents.github.io/EgoActor/
This is an automated message from the Librarian Bot. I found the following papers similar to this paper.
The following papers were recommended by the Semantic Scholar API
- Aerial Vision-Language Navigation with a Unified Framework for Spatial, Temporal and Embodied Reasoning (2025)
- PhysBrain: Human Egocentric Data as a Bridge from Vision Language Models to Physical Intelligence (2025)
- Action-Sketcher: From Reasoning to Action via Visual Sketches for Long-Horizon Robotic Manipulation (2026)
- TIC-VLA: A Think-in-Control Vision-Language-Action Model for Robot Navigation in Dynamic Environments (2026)
- GSR: Learning Structured Reasoning for Embodied Manipulation (2026)
- CoINS: Counterfactual Interactive Navigation via Skill-Aware VLM (2026)
- Spatial-Aware VLA Pretraining through Visual-Physical Alignment from Human Videos (2025)
Please give a thumbs up to this comment if you found it helpful!
If you want recommendations for any Paper on Hugging Face checkout this Space
You can directly ask Librarian Bot for paper recommendations by tagging it in a comment:
@librarian-bot
recommend
Models citing this paper 0
No model linking this paper
Datasets citing this paper 0
No dataset linking this paper
Spaces citing this paper 0
No Space linking this paper
Collections including this paper 0
No Collection including this paper