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SubscribeBeyond the Pixel: a Photometrically Calibrated HDR Dataset for Luminance and Color Prediction
Light plays an important role in human well-being. However, most computer vision tasks treat pixels without considering their relationship to physical luminance. To address this shortcoming, we introduce the Laval Photometric Indoor HDR Dataset, the first large-scale photometrically calibrated dataset of high dynamic range 360{\deg} panoramas. Our key contribution is the calibration of an existing, uncalibrated HDR Dataset. We do so by accurately capturing RAW bracketed exposures simultaneously with a professional photometric measurement device (chroma meter) for multiple scenes across a variety of lighting conditions. Using the resulting measurements, we establish the calibration coefficients to be applied to the HDR images. The resulting dataset is a rich representation of indoor scenes which displays a wide range of illuminance and color, and varied types of light sources. We exploit the dataset to introduce three novel tasks, where: per-pixel luminance, per-pixel color and planar illuminance can be predicted from a single input image. Finally, we also capture another smaller photometric dataset with a commercial 360{\deg} camera, to experiment on generalization across cameras. We are optimistic that the release of our datasets and associated code will spark interest in physically accurate light estimation within the community. Dataset and code are available at https://lvsn.github.io/beyondthepixel/.
OpenIllumination: A Multi-Illumination Dataset for Inverse Rendering Evaluation on Real Objects
We introduce OpenIllumination, a real-world dataset containing over 108K images of 64 objects with diverse materials, captured under 72 camera views and a large number of different illuminations. For each image in the dataset, we provide accurate camera parameters, illumination ground truth, and foreground segmentation masks. Our dataset enables the quantitative evaluation of most inverse rendering and material decomposition methods for real objects. We examine several state-of-the-art inverse rendering methods on our dataset and compare their performances. The dataset and code can be found on the project page: https://oppo-us-research.github.io/OpenIllumination.
Scene relighting with illumination estimation in the latent space on an encoder-decoder scheme
The image relighting task of transferring illumination conditions between two images offers an interesting and difficult challenge with potential applications in photography, cinematography and computer graphics. In this report we present methods that we tried to achieve that goal. Our models are trained on a rendered dataset of artificial locations with varied scene content, light source location and color temperature. With this dataset, we used a network with illumination estimation component aiming to infer and replace light conditions in the latent space representation of the concerned scenes.
AIM 2020: Scene Relighting and Illumination Estimation Challenge
We review the AIM 2020 challenge on virtual image relighting and illumination estimation. This paper presents the novel VIDIT dataset used in the challenge and the different proposed solutions and final evaluation results over the 3 challenge tracks. The first track considered one-to-one relighting; the objective was to relight an input photo of a scene with a different color temperature and illuminant orientation (i.e., light source position). The goal of the second track was to estimate illumination settings, namely the color temperature and orientation, from a given image. Lastly, the third track dealt with any-to-any relighting, thus a generalization of the first track. The target color temperature and orientation, rather than being pre-determined, are instead given by a guide image. Participants were allowed to make use of their track 1 and 2 solutions for track 3. The tracks had 94, 52, and 56 registered participants, respectively, leading to 20 confirmed submissions in the final competition stage.
Attentive Illumination Decomposition Model for Multi-Illuminant White Balancing
White balance (WB) algorithms in many commercial cameras assume single and uniform illumination, leading to undesirable results when multiple lighting sources with different chromaticities exist in the scene. Prior research on multi-illuminant WB typically predicts illumination at the pixel level without fully grasping the scene's actual lighting conditions, including the number and color of light sources. This often results in unnatural outcomes lacking in overall consistency. To handle this problem, we present a deep white balancing model that leverages the slot attention, where each slot is in charge of representing individual illuminants. This design enables the model to generate chromaticities and weight maps for individual illuminants, which are then fused to compose the final illumination map. Furthermore, we propose the centroid-matching loss, which regulates the activation of each slot based on the color range, thereby enhancing the model to separate illumination more effectively. Our method achieves the state-of-the-art performance on both single- and multi-illuminant WB benchmarks, and also offers additional information such as the number of illuminants in the scene and their chromaticity. This capability allows for illumination editing, an application not feasible with prior methods.
LLVIP: A Visible-infrared Paired Dataset for Low-light Vision
It is very challenging for various visual tasks such as image fusion, pedestrian detection and image-to-image translation in low light conditions due to the loss of effective target areas. In this case, infrared and visible images can be used together to provide both rich detail information and effective target areas. In this paper, we present LLVIP, a visible-infrared paired dataset for low-light vision. This dataset contains 30976 images, or 15488 pairs, most of which were taken at very dark scenes, and all of the images are strictly aligned in time and space. Pedestrians in the dataset are labeled. We compare the dataset with other visible-infrared datasets and evaluate the performance of some popular visual algorithms including image fusion, pedestrian detection and image-to-image translation on the dataset. The experimental results demonstrate the complementary effect of fusion on image information, and find the deficiency of existing algorithms of the three visual tasks in very low-light conditions. We believe the LLVIP dataset will contribute to the community of computer vision by promoting image fusion, pedestrian detection and image-to-image translation in very low-light applications. The dataset is being released in https://bupt-ai-cz.github.io/LLVIP. Raw data is also provided for further research such as image registration.
SEE: See Everything Every Time -- Adaptive Brightness Adjustment for Broad Light Range Images via Events
Event cameras, with a high dynamic range exceeding 120dB, significantly outperform traditional embedded cameras, robustly recording detailed changing information under various lighting conditions, including both low- and high-light situations. However, recent research on utilizing event data has primarily focused on low-light image enhancement, neglecting image enhancement and brightness adjustment across a broader range of lighting conditions, such as normal or high illumination. Based on this, we propose a novel research question: how to employ events to enhance and adaptively adjust the brightness of images captured under broad lighting conditions? To investigate this question, we first collected a new dataset, SEE-600K, consisting of 610,126 images and corresponding events across 202 scenarios, each featuring an average of four lighting conditions with over a 1000-fold variation in illumination. Subsequently, we propose a framework that effectively utilizes events to smoothly adjust image brightness through the use of prompts. Our framework captures color through sensor patterns, uses cross-attention to model events as a brightness dictionary, and adjusts the image's dynamic range to form a broad light-range representation (BLR), which is then decoded at the pixel level based on the brightness prompt. Experimental results demonstrate that our method not only performs well on the low-light enhancement dataset but also shows robust performance on broader light-range image enhancement using the SEE-600K dataset. Additionally, our approach enables pixel-level brightness adjustment, providing flexibility for post-processing and inspiring more imaging applications. The dataset and source code are publicly available at:https://github.com/yunfanLu/SEE.
GaSLight: Gaussian Splats for Spatially-Varying Lighting in HDR
We present GaSLight, a method that generates spatially-varying lighting from regular images. Our method proposes using HDR Gaussian Splats as light source representation, marking the first time regular images can serve as light sources in a 3D renderer. Our two-stage process first enhances the dynamic range of images plausibly and accurately by leveraging the priors embedded in diffusion models. Next, we employ Gaussian Splats to model 3D lighting, achieving spatially variant lighting. Our approach yields state-of-the-art results on HDR estimations and their applications in illuminating virtual objects and scenes. To facilitate the benchmarking of images as light sources, we introduce a novel dataset of calibrated and unsaturated HDR to evaluate images as light sources. We assess our method using a combination of this novel dataset and an existing dataset from the literature. Project page: https://lvsn.github.io/gaslight/
Time-Aware Auto White Balance in Mobile Photography
Cameras rely on auto white balance (AWB) to correct undesirable color casts caused by scene illumination and the camera's spectral sensitivity. This is typically achieved using an illuminant estimator that determines the global color cast solely from the color information in the camera's raw sensor image. Mobile devices provide valuable additional metadata-such as capture timestamp and geolocation-that offers strong contextual clues to help narrow down the possible illumination solutions. This paper proposes a lightweight illuminant estimation method that incorporates such contextual metadata, along with additional capture information and image colors, into a compact model (~5K parameters), achieving promising results, matching or surpassing larger models. To validate our method, we introduce a dataset of 3,224 smartphone images with contextual metadata collected at various times of day and under diverse lighting conditions. The dataset includes ground-truth illuminant colors, determined using a color chart, and user-preferred illuminants validated through a user study, providing a comprehensive benchmark for AWB evaluation.
LightIt: Illumination Modeling and Control for Diffusion Models
We introduce LightIt, a method for explicit illumination control for image generation. Recent generative methods lack lighting control, which is crucial to numerous artistic aspects of image generation such as setting the overall mood or cinematic appearance. To overcome these limitations, we propose to condition the generation on shading and normal maps. We model the lighting with single bounce shading, which includes cast shadows. We first train a shading estimation module to generate a dataset of real-world images and shading pairs. Then, we train a control network using the estimated shading and normals as input. Our method demonstrates high-quality image generation and lighting control in numerous scenes. Additionally, we use our generated dataset to train an identity-preserving relighting model, conditioned on an image and a target shading. Our method is the first that enables the generation of images with controllable, consistent lighting and performs on par with specialized relighting state-of-the-art methods.
BVI-Lowlight: Fully Registered Benchmark Dataset for Low-Light Video Enhancement
Low-light videos often exhibit spatiotemporal incoherent noise, leading to poor visibility and compromised performance across various computer vision applications. One significant challenge in enhancing such content using modern technologies is the scarcity of training data. This paper introduces a novel low-light video dataset, consisting of 40 scenes captured in various motion scenarios under two distinct low-lighting conditions, incorporating genuine noise and temporal artifacts. We provide fully registered ground truth data captured in normal light using a programmable motorized dolly, and subsequently, refine them via image-based post-processing to ensure the pixel-wise alignment of frames in different light levels. This paper also presents an exhaustive analysis of the low-light dataset, and demonstrates the extensive and representative nature of our dataset in the context of supervised learning. Our experimental results demonstrate the significance of fully registered video pairs in the development of low-light video enhancement methods and the need for comprehensive evaluation. Our dataset is available at DOI:10.21227/mzny-8c77.
Towards Image Ambient Lighting Normalization
Lighting normalization is a crucial but underexplored restoration task with broad applications. However, existing works often simplify this task within the context of shadow removal, limiting the light sources to one and oversimplifying the scene, thus excluding complex self-shadows and restricting surface classes to smooth ones. Although promising, such simplifications hinder generalizability to more realistic settings encountered in daily use. In this paper, we propose a new challenging task termed Ambient Lighting Normalization (ALN), which enables the study of interactions between shadows, unifying image restoration and shadow removal in a broader context. To address the lack of appropriate datasets for ALN, we introduce the large-scale high-resolution dataset Ambient6K, comprising samples obtained from multiple light sources and including self-shadows resulting from complex geometries, which is the first of its kind. For benchmarking, we select various mainstream methods and rigorously evaluate them on Ambient6K. Additionally, we propose IFBlend, a novel strong baseline that maximizes Image-Frequency joint entropy to selectively restore local areas under different lighting conditions, without relying on shadow localization priors. Experiments show that IFBlend achieves SOTA scores on Ambient6K and exhibits competitive performance on conventional shadow removal benchmarks compared to shadow-specific models with mask priors. The dataset, benchmark, and code are available at https://github.com/fvasluianu97/IFBlend.
Joint 2D-3D-Semantic Data for Indoor Scene Understanding
We present a dataset of large-scale indoor spaces that provides a variety of mutually registered modalities from 2D, 2.5D and 3D domains, with instance-level semantic and geometric annotations. The dataset covers over 6,000m2 and contains over 70,000 RGB images, along with the corresponding depths, surface normals, semantic annotations, global XYZ images (all in forms of both regular and 360{\deg} equirectangular images) as well as camera information. It also includes registered raw and semantically annotated 3D meshes and point clouds. The dataset enables development of joint and cross-modal learning models and potentially unsupervised approaches utilizing the regularities present in large-scale indoor spaces. The dataset is available here: http://3Dsemantics.stanford.edu/
An Open-World, Diverse, Cross-Spatial-Temporal Benchmark for Dynamic Wild Person Re-Identification
Person re-identification (ReID) has made great strides thanks to the data-driven deep learning techniques. However, the existing benchmark datasets lack diversity, and models trained on these data cannot generalize well to dynamic wild scenarios. To meet the goal of improving the explicit generalization of ReID models, we develop a new Open-World, Diverse, Cross-Spatial-Temporal dataset named OWD with several distinct features. 1) Diverse collection scenes: multiple independent open-world and highly dynamic collecting scenes, including streets, intersections, shopping malls, etc. 2) Diverse lighting variations: long time spans from daytime to nighttime with abundant illumination changes. 3) Diverse person status: multiple camera networks in all seasons with normal/adverse weather conditions and diverse pedestrian appearances (e.g., clothes, personal belongings, poses, etc.). 4) Protected privacy: invisible faces for privacy critical applications. To improve the implicit generalization of ReID, we further propose a Latent Domain Expansion (LDE) method to develop the potential of source data, which decouples discriminative identity-relevant and trustworthy domain-relevant features and implicitly enforces domain-randomized identity feature space expansion with richer domain diversity to facilitate domain invariant representations. Our comprehensive evaluations with most benchmark datasets in the community are crucial for progress, although this work is far from the grand goal toward open-world and dynamic wild applications.
NeRD: Neural Reflectance Decomposition from Image Collections
Decomposing a scene into its shape, reflectance, and illumination is a challenging but important problem in computer vision and graphics. This problem is inherently more challenging when the illumination is not a single light source under laboratory conditions but is instead an unconstrained environmental illumination. Though recent work has shown that implicit representations can be used to model the radiance field of an object, most of these techniques only enable view synthesis and not relighting. Additionally, evaluating these radiance fields is resource and time-intensive. We propose a neural reflectance decomposition (NeRD) technique that uses physically-based rendering to decompose the scene into spatially varying BRDF material properties. In contrast to existing techniques, our input images can be captured under different illumination conditions. In addition, we also propose techniques to convert the learned reflectance volume into a relightable textured mesh enabling fast real-time rendering with novel illuminations. We demonstrate the potential of the proposed approach with experiments on both synthetic and real datasets, where we are able to obtain high-quality relightable 3D assets from image collections. The datasets and code is available on the project page: https://markboss.me/publication/2021-nerd/
Latent Intrinsics Emerge from Training to Relight
Image relighting is the task of showing what a scene from a source image would look like if illuminated differently. Inverse graphics schemes recover an explicit representation of geometry and a set of chosen intrinsics, then relight with some form of renderer. However error control for inverse graphics is difficult, and inverse graphics methods can represent only the effects of the chosen intrinsics. This paper describes a relighting method that is entirely data-driven, where intrinsics and lighting are each represented as latent variables. Our approach produces SOTA relightings of real scenes, as measured by standard metrics. We show that albedo can be recovered from our latent intrinsics without using any example albedos, and that the albedos recovered are competitive with SOTA methods.
Enhancing Low-Light Images Using Infrared-Encoded Images
Low-light image enhancement task is essential yet challenging as it is ill-posed intrinsically. Previous arts mainly focus on the low-light images captured in the visible spectrum using pixel-wise loss, which limits the capacity of recovering the brightness, contrast, and texture details due to the small number of income photons. In this work, we propose a novel approach to increase the visibility of images captured under low-light environments by removing the in-camera infrared (IR) cut-off filter, which allows for the capture of more photons and results in improved signal-to-noise ratio due to the inclusion of information from the IR spectrum. To verify the proposed strategy, we collect a paired dataset of low-light images captured without the IR cut-off filter, with corresponding long-exposure reference images with an external filter. The experimental results on the proposed dataset demonstrate the effectiveness of the proposed method, showing better performance quantitatively and qualitatively. The dataset and code are publicly available at https://wyf0912.github.io/ELIEI/
MultiRef: Controllable Image Generation with Multiple Visual References
Visual designers naturally draw inspiration from multiple visual references, combining diverse elements and aesthetic principles to create artwork. However, current image generative frameworks predominantly rely on single-source inputs -- either text prompts or individual reference images. In this paper, we focus on the task of controllable image generation using multiple visual references. We introduce MultiRef-bench, a rigorous evaluation framework comprising 990 synthetic and 1,000 real-world samples that require incorporating visual content from multiple reference images. The synthetic samples are synthetically generated through our data engine RefBlend, with 10 reference types and 33 reference combinations. Based on RefBlend, we further construct a dataset MultiRef containing 38k high-quality images to facilitate further research. Our experiments across three interleaved image-text models (i.e., OmniGen, ACE, and Show-o) and six agentic frameworks (e.g., ChatDiT and LLM + SD) reveal that even state-of-the-art systems struggle with multi-reference conditioning, with the best model OmniGen achieving only 66.6% in synthetic samples and 79.0% in real-world cases on average compared to the golden answer. These findings provide valuable directions for developing more flexible and human-like creative tools that can effectively integrate multiple sources of visual inspiration. The dataset is publicly available at: https://multiref.github.io/.
Lumen: Consistent Video Relighting and Harmonious Background Replacement with Video Generative Models
Video relighting is a challenging yet valuable task, aiming to replace the background in videos while correspondingly adjusting the lighting in the foreground with harmonious blending. During translation, it is essential to preserve the original properties of the foreground, e.g., albedo, and propagate consistent relighting among temporal frames. In this paper, we propose Lumen, an end-to-end video relighting framework developed on large-scale video generative models, receiving flexible textual description for instructing the control of lighting and background. Considering the scarcity of high-qualified paired videos with the same foreground in various lighting conditions, we construct a large-scale dataset with a mixture of realistic and synthetic videos. For the synthetic domain, benefiting from the abundant 3D assets in the community, we leverage advanced 3D rendering engine to curate video pairs in diverse environments. For the realistic domain, we adapt a HDR-based lighting simulation to complement the lack of paired in-the-wild videos. Powered by the aforementioned dataset, we design a joint training curriculum to effectively unleash the strengths of each domain, i.e., the physical consistency in synthetic videos, and the generalized domain distribution in realistic videos. To implement this, we inject a domain-aware adapter into the model to decouple the learning of relighting and domain appearance distribution. We construct a comprehensive benchmark to evaluate Lumen together with existing methods, from the perspectives of foreground preservation and video consistency assessment. Experimental results demonstrate that Lumen effectively edit the input into cinematic relighted videos with consistent lighting and strict foreground preservation. Our project page: https://lumen-relight.github.io/
SwitchLight: Co-design of Physics-driven Architecture and Pre-training Framework for Human Portrait Relighting
We introduce a co-designed approach for human portrait relighting that combines a physics-guided architecture with a pre-training framework. Drawing on the Cook-Torrance reflectance model, we have meticulously configured the architecture design to precisely simulate light-surface interactions. Furthermore, to overcome the limitation of scarce high-quality lightstage data, we have developed a self-supervised pre-training strategy. This novel combination of accurate physical modeling and expanded training dataset establishes a new benchmark in relighting realism.
RL-AWB: Deep Reinforcement Learning for Auto White Balance Correction in Low-Light Night-time Scenes
Nighttime color constancy remains a challenging problem in computational photography due to low-light noise and complex illumination conditions. We present RL-AWB, a novel framework combining statistical methods with deep reinforcement learning for nighttime white balance. Our method begins with a statistical algorithm tailored for nighttime scenes, integrating salient gray pixel detection with novel illumination estimation. Building on this foundation, we develop the first deep reinforcement learning approach for color constancy that leverages the statistical algorithm as its core, mimicking professional AWB tuning experts by dynamically optimizing parameters for each image. To facilitate cross-sensor evaluation, we introduce the first multi-sensor nighttime dataset. Experiment results demonstrate that our method achieves superior generalization capability across low-light and well-illuminated images. Project page: https://ntuneillee.github.io/research/rl-awb/
Clear Nights Ahead: Towards Multi-Weather Nighttime Image Restoration
Restoring nighttime images affected by multiple adverse weather conditions is a practical yet under-explored research problem, as multiple weather conditions often coexist in the real world alongside various lighting effects at night. This paper first explores the challenging multi-weather nighttime image restoration task, where various types of weather degradations are intertwined with flare effects. To support the research, we contribute the AllWeatherNight dataset, featuring large-scale high-quality nighttime images with diverse compositional degradations, synthesized using our introduced illumination-aware degradation generation. Moreover, we present ClearNight, a unified nighttime image restoration framework, which effectively removes complex degradations in one go. Specifically, ClearNight extracts Retinex-based dual priors and explicitly guides the network to focus on uneven illumination regions and intrinsic texture contents respectively, thereby enhancing restoration effectiveness in nighttime scenarios. In order to better represent the common and unique characters of multiple weather degradations, we introduce a weather-aware dynamic specific-commonality collaboration method, which identifies weather degradations and adaptively selects optimal candidate units associated with specific weather types. Our ClearNight achieves state-of-the-art performance on both synthetic and real-world images. Comprehensive ablation experiments validate the necessity of AllWeatherNight dataset as well as the effectiveness of ClearNight. Project page: https://henlyta.github.io/ClearNight/mainpage.html
UnifiedVisual: A Framework for Constructing Unified Vision-Language Datasets
Unified vision large language models (VLLMs) have recently achieved impressive advancements in both multimodal understanding and generation, powering applications such as visual question answering and text-guided image synthesis. However, progress in unified VLLMs remains constrained by the lack of datasets that fully exploit the synergistic potential between these two core abilities. Existing datasets typically address understanding and generation in isolation, thereby limiting the performance of unified VLLMs. To bridge this critical gap, we introduce a novel dataset construction framework, UnifiedVisual, and present UnifiedVisual-240K, a high-quality dataset meticulously designed to facilitate mutual enhancement between multimodal understanding and generation. UnifiedVisual-240K seamlessly integrates diverse visual and textual inputs and outputs, enabling comprehensive cross-modal reasoning and precise text-to-image alignment. Our dataset encompasses a wide spectrum of tasks and data sources, ensuring rich diversity and addressing key shortcomings of prior resources. Extensive experiments demonstrate that models trained on UnifiedVisual-240K consistently achieve strong performance across a wide range of tasks. Notably, these models exhibit significant mutual reinforcement between multimodal understanding and generation, further validating the effectiveness of our framework and dataset. We believe UnifiedVisual represents a new growth point for advancing unified VLLMs and unlocking their full potential. Our code and datasets is available at https://github.com/fnlp-vision/UnifiedVisual.
Towards Measuring Fairness in AI: the Casual Conversations Dataset
This paper introduces a novel dataset to help researchers evaluate their computer vision and audio models for accuracy across a diverse set of age, genders, apparent skin tones and ambient lighting conditions. Our dataset is composed of 3,011 subjects and contains over 45,000 videos, with an average of 15 videos per person. The videos were recorded in multiple U.S. states with a diverse set of adults in various age, gender and apparent skin tone groups. A key feature is that each subject agreed to participate for their likenesses to be used. Additionally, our age and gender annotations are provided by the subjects themselves. A group of trained annotators labeled the subjects' apparent skin tone using the Fitzpatrick skin type scale. Moreover, annotations for videos recorded in low ambient lighting are also provided. As an application to measure robustness of predictions across certain attributes, we provide a comprehensive study on the top five winners of the DeepFake Detection Challenge (DFDC). Experimental evaluation shows that the winning models are less performant on some specific groups of people, such as subjects with darker skin tones and thus may not generalize to all people. In addition, we also evaluate the state-of-the-art apparent age and gender classification methods. Our experiments provides a thorough analysis on these models in terms of fair treatment of people from various backgrounds.
UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting
We address the challenge of relighting a single image or video, a task that demands precise scene intrinsic understanding and high-quality light transport synthesis. Existing end-to-end relighting models are often limited by the scarcity of paired multi-illumination data, restricting their ability to generalize across diverse scenes. Conversely, two-stage pipelines that combine inverse and forward rendering can mitigate data requirements but are susceptible to error accumulation and often fail to produce realistic outputs under complex lighting conditions or with sophisticated materials. In this work, we introduce a general-purpose approach that jointly estimates albedo and synthesizes relit outputs in a single pass, harnessing the generative capabilities of video diffusion models. This joint formulation enhances implicit scene comprehension and facilitates the creation of realistic lighting effects and intricate material interactions, such as shadows, reflections, and transparency. Trained on synthetic multi-illumination data and extensive automatically labeled real-world videos, our model demonstrates strong generalization across diverse domains and surpasses previous methods in both visual fidelity and temporal consistency.
MultiEdits: Simultaneous Multi-Aspect Editing with Text-to-Image Diffusion Models
Text-driven image synthesis has made significant advancements with the development of diffusion models, transforming how visual content is generated from text prompts. Despite these advances, text-driven image editing, a key area in computer graphics, faces unique challenges. A major challenge is making simultaneous edits across multiple objects or attributes. Applying these methods sequentially for multi-aspect edits increases computational demands and efficiency losses. In this paper, we address these challenges with significant contributions. Our main contribution is the development of MultiEdits, a method that seamlessly manages simultaneous edits across multiple attributes. In contrast to previous approaches, MultiEdits not only preserves the quality of single attribute edits but also significantly improves the performance of multitasking edits. This is achieved through an innovative attention distribution mechanism and a multi-branch design that operates across several processing heads. Additionally, we introduce the PIE-Bench++ dataset, an expansion of the original PIE-Bench dataset, to better support evaluating image-editing tasks involving multiple objects and attributes simultaneously. This dataset is a benchmark for evaluating text-driven image editing methods in multifaceted scenarios. Dataset and code are available at https://mingzhenhuang.com/projects/MultiEdits.html.
A Dataset for Semantic Segmentation in the Presence of Unknowns
Before deployment in the real-world deep neural networks require thorough evaluation of how they handle both knowns, inputs represented in the training data, and unknowns (anomalies). This is especially important for scene understanding tasks with safety critical applications, such as in autonomous driving. Existing datasets allow evaluation of only knowns or unknowns - but not both, which is required to establish "in the wild" suitability of deep neural network models. To bridge this gap, we propose a novel anomaly segmentation dataset, ISSU, that features a diverse set of anomaly inputs from cluttered real-world environments. The dataset is twice larger than existing anomaly segmentation datasets, and provides a training, validation and test set for controlled in-domain evaluation. The test set consists of a static and temporal part, with the latter comprised of videos. The dataset provides annotations for both closed-set (knowns) and anomalies, enabling closed-set and open-set evaluation. The dataset covers diverse conditions, such as domain and cross-sensor shift, illumination variation and allows ablation of anomaly detection methods with respect to these variations. Evaluation results of current state-of-the-art methods confirm the need for improvements especially in domain-generalization, small and large object segmentation.
Captioning Images Taken by People Who Are Blind
While an important problem in the vision community is to design algorithms that can automatically caption images, few publicly-available datasets for algorithm development directly address the interests of real users. Observing that people who are blind have relied on (human-based) image captioning services to learn about images they take for nearly a decade, we introduce the first image captioning dataset to represent this real use case. This new dataset, which we call VizWiz-Captions, consists of over 39,000 images originating from people who are blind that are each paired with five captions. We analyze this dataset to (1) characterize the typical captions, (2) characterize the diversity of content found in the images, and (3) compare its content to that found in eight popular vision datasets. We also analyze modern image captioning algorithms to identify what makes this new dataset challenging for the vision community. We publicly-share the dataset with captioning challenge instructions at https://vizwiz.org
VidCRAFT3: Camera, Object, and Lighting Control for Image-to-Video Generation
Recent image-to-video generation methods have demonstrated success in enabling control over one or two visual elements, such as camera trajectory or object motion. However, these methods are unable to offer control over multiple visual elements due to limitations in data and network efficacy. In this paper, we introduce VidCRAFT3, a novel framework for precise image-to-video generation that enables control over camera motion, object motion, and lighting direction simultaneously. To better decouple control over each visual element, we propose the Spatial Triple-Attention Transformer, which integrates lighting direction, text, and image in a symmetric way. Since most real-world video datasets lack lighting annotations, we construct a high-quality synthetic video dataset, the VideoLightingDirection (VLD) dataset. This dataset includes lighting direction annotations and objects of diverse appearance, enabling VidCRAFT3 to effectively handle strong light transmission and reflection effects. Additionally, we propose a three-stage training strategy that eliminates the need for training data annotated with multiple visual elements (camera motion, object motion, and lighting direction) simultaneously. Extensive experiments on benchmark datasets demonstrate the efficacy of VidCRAFT3 in producing high-quality video content, surpassing existing state-of-the-art methods in terms of control granularity and visual coherence. All code and data will be publicly available. Project page: https://sixiaozheng.github.io/VidCRAFT3/.
AIM 2024 Sparse Neural Rendering Challenge: Dataset and Benchmark
Recent developments in differentiable and neural rendering have made impressive breakthroughs in a variety of 2D and 3D tasks, e.g. novel view synthesis, 3D reconstruction. Typically, differentiable rendering relies on a dense viewpoint coverage of the scene, such that the geometry can be disambiguated from appearance observations alone. Several challenges arise when only a few input views are available, often referred to as sparse or few-shot neural rendering. As this is an underconstrained problem, most existing approaches introduce the use of regularisation, together with a diversity of learnt and hand-crafted priors. A recurring problem in sparse rendering literature is the lack of an homogeneous, up-to-date, dataset and evaluation protocol. While high-resolution datasets are standard in dense reconstruction literature, sparse rendering methods often evaluate with low-resolution images. Additionally, data splits are inconsistent across different manuscripts, and testing ground-truth images are often publicly available, which may lead to over-fitting. In this work, we propose the Sparse Rendering (SpaRe) dataset and benchmark. We introduce a new dataset that follows the setup of the DTU MVS dataset. The dataset is composed of 97 new scenes based on synthetic, high-quality assets. Each scene has up to 64 camera views and 7 lighting configurations, rendered at 1600x1200 resolution. We release a training split of 82 scenes to foster generalizable approaches, and provide an online evaluation platform for the validation and test sets, whose ground-truth images remain hidden. We propose two different sparse configurations (3 and 9 input images respectively). This provides a powerful and convenient tool for reproducible evaluation, and enable researchers easy access to a public leaderboard with the state-of-the-art performance scores. Available at: https://sparebenchmark.github.io/
Generation Of Colors using Bidirectional Long Short Term Memory Networks
Human vision can distinguish between a vast spectrum of colours, estimated to be between 2 to 7 million discernible shades. However, this impressive range does not inherently imply that all these colours have been precisely named and described within our lexicon. We often associate colours with familiar objects and concepts in our daily lives. This research endeavors to bridge the gap between our visual perception of countless shades and our ability to articulate and name them accurately. A novel model has been developed to achieve this goal, leveraging Bidirectional Long Short-Term Memory (BiLSTM) networks with Active learning. This model operates on a proprietary dataset meticulously curated for this study. The primary objective of this research is to create a versatile tool for categorizing and naming previously unnamed colours or identifying intermediate shades that elude traditional colour terminology. The findings underscore the potential of this innovative approach in revolutionizing our understanding of colour perception and language. Through rigorous experimentation and analysis, this study illuminates a promising avenue for Natural Language Processing (NLP) applications in diverse industries. By facilitating the exploration of the vast colour spectrum the potential applications of NLP are extended beyond conventional boundaries.
MultiEdit: Advancing Instruction-based Image Editing on Diverse and Challenging Tasks
Current instruction-based image editing (IBIE) methods struggle with challenging editing tasks, as both editing types and sample counts of existing datasets are limited. Moreover, traditional dataset construction often contains noisy image-caption pairs, which may introduce biases and limit model capabilities in complex editing scenarios. To address these limitations, we introduce MultiEdit, a comprehensive dataset featuring over 107K high-quality image editing samples. It encompasses 6 challenging editing tasks through a diverse collection of 18 non-style-transfer editing types and 38 style transfer operations, covering a spectrum from sophisticated style transfer to complex semantic operations like person reference editing and in-image text editing. We employ a novel dataset construction pipeline that utilizes two multi-modal large language models (MLLMs) to generate visual-adaptive editing instructions and produce high-fidelity edited images, respectively. Extensive experiments demonstrate that fine-tuning foundational open-source models with our MultiEdit-Train set substantially improves models' performance on sophisticated editing tasks in our proposed MultiEdit-Test benchmark, while effectively preserving their capabilities on the standard editing benchmark. We believe MultiEdit provides a valuable resource for advancing research into more diverse and challenging IBIE capabilities. Our dataset is available at https://huggingface.co/datasets/inclusionAI/MultiEdit.
RefRef: A Synthetic Dataset and Benchmark for Reconstructing Refractive and Reflective Objects
Modern 3D reconstruction and novel view synthesis approaches have demonstrated strong performance on scenes with opaque Lambertian objects. However, most assume straight light paths and therefore cannot properly handle refractive and reflective materials. Moreover, datasets specialized for these effects are limited, stymieing efforts to evaluate performance and develop suitable techniques. In this work, we introduce a synthetic RefRef dataset and benchmark for reconstructing scenes with refractive and reflective objects from posed images. Our dataset has 50 such objects of varying complexity, from single-material convex shapes to multi-material non-convex shapes, each placed in three different background types, resulting in 150 scenes. We also propose an oracle method that, given the object geometry and refractive indices, calculates accurate light paths for neural rendering, and an approach based on this that avoids these assumptions. We benchmark these against several state-of-the-art methods and show that all methods lag significantly behind the oracle, highlighting the challenges of the task and dataset.
LUMA: A Benchmark Dataset for Learning from Uncertain and Multimodal Data
Multimodal Deep Learning enhances decision-making by integrating diverse information sources, such as texts, images, audio, and videos. To develop trustworthy multimodal approaches, it is essential to understand how uncertainty impacts these models. We introduce LUMA, a unique benchmark dataset, featuring audio, image, and textual data from 50 classes, for learning from uncertain and multimodal data. It extends the well-known CIFAR 10/100 dataset with audio samples extracted from three audio corpora, and text data generated using the Gemma-7B Large Language Model (LLM). The LUMA dataset enables the controlled injection of varying types and degrees of uncertainty to achieve and tailor specific experiments and benchmarking initiatives. LUMA is also available as a Python package including the functions for generating multiple variants of the dataset with controlling the diversity of the data, the amount of noise for each modality, and adding out-of-distribution samples. A baseline pre-trained model is also provided alongside three uncertainty quantification methods: Monte-Carlo Dropout, Deep Ensemble, and Reliable Conflictive Multi-View Learning. This comprehensive dataset and its tools are intended to promote and support the development and benchmarking of trustworthy and robust multimodal deep learning approaches.
A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis
Relighting radiance fields is severely underconstrained for multi-view data, which is most often captured under a single illumination condition; It is especially hard for full scenes containing multiple objects. We introduce a method to create relightable radiance fields using such single-illumination data by exploiting priors extracted from 2D image diffusion models. We first fine-tune a 2D diffusion model on a multi-illumination dataset conditioned by light direction, allowing us to augment a single-illumination capture into a realistic -- but possibly inconsistent -- multi-illumination dataset from directly defined light directions. We use this augmented data to create a relightable radiance field represented by 3D Gaussian splats. To allow direct control of light direction for low-frequency lighting, we represent appearance with a multi-layer perceptron parameterized on light direction. To enforce multi-view consistency and overcome inaccuracies we optimize a per-image auxiliary feature vector. We show results on synthetic and real multi-view data under single illumination, demonstrating that our method successfully exploits 2D diffusion model priors to allow realistic 3D relighting for complete scenes. Project site https://repo-sam.inria.fr/fungraph/generative-radiance-field-relighting/
MINIMA: Modality Invariant Image Matching
Image matching for both cross-view and cross-modality plays a critical role in multimodal perception. In practice, the modality gap caused by different imaging systems/styles poses great challenges to the matching task. Existing works try to extract invariant features for specific modalities and train on limited datasets, showing poor generalization. In this paper, we present MINIMA, a unified image matching framework for multiple cross-modal cases. Without pursuing fancy modules, our MINIMA aims to enhance universal performance from the perspective of data scaling up. For such purpose, we propose a simple yet effective data engine that can freely produce a large dataset containing multiple modalities, rich scenarios, and accurate matching labels. Specifically, we scale up the modalities from cheap but rich RGB-only matching data, by means of generative models. Under this setting, the matching labels and rich diversity of the RGB dataset are well inherited by the generated multimodal data. Benefiting from this, we construct MD-syn, a new comprehensive dataset that fills the data gap for general multimodal image matching. With MD-syn, we can directly train any advanced matching pipeline on randomly selected modality pairs to obtain cross-modal ability. Extensive experiments on in-domain and zero-shot matching tasks, including 19 cross-modal cases, demonstrate that our MINIMA can significantly outperform the baselines and even surpass modality-specific methods. The dataset and code are available at https://github.com/LSXI7/MINIMA .
The World of an Octopus: How Reporting Bias Influences a Language Model's Perception of Color
Recent work has raised concerns about the inherent limitations of text-only pretraining. In this paper, we first demonstrate that reporting bias, the tendency of people to not state the obvious, is one of the causes of this limitation, and then investigate to what extent multimodal training can mitigate this issue. To accomplish this, we 1) generate the Color Dataset (CoDa), a dataset of human-perceived color distributions for 521 common objects; 2) use CoDa to analyze and compare the color distribution found in text, the distribution captured by language models, and a human's perception of color; and 3) investigate the performance differences between text-only and multimodal models on CoDa. Our results show that the distribution of colors that a language model recovers correlates more strongly with the inaccurate distribution found in text than with the ground-truth, supporting the claim that reporting bias negatively impacts and inherently limits text-only training. We then demonstrate that multimodal models can leverage their visual training to mitigate these effects, providing a promising avenue for future research.
LENVIZ: A High-Resolution Low-Exposure Night Vision Benchmark Dataset
Low-light image enhancement is crucial for a myriad of applications, from night vision and surveillance, to autonomous driving. However, due to the inherent limitations that come in hand with capturing images in low-illumination environments, the task of enhancing such scenes still presents a formidable challenge. To advance research in this field, we introduce our Low Exposure Night Vision (LENVIZ) Dataset, a comprehensive multi-exposure benchmark dataset for low-light image enhancement comprising of over 230K frames showcasing 24K real-world indoor and outdoor, with-and without human, scenes. Captured using 3 different camera sensors, LENVIZ offers a wide range of lighting conditions, noise levels, and scene complexities, making it the largest publicly available up-to 4K resolution benchmark in the field. LENVIZ includes high quality human-generated ground truth, for which each multi-exposure low-light scene has been meticulously curated and edited by expert photographers to ensure optimal image quality. Furthermore, we also conduct a comprehensive analysis of current state-of-the-art low-light image enhancement techniques on our dataset and highlight potential areas of improvement.
JourneyDB: A Benchmark for Generative Image Understanding
While recent advancements in vision-language models have revolutionized multi-modal understanding, it remains unclear whether they possess the capabilities of comprehending the generated images. Compared to real data, synthetic images exhibit a higher degree of diversity in both content and style, for which there are significant difficulties for the models to fully apprehend. To this end, we present a large-scale dataset, JourneyDB, for multi-modal visual understanding in generative images. Our curated dataset covers 4 million diverse and high-quality generated images paired with the text prompts used to produce them. We further design 4 benchmarks to quantify the performance of generated image understanding in terms of both content and style interpretation. These benchmarks include prompt inversion, style retrieval, image captioning and visual question answering. Lastly, we assess the performance of current state-of-the-art multi-modal models when applied to JourneyDB, and provide an in-depth analysis of their strengths and limitations in generated content understanding. We hope the proposed dataset and benchmarks will facilitate the research in the field of generative content understanding. The dataset will be available on https://journeydb.github.io.
OLATverse: A Large-scale Real-world Object Dataset with Precise Lighting Control
We introduce OLATverse, a large-scale dataset comprising around 9M images of 765 real-world objects, captured from multiple viewpoints under a diverse set of precisely controlled lighting conditions. While recent advances in object-centric inverse rendering, novel view synthesis and relighting have shown promising results, most techniques still heavily rely on the synthetic datasets for training and small-scale real-world datasets for benchmarking, which limits their realism and generalization. To address this gap, OLATverse offers two key advantages over existing datasets: large-scale coverage of real objects and high-fidelity appearance under precisely controlled illuminations. Specifically, OLATverse contains 765 common and uncommon real-world objects, spanning a wide range of material categories. Each object is captured using 35 DSLR cameras and 331 individually controlled light sources, enabling the simulation of diverse illumination conditions. In addition, for each object, we provide well-calibrated camera parameters, accurate object masks, photometric surface normals, and diffuse albedo as auxiliary resources. We also construct an extensive evaluation set, establishing the first comprehensive real-world object-centric benchmark for inverse rendering and normal estimation. We believe that OLATverse represents a pivotal step toward integrating the next generation of inverse rendering and relighting methods with real-world data. The full dataset, along with all post-processing workflows, will be publicly released at https://vcai.mpi-inf.mpg.de/projects/OLATverse/.
Illuminating Darkness: Learning to Enhance Low-light Images In-the-Wild
Single-shot low-light image enhancement (SLLIE) remains challenging due to the limited availability of diverse, real-world paired datasets. To bridge this gap, we introduce the Low-Light Smartphone Dataset (LSD), a large-scale, high-resolution (4K+) dataset collected in the wild across a wide range of challenging lighting conditions (0.1 to 200 lux). LSD contains 6,425 precisely aligned low and normal-light image pairs, selected from over 8,000 dynamic indoor and outdoor scenes through multi-frame acquisition and expert evaluation. To evaluate generalization and aesthetic quality, we collect 2,117 unpaired low-light images from previously unseen devices. To fully exploit LSD, we propose TFFormer, a hybrid model that encodes luminance and chrominance (LC) separately to reduce color-structure entanglement. We further propose a cross-attention-driven joint decoder for context-aware fusion of LC representations, along with LC refinement and LC-guided supervision to significantly enhance perceptual fidelity and structural consistency. TFFormer achieves state-of-the-art results on LSD (+2.45 dB PSNR) and substantially improves downstream vision tasks, such as low-light object detection (+6.80 mAP on ExDark).
Spectral and Polarization Vision: Spectro-polarimetric Real-world Dataset
Image datasets are essential not only in validating existing methods in computer vision but also in developing new methods. Most existing image datasets focus on trichromatic intensity images to mimic human vision. However, polarization and spectrum, the wave properties of light that animals in harsh environments and with limited brain capacity often rely on, remain underrepresented in existing datasets. Although spectro-polarimetric datasets exist, these datasets have insufficient object diversity, limited illumination conditions, linear-only polarization data, and inadequate image count. Here, we introduce two spectro-polarimetric datasets: trichromatic Stokes images and hyperspectral Stokes images. These novel datasets encompass both linear and circular polarization; they introduce multiple spectral channels; and they feature a broad selection of real-world scenes. With our dataset in hand, we analyze the spectro-polarimetric image statistics, develop efficient representations of such high-dimensional data, and evaluate spectral dependency of shape-from-polarization methods. As such, the proposed dataset promises a foundation for data-driven spectro-polarimetric imaging and vision research. Dataset and code will be publicly available.
WIDER FACE: A Face Detection Benchmark
Face detection is one of the most studied topics in the computer vision community. Much of the progresses have been made by the availability of face detection benchmark datasets. We show that there is a gap between current face detection performance and the real world requirements. To facilitate future face detection research, we introduce the WIDER FACE dataset, which is 10 times larger than existing datasets. The dataset contains rich annotations, including occlusions, poses, event categories, and face bounding boxes. Faces in the proposed dataset are extremely challenging due to large variations in scale, pose and occlusion, as shown in Fig. 1. Furthermore, we show that WIDER FACE dataset is an effective training source for face detection. We benchmark several representative detection systems, providing an overview of state-of-the-art performance and propose a solution to deal with large scale variation. Finally, we discuss common failure cases that worth to be further investigated. Dataset can be downloaded at: mmlab.ie.cuhk.edu.hk/projects/WIDERFace
Deep Image Harmonization with Learnable Augmentation
The goal of image harmonization is adjusting the foreground appearance in a composite image to make the whole image harmonious. To construct paired training images, existing datasets adopt different ways to adjust the illumination statistics of foregrounds of real images to produce synthetic composite images. However, different datasets have considerable domain gap and the performances on small-scale datasets are limited by insufficient training data. In this work, we explore learnable augmentation to enrich the illumination diversity of small-scale datasets for better harmonization performance. In particular, our designed SYthetic COmposite Network (SycoNet) takes in a real image with foreground mask and a random vector to learn suitable color transformation, which is applied to the foreground of this real image to produce a synthetic composite image. Comprehensive experiments demonstrate the effectiveness of our proposed learnable augmentation for image harmonization. The code of SycoNet is released at https://github.com/bcmi/SycoNet-Adaptive-Image-Harmonization.
Enhancing Environmental Robustness in Few-shot Learning via Conditional Representation Learning
Few-shot learning (FSL) has recently been extensively utilized to overcome the scarcity of training data in domain-specific visual recognition. In real-world scenarios, environmental factors such as complex backgrounds, varying lighting conditions, long-distance shooting, and moving targets often cause test images to exhibit numerous incomplete targets or noise disruptions. However, current research on evaluation datasets and methodologies has largely ignored the concept of "environmental robustness", which refers to maintaining consistent performance in complex and diverse physical environments. This neglect has led to a notable decline in the performance of FSL models during practical testing compared to their training performance. To bridge this gap, we introduce a new real-world multi-domain few-shot learning (RD-FSL) benchmark, which includes four domains and six evaluation datasets. The test images in this benchmark feature various challenging elements, such as camouflaged objects, small targets, and blurriness. Our evaluation experiments reveal that existing methods struggle to utilize training images effectively to generate accurate feature representations for challenging test images. To address this problem, we propose a novel conditional representation learning network (CRLNet) that integrates the interactions between training and testing images as conditional information in their respective representation processes. The main goal is to reduce intra-class variance or enhance inter-class variance at the feature representation level. Finally, comparative experiments reveal that CRLNet surpasses the current state-of-the-art methods, achieving performance improvements ranging from 6.83% to 16.98% across diverse settings and backbones. The source code and dataset are available at https://github.com/guoqianyu-alberta/Conditional-Representation-Learning.
The Multimodal Universe: Enabling Large-Scale Machine Learning with 100TB of Astronomical Scientific Data
We present the MULTIMODAL UNIVERSE, a large-scale multimodal dataset of scientific astronomical data, compiled specifically to facilitate machine learning research. Overall, the MULTIMODAL UNIVERSE contains hundreds of millions of astronomical observations, constituting 100\,TB of multi-channel and hyper-spectral images, spectra, multivariate time series, as well as a wide variety of associated scientific measurements and "metadata". In addition, we include a range of benchmark tasks representative of standard practices for machine learning methods in astrophysics. This massive dataset will enable the development of large multi-modal models specifically targeted towards scientific applications. All codes used to compile the MULTIMODAL UNIVERSE and a description of how to access the data is available at https://github.com/MultimodalUniverse/MultimodalUniverse
Dark patterns in e-commerce: a dataset and its baseline evaluations
Dark patterns, which are user interface designs in online services, induce users to take unintended actions. Recently, dark patterns have been raised as an issue of privacy and fairness. Thus, a wide range of research on detecting dark patterns is eagerly awaited. In this work, we constructed a dataset for dark pattern detection and prepared its baseline detection performance with state-of-the-art machine learning methods. The original dataset was obtained from Mathur et al.'s study in 2019, which consists of 1,818 dark pattern texts from shopping sites. Then, we added negative samples, i.e., non-dark pattern texts, by retrieving texts from the same websites as Mathur et al.'s dataset. We also applied state-of-the-art machine learning methods to show the automatic detection accuracy as baselines, including BERT, RoBERTa, ALBERT, and XLNet. As a result of 5-fold cross-validation, we achieved the highest accuracy of 0.975 with RoBERTa. The dataset and baseline source codes are available at https://github.com/yamanalab/ec-darkpattern.
The Photographer Eye: Teaching Multimodal Large Language Models to See and Critique like Photographers
While editing directly from life, photographers have found it too difficult to see simultaneously both the blue and the sky. Photographer and curator, Szarkowski insightfully revealed one of the notable gaps between general and aesthetic visual understanding: while the former focuses on identifying the factual element in an image (sky), the latter transcends such object identification, viewing it instead as an aesthetic component--a pure color block (blue). Such fundamental distinctions between general (detection, localization, etc.) and aesthetic (color, lighting, composition, etc.) visual understanding present a significant challenge for Multimodal Large Language Models (MLLMs). Although some recent works have made initial explorations, they are often limited to general and basic aesthetic commonsense. As a result, they frequently fall short in real-world scenarios (Fig. 1), which require extensive expertise--including photographic techniques, photo pre/post-processing knowledge, and more, to provide a detailed analysis and description. To fundamentally enhance the aesthetics understanding of MLLMs, we first introduce a novel dataset, PhotoCritique, derived from extensive discussions among professional photographers and enthusiasts, and characterized by the large scale, expertise, and diversity. Then, to better learn visual aesthetics from PhotoCritique, we furthur propose a novel model, PhotoEye, featuring a languageguided multi-view vision fusion mechanism to understand image aesthetics from multiple perspectives. Finally, we present a novel benchmark, PhotoBench, a comprehensive and professional benchmark for aesthetic visual understanding. On existing benchmarks and PhotoBench, our model demonstrates clear advantages over existing models.
High-Resolution Document Shadow Removal via A Large-Scale Real-World Dataset and A Frequency-Aware Shadow Erasing Net
Shadows often occur when we capture the documents with casual equipment, which influences the visual quality and readability of the digital copies. Different from the algorithms for natural shadow removal, the algorithms in document shadow removal need to preserve the details of fonts and figures in high-resolution input. Previous works ignore this problem and remove the shadows via approximate attention and small datasets, which might not work in real-world situations. We handle high-resolution document shadow removal directly via a larger-scale real-world dataset and a carefully designed frequency-aware network. As for the dataset, we acquire over 7k couples of high-resolution (2462 x 3699) images of real-world document pairs with various samples under different lighting circumstances, which is 10 times larger than existing datasets. As for the design of the network, we decouple the high-resolution images in the frequency domain, where the low-frequency details and high-frequency boundaries can be effectively learned via the carefully designed network structure. Powered by our network and dataset, the proposed method clearly shows a better performance than previous methods in terms of visual quality and numerical results. The code, models, and dataset are available at: https://github.com/CXH-Research/DocShadow-SD7K
InteriorNet: Mega-scale Multi-sensor Photo-realistic Indoor Scenes Dataset
Datasets have gained an enormous amount of popularity in the computer vision community, from training and evaluation of Deep Learning-based methods to benchmarking Simultaneous Localization and Mapping (SLAM). Without a doubt, synthetic imagery bears a vast potential due to scalability in terms of amounts of data obtainable without tedious manual ground truth annotations or measurements. Here, we present a dataset with the aim of providing a higher degree of photo-realism, larger scale, more variability as well as serving a wider range of purposes compared to existing datasets. Our dataset leverages the availability of millions of professional interior designs and millions of production-level furniture and object assets -- all coming with fine geometric details and high-resolution texture. We render high-resolution and high frame-rate video sequences following realistic trajectories while supporting various camera types as well as providing inertial measurements. Together with the release of the dataset, we will make executable program of our interactive simulator software as well as our renderer available at https://interiornetdataset.github.io. To showcase the usability and uniqueness of our dataset, we show benchmarking results of both sparse and dense SLAM algorithms.
BDD100K: A Diverse Driving Dataset for Heterogeneous Multitask Learning
Datasets drive vision progress, yet existing driving datasets are impoverished in terms of visual content and supported tasks to study multitask learning for autonomous driving. Researchers are usually constrained to study a small set of problems on one dataset, while real-world computer vision applications require performing tasks of various complexities. We construct BDD100K, the largest driving video dataset with 100K videos and 10 tasks to evaluate the exciting progress of image recognition algorithms on autonomous driving. The dataset possesses geographic, environmental, and weather diversity, which is useful for training models that are less likely to be surprised by new conditions. Based on this diverse dataset, we build a benchmark for heterogeneous multitask learning and study how to solve the tasks together. Our experiments show that special training strategies are needed for existing models to perform such heterogeneous tasks. BDD100K opens the door for future studies in this important venue.
Community Forensics: Using Thousands of Generators to Train Fake Image Detectors
One of the key challenges of detecting AI-generated images is spotting images that have been created by previously unseen generative models. We argue that the limited diversity of the training data is a major obstacle to addressing this problem, and we propose a new dataset that is significantly larger and more diverse than prior work. As part of creating this dataset, we systematically download thousands of text-to-image latent diffusion models and sample images from them. We also collect images from dozens of popular open source and commercial models. The resulting dataset contains 2.7M images that have been sampled from 4803 different models. These images collectively capture a wide range of scene content, generator architectures, and image processing settings. Using this dataset, we study the generalization abilities of fake image detectors. Our experiments suggest that detection performance improves as the number of models in the training set increases, even when these models have similar architectures. We also find that detection performance improves as the diversity of the models increases, and that our trained detectors generalize better than those trained on other datasets.
CPPE-5: Medical Personal Protective Equipment Dataset
We present a new challenging dataset, CPPE - 5 (Medical Personal Protective Equipment), with the goal to allow the study of subordinate categorization of medical personal protective equipments, which is not possible with other popular data sets that focus on broad-level categories (such as PASCAL VOC, ImageNet, Microsoft COCO, OpenImages, etc). To make it easy for models trained on this dataset to be used in practical scenarios in complex scenes, our dataset mainly contains images that show complex scenes with several objects in each scene in their natural context. The image collection for this dataset focuses on: obtaining as many non-iconic images as possible and making sure all the images are real-life images, unlike other existing datasets in this area. Our dataset includes 5 object categories (coveralls, face shields, gloves, masks, and goggles), and each image is annotated with a set of bounding boxes and positive labels. We present a detailed analysis of the dataset in comparison to other popular broad category datasets as well as datasets focusing on personal protective equipments, we also find that at present there exist no such publicly available datasets. Finally, we also analyze performance and compare model complexities on baseline and state-of-the-art models for bounding box results. Our code, data, and trained models are available at https://git.io/cppe5-dataset.
Image Textualization: An Automatic Framework for Creating Accurate and Detailed Image Descriptions
Image description datasets play a crucial role in the advancement of various applications such as image understanding, text-to-image generation, and text-image retrieval. Currently, image description datasets primarily originate from two sources. One source is the scraping of image-text pairs from the web. Despite their abundance, these descriptions are often of low quality and noisy. Another is through human labeling. Datasets such as COCO are generally very short and lack details. Although detailed image descriptions can be annotated by humans, the high annotation cost limits the feasibility. These limitations underscore the need for more efficient and scalable methods to generate accurate and detailed image descriptions. In this paper, we propose an innovative framework termed Image Textualization (IT), which automatically produces high-quality image descriptions by leveraging existing multi-modal large language models (MLLMs) and multiple vision expert models in a collaborative manner, which maximally convert the visual information into text. To address the current lack of benchmarks for detailed descriptions, we propose several benchmarks for comprehensive evaluation, which verifies the quality of image descriptions created by our framework. Furthermore, we show that LLaVA-7B, benefiting from training on IT-curated descriptions, acquire improved capability to generate richer image descriptions, substantially increasing the length and detail of their output with less hallucination.
Generative Modelling of BRDF Textures from Flash Images
We learn a latent space for easy capture, consistent interpolation, and efficient reproduction of visual material appearance. When users provide a photo of a stationary natural material captured under flashlight illumination, first it is converted into a latent material code. Then, in the second step, conditioned on the material code, our method produces an infinite and diverse spatial field of BRDF model parameters (diffuse albedo, normals, roughness, specular albedo) that subsequently allows rendering in complex scenes and illuminations, matching the appearance of the input photograph. Technically, we jointly embed all flash images into a latent space using a convolutional encoder, and -- conditioned on these latent codes -- convert random spatial fields into fields of BRDF parameters using a convolutional neural network (CNN). We condition these BRDF parameters to match the visual characteristics (statistics and spectra of visual features) of the input under matching light. A user study compares our approach favorably to previous work, even those with access to BRDF supervision.
DermaSynth: Rich Synthetic Image-Text Pairs Using Open Access Dermatology Datasets
A major barrier to developing vision large language models (LLMs) in dermatology is the lack of large image--text pairs dataset. We introduce DermaSynth, a dataset comprising of 92,020 synthetic image--text pairs curated from 45,205 images (13,568 clinical and 35,561 dermatoscopic) for dermatology-related clinical tasks. Leveraging state-of-the-art LLMs, using Gemini 2.0, we used clinically related prompts and self-instruct method to generate diverse and rich synthetic texts. Metadata of the datasets were incorporated into the input prompts by targeting to reduce potential hallucinations. The resulting dataset builds upon open access dermatological image repositories (DERM12345, BCN20000, PAD-UFES-20, SCIN, and HIBA) that have permissive CC-BY-4.0 licenses. We also fine-tuned a preliminary Llama-3.2-11B-Vision-Instruct model, DermatoLlama 1.0, on 5,000 samples. We anticipate this dataset to support and accelerate AI research in dermatology. Data and code underlying this work are accessible at https://github.com/abdurrahimyilmaz/DermaSynth.
The iNaturalist Species Classification and Detection Dataset
Existing image classification datasets used in computer vision tend to have a uniform distribution of images across object categories. In contrast, the natural world is heavily imbalanced, as some species are more abundant and easier to photograph than others. To encourage further progress in challenging real world conditions we present the iNaturalist species classification and detection dataset, consisting of 859,000 images from over 5,000 different species of plants and animals. It features visually similar species, captured in a wide variety of situations, from all over the world. Images were collected with different camera types, have varying image quality, feature a large class imbalance, and have been verified by multiple citizen scientists. We discuss the collection of the dataset and present extensive baseline experiments using state-of-the-art computer vision classification and detection models. Results show that current non-ensemble based methods achieve only 67% top one classification accuracy, illustrating the difficulty of the dataset. Specifically, we observe poor results for classes with small numbers of training examples suggesting more attention is needed in low-shot learning.
DataComp: In search of the next generation of multimodal datasets
Large multimodal datasets have been instrumental in recent breakthroughs such as CLIP, Stable Diffusion, and GPT-4. At the same time, datasets rarely receive the same research attention as model architectures or training algorithms. To address this shortcoming in the machine learning ecosystem, we introduce DataComp, a benchmark where the training code is fixed and researchers innovate by proposing new training sets. We provide a testbed for dataset experiments centered around a new candidate pool of 12.8B image-text pairs from Common Crawl. Participants in our benchmark design new filtering techniques or curate new data sources and then evaluate their new dataset by running our standardized CLIP training code and testing on 38 downstream test sets. Our benchmark consists of multiple scales, with four candidate pool sizes and associated compute budgets ranging from 12.8M to 12.8B samples seen during training. This multi-scale design facilitates the study of scaling trends and makes the benchmark accessible to researchers with varying resources. Our baseline experiments show that the DataComp workflow is a promising way of improving multimodal datasets. We introduce DataComp-1B, a dataset created by applying a simple filtering algorithm to the 12.8B candidate pool. The resulting 1.4B subset enables training a CLIP ViT-L/14 from scratch to 79.2% zero-shot accuracy on ImageNet. Our new ViT-L/14 model outperforms a larger ViT-g/14 trained on LAION-2B by 0.7 percentage points while requiring 9x less training compute. We also outperform OpenAI's CLIP ViT-L/14 by 3.7 percentage points, which is trained with the same compute budget as our model. These gains highlight the potential for improving model performance by carefully curating training sets. We view DataComp-1B as only the first step and hope that DataComp paves the way toward the next generation of multimodal datasets.
Wake Vision: A Large-scale, Diverse Dataset and Benchmark Suite for TinyML Person Detection
Machine learning applications on extremely low-power devices, commonly referred to as tiny machine learning (TinyML), promises a smarter and more connected world. However, the advancement of current TinyML research is hindered by the limited size and quality of pertinent datasets. To address this challenge, we introduce Wake Vision, a large-scale, diverse dataset tailored for person detection -- the canonical task for TinyML visual sensing. Wake Vision comprises over 6 million images, which is a hundredfold increase compared to the previous standard, and has undergone thorough quality filtering. Using Wake Vision for training results in a 2.41\% increase in accuracy compared to the established benchmark. Alongside the dataset, we provide a collection of five detailed benchmark sets that assess model performance on specific segments of the test data, such as varying lighting conditions, distances from the camera, and demographic characteristics of subjects. These novel fine-grained benchmarks facilitate the evaluation of model quality in challenging real-world scenarios that are often ignored when focusing solely on overall accuracy. Through an evaluation of a MobileNetV2 TinyML model on the benchmarks, we show that the input resolution plays a more crucial role than the model width in detecting distant subjects and that the impact of quantization on model robustness is minimal, thanks to the dataset quality. These findings underscore the importance of a detailed evaluation to identify essential factors for model development. The dataset, benchmark suite, code, and models are publicly available under the CC-BY 4.0 license, enabling their use for commercial use cases.
3DRealCar: An In-the-wild RGB-D Car Dataset with 360-degree Views
3D cars are commonly used in self-driving systems, virtual/augmented reality, and games. However, existing 3D car datasets are either synthetic or low-quality, presenting a significant gap toward the high-quality real-world 3D car datasets and limiting their applications in practical scenarios. In this paper, we propose the first large-scale 3D real car dataset, termed 3DRealCar, offering three distinctive features. (1) High-Volume: 2,500 cars are meticulously scanned by 3D scanners, obtaining car images and point clouds with real-world dimensions; (2) High-Quality: Each car is captured in an average of 200 dense, high-resolution 360-degree RGB-D views, enabling high-fidelity 3D reconstruction; (3) High-Diversity: The dataset contains various cars from over 100 brands, collected under three distinct lighting conditions, including reflective, standard, and dark. Additionally, we offer detailed car parsing maps for each instance to promote research in car parsing tasks. Moreover, we remove background point clouds and standardize the car orientation to a unified axis for the reconstruction only on cars without background and controllable rendering. We benchmark 3D reconstruction results with state-of-the-art methods across each lighting condition in 3DRealCar. Extensive experiments demonstrate that the standard lighting condition part of 3DRealCar can be used to produce a large number of high-quality 3D cars, improving various 2D and 3D tasks related to cars. Notably, our dataset brings insight into the fact that recent 3D reconstruction methods face challenges in reconstructing high-quality 3D cars under reflective and dark lighting conditions. red{https://xiaobiaodu.github.io/3drealcar/{Our dataset is available here.}}
ViewDelta: Text-Prompted Change Detection in Unaligned Images
Detecting changes between images is a fundamental problem in computer vision with broad applications in situational awareness, infrastructure assessment, environment monitoring, and industrial automation. Existing supervised models are typically limited to detecting specific types of changes, necessitating retraining for new tasks. To address these limitations with a single approach, we propose a novel change detection method that is the first to utilize unaligned images and textual prompts to output a binary segmentation of changes relevant to user-provided text. Our architecture not only enables flexible detection across diverse change detection use cases, but also yields state-of-the art performance on established benchmarks. Additionally, we release an accompanying dataset comprising of 100,311 pairs of images with text prompts and the corresponding change detection labels. We demonstrate the effectiveness of our method both quantitatively and qualitatively on datasets with a wide variety of viewpoints in indoor, outdoor, street level, synthetic, and satellite images.
Thinking Like an Annotator: Generation of Dataset Labeling Instructions
Large-scale datasets are essential to modern day deep learning. Advocates argue that understanding these methods requires dataset transparency (e.g. "dataset curation, motivation, composition, collection process, etc..."). However, almost no one has suggested the release of the detailed definitions and visual category examples provided to annotators - information critical to understanding the structure of the annotations present in each dataset. These labels are at the heart of public datasets, yet few datasets include the instructions that were used to generate them. We introduce a new task, Labeling Instruction Generation, to address missing publicly available labeling instructions. In Labeling Instruction Generation, we take a reasonably annotated dataset and: 1) generate a set of examples that are visually representative of each category in the dataset; 2) provide a text label that corresponds to each of the examples. We introduce a framework that requires no model training to solve this task and includes a newly created rapid retrieval system that leverages a large, pre-trained vision and language model. This framework acts as a proxy to human annotators that can help to both generate a final labeling instruction set and evaluate its quality. Our framework generates multiple diverse visual and text representations of dataset categories. The optimized instruction set outperforms our strongest baseline across 5 folds by 7.06 mAP for NuImages and 12.9 mAP for COCO.
LuxDiT: Lighting Estimation with Video Diffusion Transformer
Estimating scene lighting from a single image or video remains a longstanding challenge in computer vision and graphics. Learning-based approaches are constrained by the scarcity of ground-truth HDR environment maps, which are expensive to capture and limited in diversity. While recent generative models offer strong priors for image synthesis, lighting estimation remains difficult due to its reliance on indirect visual cues, the need to infer global (non-local) context, and the recovery of high-dynamic-range outputs. We propose LuxDiT, a novel data-driven approach that fine-tunes a video diffusion transformer to generate HDR environment maps conditioned on visual input. Trained on a large synthetic dataset with diverse lighting conditions, our model learns to infer illumination from indirect visual cues and generalizes effectively to real-world scenes. To improve semantic alignment between the input and the predicted environment map, we introduce a low-rank adaptation finetuning strategy using a collected dataset of HDR panoramas. Our method produces accurate lighting predictions with realistic angular high-frequency details, outperforming existing state-of-the-art techniques in both quantitative and qualitative evaluations.
SynthLight: Portrait Relighting with Diffusion Model by Learning to Re-render Synthetic Faces
We introduce SynthLight, a diffusion model for portrait relighting. Our approach frames image relighting as a re-rendering problem, where pixels are transformed in response to changes in environmental lighting conditions. Using a physically-based rendering engine, we synthesize a dataset to simulate this lighting-conditioned transformation with 3D head assets under varying lighting. We propose two training and inference strategies to bridge the gap between the synthetic and real image domains: (1) multi-task training that takes advantage of real human portraits without lighting labels; (2) an inference time diffusion sampling procedure based on classifier-free guidance that leverages the input portrait to better preserve details. Our method generalizes to diverse real photographs and produces realistic illumination effects, including specular highlights and cast shadows, while preserving the subject's identity. Our quantitative experiments on Light Stage data demonstrate results comparable to state-of-the-art relighting methods. Our qualitative results on in-the-wild images showcase rich and unprecedented illumination effects. Project Page: https://vrroom.github.io/synthlight/
Dataset Interfaces: Diagnosing Model Failures Using Controllable Counterfactual Generation
Distribution shifts are a major source of failure of deployed machine learning models. However, evaluating a model's reliability under distribution shifts can be challenging, especially since it may be difficult to acquire counterfactual examples that exhibit a specified shift. In this work, we introduce dataset interfaces: a framework which allows users to scalably synthesize such counterfactual examples from a given dataset. Specifically, we represent each class from the input dataset as a custom token within the text space of a text-to-image diffusion model. By incorporating these tokens into natural language prompts, we can then generate instantiations of objects in that dataset under desired distribution shifts. We demonstrate how applying our framework to the ImageNet dataset enables us to study model behavior across a diverse array of shifts, including variations in background, lighting, and attributes of the objects themselves. Code available at https://github.com/MadryLab/dataset-interfaces.
ScaleDet: A Scalable Multi-Dataset Object Detector
Multi-dataset training provides a viable solution for exploiting heterogeneous large-scale datasets without extra annotation cost. In this work, we propose a scalable multi-dataset detector (ScaleDet) that can scale up its generalization across datasets when increasing the number of training datasets. Unlike existing multi-dataset learners that mostly rely on manual relabelling efforts or sophisticated optimizations to unify labels across datasets, we introduce a simple yet scalable formulation to derive a unified semantic label space for multi-dataset training. ScaleDet is trained by visual-textual alignment to learn the label assignment with label semantic similarities across datasets. Once trained, ScaleDet can generalize well on any given upstream and downstream datasets with seen and unseen classes. We conduct extensive experiments using LVIS, COCO, Objects365, OpenImages as upstream datasets, and 13 datasets from Object Detection in the Wild (ODinW) as downstream datasets. Our results show that ScaleDet achieves compelling strong model performance with an mAP of 50.7 on LVIS, 58.8 on COCO, 46.8 on Objects365, 76.2 on OpenImages, and 71.8 on ODinW, surpassing state-of-the-art detectors with the same backbone.
BIKED++: A Multimodal Dataset of 1.4 Million Bicycle Image and Parametric CAD Designs
This paper introduces a public dataset of 1.4 million procedurally-generated bicycle designs represented parametrically, as JSON files, and as rasterized images. The dataset is created through the use of a rendering engine which harnesses the BikeCAD software to generate vector graphics from parametric designs. This rendering engine is discussed in the paper and also released publicly alongside the dataset. Though this dataset has numerous applications, a principal motivation is the need to train cross-modal predictive models between parametric and image-based design representations. For example, we demonstrate that a predictive model can be trained to accurately estimate Contrastive Language-Image Pretraining (CLIP) embeddings from a parametric representation directly. This allows similarity relations to be established between parametric bicycle designs and text strings or reference images. Trained predictive models are also made public. The dataset joins the BIKED dataset family which includes thousands of mixed-representation human-designed bicycle models and several datasets quantifying design performance. The code and dataset can be found at: https://github.com/Lyleregenwetter/BIKED_multimodal/tree/main
Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusion
Recovering the geometry and materials of objects from a single image is challenging due to its under-constrained nature. In this paper, we present Neural LightRig, a novel framework that boosts intrinsic estimation by leveraging auxiliary multi-lighting conditions from 2D diffusion priors. Specifically, 1) we first leverage illumination priors from large-scale diffusion models to build our multi-light diffusion model on a synthetic relighting dataset with dedicated designs. This diffusion model generates multiple consistent images, each illuminated by point light sources in different directions. 2) By using these varied lighting images to reduce estimation uncertainty, we train a large G-buffer model with a U-Net backbone to accurately predict surface normals and materials. Extensive experiments validate that our approach significantly outperforms state-of-the-art methods, enabling accurate surface normal and PBR material estimation with vivid relighting effects. Code and dataset are available on our project page at https://projects.zxhezexin.com/neural-lightrig.
OBELICS: An Open Web-Scale Filtered Dataset of Interleaved Image-Text Documents
Large multimodal models trained on natural documents, which interleave images and text, outperform models trained on image-text pairs on various multimodal benchmarks. However, the datasets used to train these models have not been released, and the collection process has not been fully specified. We introduce the OBELICS dataset, an open web-scale filtered dataset of interleaved image-text documents comprising 141 million web pages extracted from Common Crawl, 353 million associated images, and 115 billion text tokens. We describe the dataset creation process, present comprehensive filtering rules, and provide an analysis of the dataset's content. To show the viability of OBELICS, we train vision and language models of 9 and 80 billion parameters named IDEFICS, and obtain competitive performance on different multimodal benchmarks. We release our dataset, models and code.
Deep Umbra: A Generative Approach for Sunlight Access Computation in Urban Spaces
Sunlight and shadow play critical roles in how urban spaces are utilized, thrive, and grow. While access to sunlight is essential to the success of urban environments, shadows can provide shaded places to stay during the hot seasons, mitigate heat island effect, and increase pedestrian comfort levels. Properly quantifying sunlight access and shadows in large urban environments is key in tackling some of the important challenges facing cities today. In this paper, we propose Deep Umbra, a novel computational framework that enables the quantification of sunlight access and shadows at a global scale. Our framework is based on a conditional generative adversarial network that considers the physical form of cities to compute high-resolution spatial information of accumulated sunlight access for the different seasons of the year. We use data from seven different cities to train our model, and show, through an extensive set of experiments, its low overall RMSE (below 0.1) as well as its extensibility to cities that were not part of the training set. Additionally, we contribute a set of case studies and a comprehensive dataset with sunlight access information for more than 100 cities across six continents of the world. Deep Umbra is available at https://urbantk.org/shadows.
LAION-5B: An open large-scale dataset for training next generation image-text models
Groundbreaking language-vision architectures like CLIP and DALL-E proved the utility of training on large amounts of noisy image-text data, without relying on expensive accurate labels used in standard vision unimodal supervised learning. The resulting models showed capabilities of strong text-guided image generation and transfer to downstream tasks, while performing remarkably at zero-shot classification with noteworthy out-of-distribution robustness. Since then, large-scale language-vision models like ALIGN, BASIC, GLIDE, Flamingo and Imagen made further improvements. Studying the training and capabilities of such models requires datasets containing billions of image-text pairs. Until now, no datasets of this size have been made openly available for the broader research community. To address this problem and democratize research on large-scale multi-modal models, we present LAION-5B - a dataset consisting of 5.85 billion CLIP-filtered image-text pairs, of which 2.32B contain English language. We show successful replication and fine-tuning of foundational models like CLIP, GLIDE and Stable Diffusion using the dataset, and discuss further experiments enabled with an openly available dataset of this scale. Additionally we provide several nearest neighbor indices, an improved web-interface for dataset exploration and subset generation, and detection scores for watermark, NSFW, and toxic content detection. Announcement page https://laion.ai/laion-5b-a-new-era-of-open-large-scale-multi-modal-datasets/
VR-NeRF: High-Fidelity Virtualized Walkable Spaces
We present an end-to-end system for the high-fidelity capture, model reconstruction, and real-time rendering of walkable spaces in virtual reality using neural radiance fields. To this end, we designed and built a custom multi-camera rig to densely capture walkable spaces in high fidelity and with multi-view high dynamic range images in unprecedented quality and density. We extend instant neural graphics primitives with a novel perceptual color space for learning accurate HDR appearance, and an efficient mip-mapping mechanism for level-of-detail rendering with anti-aliasing, while carefully optimizing the trade-off between quality and speed. Our multi-GPU renderer enables high-fidelity volume rendering of our neural radiance field model at the full VR resolution of dual 2Ktimes2K at 36 Hz on our custom demo machine. We demonstrate the quality of our results on our challenging high-fidelity datasets, and compare our method and datasets to existing baselines. We release our dataset on our project website.
MMSci: A Multimodal Multi-Discipline Dataset for PhD-Level Scientific Comprehension
The rapid advancement of Large Language Models (LLMs) and Large Multimodal Models (LMMs) has heightened the demand for AI-based scientific assistants capable of understanding scientific articles and figures. Despite progress, there remains a significant gap in evaluating models' comprehension of professional, graduate-level, and even PhD-level scientific content. Current datasets and benchmarks primarily focus on relatively simple scientific tasks and figures, lacking comprehensive assessments across diverse advanced scientific disciplines. To bridge this gap, we collected a multimodal, multidisciplinary dataset from open-access scientific articles published in Nature Communications journals. This dataset spans 72 scientific disciplines, ensuring both diversity and quality. We created benchmarks with various tasks and settings to comprehensively evaluate LMMs' capabilities in understanding scientific figures and content. Our evaluation revealed that these tasks are highly challenging: many open-source models struggled significantly, and even GPT-4V and GPT-4o faced difficulties. We also explored using our dataset as training resources by constructing visual instruction-following data, enabling the 7B LLaVA model to achieve performance comparable to GPT-4V/o on our benchmark. Additionally, we investigated the use of our interleaved article texts and figure images for pre-training LMMs, resulting in improvements on the material generation task. The source dataset, including articles, figures, constructed benchmarks, and visual instruction-following data, is open-sourced.
Visual Anomaly Detection under Complex View-Illumination Interplay: A Large-Scale Benchmark
The practical deployment of Visual Anomaly Detection (VAD) systems is hindered by their sensitivity to real-world imaging variations, particularly the complex interplay between viewpoint and illumination which drastically alters defect visibility. Current benchmarks largely overlook this critical challenge. We introduce Multi-View Multi-Illumination Anomaly Detection (M2AD), a new large-scale benchmark comprising 119,880 high-resolution images designed explicitly to probe VAD robustness under such interacting conditions. By systematically capturing 999 specimens across 10 categories using 12 synchronized views and 10 illumination settings (120 configurations total), M2AD enables rigorous evaluation. We establish two evaluation protocols: M2AD-Synergy tests the ability to fuse information across diverse configurations, and M2AD-Invariant measures single-image robustness against realistic view-illumination effects. Our extensive benchmarking shows that state-of-the-art VAD methods struggle significantly on M2AD, demonstrating the profound challenge posed by view-illumination interplay. This benchmark serves as an essential tool for developing and validating VAD methods capable of overcoming real-world complexities. Our full dataset and test suite will be released at https://hustcyq.github.io/M2AD to facilitate the field.
Learning to Describe Differences Between Pairs of Similar Images
In this paper, we introduce the task of automatically generating text to describe the differences between two similar images. We collect a new dataset by crowd-sourcing difference descriptions for pairs of image frames extracted from video-surveillance footage. Annotators were asked to succinctly describe all the differences in a short paragraph. As a result, our novel dataset provides an opportunity to explore models that align language and vision, and capture visual salience. The dataset may also be a useful benchmark for coherent multi-sentence generation. We perform a firstpass visual analysis that exposes clusters of differing pixels as a proxy for object-level differences. We propose a model that captures visual salience by using a latent variable to align clusters of differing pixels with output sentences. We find that, for both single-sentence generation and as well as multi-sentence generation, the proposed model outperforms the models that use attention alone.
LumiNet: Latent Intrinsics Meets Diffusion Models for Indoor Scene Relighting
We introduce LumiNet, a novel architecture that leverages generative models and latent intrinsic representations for effective lighting transfer. Given a source image and a target lighting image, LumiNet synthesizes a relit version of the source scene that captures the target's lighting. Our approach makes two key contributions: a data curation strategy from the StyleGAN-based relighting model for our training, and a modified diffusion-based ControlNet that processes both latent intrinsic properties from the source image and latent extrinsic properties from the target image. We further improve lighting transfer through a learned adaptor (MLP) that injects the target's latent extrinsic properties via cross-attention and fine-tuning. Unlike traditional ControlNet, which generates images with conditional maps from a single scene, LumiNet processes latent representations from two different images - preserving geometry and albedo from the source while transferring lighting characteristics from the target. Experiments demonstrate that our method successfully transfers complex lighting phenomena including specular highlights and indirect illumination across scenes with varying spatial layouts and materials, outperforming existing approaches on challenging indoor scenes using only images as input.
RTMV: A Ray-Traced Multi-View Synthetic Dataset for Novel View Synthesis
We present a large-scale synthetic dataset for novel view synthesis consisting of ~300k images rendered from nearly 2000 complex scenes using high-quality ray tracing at high resolution (1600 x 1600 pixels). The dataset is orders of magnitude larger than existing synthetic datasets for novel view synthesis, thus providing a large unified benchmark for both training and evaluation. Using 4 distinct sources of high-quality 3D meshes, the scenes of our dataset exhibit challenging variations in camera views, lighting, shape, materials, and textures. Because our dataset is too large for existing methods to process, we propose Sparse Voxel Light Field (SVLF), an efficient voxel-based light field approach for novel view synthesis that achieves comparable performance to NeRF on synthetic data, while being an order of magnitude faster to train and two orders of magnitude faster to render. SVLF achieves this speed by relying on a sparse voxel octree, careful voxel sampling (requiring only a handful of queries per ray), and reduced network structure; as well as ground truth depth maps at training time. Our dataset is generated by NViSII, a Python-based ray tracing renderer, which is designed to be simple for non-experts to use and share, flexible and powerful through its use of scripting, and able to create high-quality and physically-based rendered images. Experiments with a subset of our dataset allow us to compare standard methods like NeRF and mip-NeRF for single-scene modeling, and pixelNeRF for category-level modeling, pointing toward the need for future improvements in this area.
Harnessing Massive Satellite Imagery with Efficient Masked Image Modeling
Masked Image Modeling (MIM) has become an essential method for building foundational visual models in remote sensing (RS). However, the limitations in size and diversity of existing RS datasets restrict the ability of MIM methods to learn generalizable representations. Additionally, conventional MIM techniques, which require reconstructing all tokens, introduce unnecessary computational overhead. To address these issues, we present a new pre-training pipeline for RS models, featuring the creation of a large-scale RS dataset and an efficient MIM approach. We curated a high-quality dataset named OpticalRS-13M by collecting publicly available RS datasets and processing them through exclusion, slicing, and deduplication. OpticalRS-13M comprises 13 million optical images covering various RS tasks, such as object detection and pixel segmentation. To enhance efficiency, we propose SelectiveMAE, a pre-training method that dynamically encodes and reconstructs semantically rich patch tokens, thereby reducing the inefficiencies of traditional MIM models caused by redundant background pixels in RS images. Extensive experiments show that OpticalRS-13M significantly improves classification, detection, and segmentation performance, while SelectiveMAE increases training efficiency over 2times times. This highlights the effectiveness and scalability of our pipeline in developing RS foundational models. The dataset, source code, and trained models will be released at https://github.com/MiliLab/SelectiveMAE.
The Berkeley Single Cell Computational Microscopy (BSCCM) Dataset
Computational microscopy, in which hardware and algorithms of an imaging system are jointly designed, shows promise for making imaging systems that cost less, perform more robustly, and collect new types of information. Often, the performance of computational imaging systems, especially those that incorporate machine learning, is sample-dependent. Thus, standardized datasets are an essential tool for comparing the performance of different approaches. Here, we introduce the Berkeley Single Cell Computational Microscopy (BSCCM) dataset, which contains over ~12,000,000 images of 400,000 of individual white blood cells. The dataset contains images captured with multiple illumination patterns on an LED array microscope and fluorescent measurements of the abundance of surface proteins that mark different cell types. We hope this dataset will provide a valuable resource for the development and testing of new algorithms in computational microscopy and computer vision with practical biomedical applications.
BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networks
While deep learning has recently achieved great success on multi-view stereo (MVS), limited training data makes the trained model hard to be generalized to unseen scenarios. Compared with other computer vision tasks, it is rather difficult to collect a large-scale MVS dataset as it requires expensive active scanners and labor-intensive process to obtain ground truth 3D structures. In this paper, we introduce BlendedMVS, a novel large-scale dataset, to provide sufficient training ground truth for learning-based MVS. To create the dataset, we apply a 3D reconstruction pipeline to recover high-quality textured meshes from images of well-selected scenes. Then, we render these mesh models to color images and depth maps. To introduce the ambient lighting information during training, the rendered color images are further blended with the input images to generate the training input. Our dataset contains over 17k high-resolution images covering a variety of scenes, including cities, architectures, sculptures and small objects. Extensive experiments demonstrate that BlendedMVS endows the trained model with significantly better generalization ability compared with other MVS datasets. The dataset and pretrained models are available at https://github.com/YoYo000/BlendedMVS.
MERIT: Multilingual Semantic Retrieval with Interleaved Multi-Condition Query
Semantic retrieval is crucial for modern applications yet remains underexplored in current research. Existing datasets are limited to single languages, single images, or singular retrieval conditions, often failing to fully exploit the expressive capacity of visual information as evidenced by maintained performance when images are replaced with captions. However, practical retrieval scenarios frequently involve interleaved multi-condition queries with multiple images. Hence, this paper introduces MERIT, the first multilingual dataset for interleaved multi-condition semantic retrieval, comprising 320,000 queries with 135,000 products in 5 languages, covering 7 distinct product categories. Extensive experiments on MERIT identify existing models's limitation: focusing solely on global semantic information while neglecting specific conditional elements in queries. Consequently, we propose Coral, a novel fine-tuning framework that adapts pre-trained MLLMs by integrating embedding reconstruction to preserve fine-grained conditional elements and contrastive learning to extract comprehensive global semantics. Experiments demonstrate that Coral achieves a 45.9% performance improvement over conventional approaches on MERIT, with strong generalization capabilities validated across 8 established retrieval benchmarks. Collectively, our contributions - a novel dataset, identification of critical limitations in existing approaches, and an innovative fine-tuning framework - establish a foundation for future research in interleaved multi-condition semantic retrieval.
S1-MMAlign: A Large-Scale, Multi-Disciplinary Dataset for Scientific Figure-Text Understanding
Multimodal learning has revolutionized general domain tasks, yet its application in scientific discovery is hindered by the profound semantic gap between complex scientific imagery and sparse textual descriptions. We present S1-MMAlign, a large-scale, multi-disciplinary multimodal dataset comprising over 15.5 million high-quality image-text pairs derived from 2.5 million open-access scientific papers. Spanning disciplines from physics and biology to engineering, the dataset captures diverse visual modalities including experimental setups, heatmaps, and microscopic imagery. To address the pervasive issue of weak alignment in raw scientific captions, we introduce an AI-ready semantic enhancement pipeline that utilizes the Qwen-VL multimodal large model series to recaption images by synthesizing context from paper abstracts and citation contexts. Technical validation demonstrates that this enhancement significantly improves data quality: SciBERT-based pseudo-perplexity metrics show reduced semantic ambiguity, while CLIP scores indicate an 18.21% improvement in image-text alignment. S1-MMAlign provides a foundational resource for advancing scientific reasoning and cross-modal understanding in the era of AI for Science. The dataset is publicly available at https://huggingface.co/datasets/ScienceOne-AI/S1-MMAlign.
360 in the Wild: Dataset for Depth Prediction and View Synthesis
The large abundance of perspective camera datasets facilitated the emergence of novel learning-based strategies for various tasks, such as camera localization, single image depth estimation, or view synthesis. However, panoramic or omnidirectional image datasets, including essential information, such as pose and depth, are mostly made with synthetic scenes. In this work, we introduce a large scale 360^{circ} videos dataset in the wild. This dataset has been carefully scraped from the Internet and has been captured from various locations worldwide. Hence, this dataset exhibits very diversified environments (e.g., indoor and outdoor) and contexts (e.g., with and without moving objects). Each of the 25K images constituting our dataset is provided with its respective camera's pose and depth map. We illustrate the relevance of our dataset for two main tasks, namely, single image depth estimation and view synthesis.
REFUGE2 Challenge: A Treasure Trove for Multi-Dimension Analysis and Evaluation in Glaucoma Screening
With the rapid development of artificial intelligence (AI) in medical image processing, deep learning in color fundus photography (CFP) analysis is also evolving. Although there are some open-source, labeled datasets of CFPs in the ophthalmology community, large-scale datasets for screening only have labels of disease categories, and datasets with annotations of fundus structures are usually small in size. In addition, labeling standards are not uniform across datasets, and there is no clear information on the acquisition device. Here we release a multi-annotation, multi-quality, and multi-device color fundus image dataset for glaucoma analysis on an original challenge -- Retinal Fundus Glaucoma Challenge 2nd Edition (REFUGE2). The REFUGE2 dataset contains 2000 color fundus images with annotations of glaucoma classification, optic disc/cup segmentation, as well as fovea localization. Meanwhile, the REFUGE2 challenge sets three sub-tasks of automatic glaucoma diagnosis and fundus structure analysis and provides an online evaluation framework. Based on the characteristics of multi-device and multi-quality data, some methods with strong generalizations are provided in the challenge to make the predictions more robust. This shows that REFUGE2 brings attention to the characteristics of real-world multi-domain data, bridging the gap between scientific research and clinical application.
OpenRR-1k: A Scalable Dataset for Real-World Reflection Removal
Reflection removal technology plays a crucial role in photography and computer vision applications. However, existing techniques are hindered by the lack of high-quality in-the-wild datasets. In this paper, we propose a novel paradigm for collecting reflection datasets from a fresh perspective. Our approach is convenient, cost-effective, and scalable, while ensuring that the collected data pairs are of high quality, perfectly aligned, and represent natural and diverse scenarios. Following this paradigm, we collect a Real-world, Diverse, and Pixel-aligned dataset (named OpenRR-1k dataset), which contains 1,000 high-quality transmission-reflection image pairs collected in the wild. Through the analysis of several reflection removal methods and benchmark evaluation experiments on our dataset, we demonstrate its effectiveness in improving robustness in challenging real-world environments. Our dataset is available at https://github.com/caijie0620/OpenRR-1k.
Raindrop Clarity: A Dual-Focused Dataset for Day and Night Raindrop Removal
Existing raindrop removal datasets have two shortcomings. First, they consist of images captured by cameras with a focus on the background, leading to the presence of blurry raindrops. To our knowledge, none of these datasets include images where the focus is specifically on raindrops, which results in a blurry background. Second, these datasets predominantly consist of daytime images, thereby lacking nighttime raindrop scenarios. Consequently, algorithms trained on these datasets may struggle to perform effectively in raindrop-focused or nighttime scenarios. The absence of datasets specifically designed for raindrop-focused and nighttime raindrops constrains research in this area. In this paper, we introduce a large-scale, real-world raindrop removal dataset called Raindrop Clarity. Raindrop Clarity comprises 15,186 high-quality pairs/triplets (raindrops, blur, and background) of images with raindrops and the corresponding clear background images. There are 5,442 daytime raindrop images and 9,744 nighttime raindrop images. Specifically, the 5,442 daytime images include 3,606 raindrop- and 1,836 background-focused images. While the 9,744 nighttime images contain 4,838 raindrop- and 4,906 background-focused images. Our dataset will enable the community to explore background-focused and raindrop-focused images, including challenges unique to daytime and nighttime conditions. Our data and code are available at: https://github.com/jinyeying/RaindropClarity
MultiSum: A Dataset for Multimodal Summarization and Thumbnail Generation of Videos
Multimodal summarization with multimodal output (MSMO) has emerged as a promising research direction. Nonetheless, numerous limitations exist within existing public MSMO datasets, including insufficient upkeep, data inaccessibility, limited size, and the absence of proper categorization, which pose significant challenges to effective research. To address these challenges and provide a comprehensive dataset for this new direction, we have meticulously curated the MultiSum dataset. Our new dataset features (1) Human-validated summaries for both video and textual content, providing superior human instruction and labels for multimodal learning. (2) Comprehensively and meticulously arranged categorization, spanning 17 principal categories and 170 subcategories to encapsulate a diverse array of real-world scenarios. (3) Benchmark tests performed on the proposed dataset to assess varied tasks and methods, including video temporal segmentation, video summarization, text summarization, and multimodal summarization. To champion accessibility and collaboration, we release the MultiSum dataset and the data collection tool as fully open-source resources, fostering transparency and accelerating future developments. Our project website can be found at https://multisum-dataset.github.io/.
LightSim: Neural Lighting Simulation for Urban Scenes
Different outdoor illumination conditions drastically alter the appearance of urban scenes, and they can harm the performance of image-based robot perception systems if not seen during training. Camera simulation provides a cost-effective solution to create a large dataset of images captured under different lighting conditions. Towards this goal, we propose LightSim, a neural lighting camera simulation system that enables diverse, realistic, and controllable data generation. LightSim automatically builds lighting-aware digital twins at scale from collected raw sensor data and decomposes the scene into dynamic actors and static background with accurate geometry, appearance, and estimated scene lighting. These digital twins enable actor insertion, modification, removal, and rendering from a new viewpoint, all in a lighting-aware manner. LightSim then combines physically-based and learnable deferred rendering to perform realistic relighting of modified scenes, such as altering the sun location and modifying the shadows or changing the sun brightness, producing spatially- and temporally-consistent camera videos. Our experiments show that LightSim generates more realistic relighting results than prior work. Importantly, training perception models on data generated by LightSim can significantly improve their performance.
Object Detection in Optical Remote Sensing Images: A Survey and A New Benchmark
Substantial efforts have been devoted more recently to presenting various methods for object detection in optical remote sensing images. However, the current survey of datasets and deep learning based methods for object detection in optical remote sensing images is not adequate. Moreover, most of the existing datasets have some shortcomings, for example, the numbers of images and object categories are small scale, and the image diversity and variations are insufficient. These limitations greatly affect the development of deep learning based object detection methods. In the paper, we provide a comprehensive review of the recent deep learning based object detection progress in both the computer vision and earth observation communities. Then, we propose a large-scale, publicly available benchmark for object DetectIon in Optical Remote sensing images, which we name as DIOR. The dataset contains 23463 images and 192472 instances, covering 20 object classes. The proposed DIOR dataset 1) is large-scale on the object categories, on the object instance number, and on the total image number; 2) has a large range of object size variations, not only in terms of spatial resolutions, but also in the aspect of inter- and intra-class size variability across objects; 3) holds big variations as the images are obtained with different imaging conditions, weathers, seasons, and image quality; and 4) has high inter-class similarity and intra-class diversity. The proposed benchmark can help the researchers to develop and validate their data-driven methods. Finally, we evaluate several state-of-the-art approaches on our DIOR dataset to establish a baseline for future research.
Harmonizing Light and Darkness: A Symphony of Prior-guided Data Synthesis and Adaptive Focus for Nighttime Flare Removal
Intense light sources often produce flares in captured images at night, which deteriorates the visual quality and negatively affects downstream applications. In order to train an effective flare removal network, a reliable dataset is essential. The mainstream flare removal datasets are semi-synthetic to reduce human labour, but these datasets do not cover typical scenarios involving multiple scattering flares. To tackle this issue, we synthesize a prior-guided dataset named Flare7K*, which contains multi-flare images where the brightness of flares adheres to the laws of illumination. Besides, flares tend to occupy localized regions of the image but existing networks perform flare removal on the entire image and sometimes modify clean areas incorrectly. Therefore, we propose a plug-and-play Adaptive Focus Module (AFM) that can adaptively mask the clean background areas and assist models in focusing on the regions severely affected by flares. Extensive experiments demonstrate that our data synthesis method can better simulate real-world scenes and several models equipped with AFM achieve state-of-the-art performance on the real-world test dataset.
Do Datasets Have Politics? Disciplinary Values in Computer Vision Dataset Development
Data is a crucial component of machine learning. The field is reliant on data to train, validate, and test models. With increased technical capabilities, machine learning research has boomed in both academic and industry settings, and one major focus has been on computer vision. Computer vision is a popular domain of machine learning increasingly pertinent to real-world applications, from facial recognition in policing to object detection for autonomous vehicles. Given computer vision's propensity to shape machine learning research and impact human life, we seek to understand disciplinary practices around dataset documentation - how data is collected, curated, annotated, and packaged into datasets for computer vision researchers and practitioners to use for model tuning and development. Specifically, we examine what dataset documentation communicates about the underlying values of vision data and the larger practices and goals of computer vision as a field. To conduct this study, we collected a corpus of about 500 computer vision datasets, from which we sampled 114 dataset publications across different vision tasks. Through both a structured and thematic content analysis, we document a number of values around accepted data practices, what makes desirable data, and the treatment of humans in the dataset construction process. We discuss how computer vision datasets authors value efficiency at the expense of care; universality at the expense of contextuality; impartiality at the expense of positionality; and model work at the expense of data work. Many of the silenced values we identify sit in opposition with social computing practices. We conclude with suggestions on how to better incorporate silenced values into the dataset creation and curation process.
Deep Image Harmonization with Globally Guided Feature Transformation and Relation Distillation
Given a composite image, image harmonization aims to adjust the foreground illumination to be consistent with background. Previous methods have explored transforming foreground features to achieve competitive performance. In this work, we show that using global information to guide foreground feature transformation could achieve significant improvement. Besides, we propose to transfer the foreground-background relation from real images to composite images, which can provide intermediate supervision for the transformed encoder features. Additionally, considering the drawbacks of existing harmonization datasets, we also contribute a ccHarmony dataset which simulates the natural illumination variation. Extensive experiments on iHarmony4 and our contributed dataset demonstrate the superiority of our method. Our ccHarmony dataset is released at https://github.com/bcmi/Image-Harmonization-Dataset-ccHarmony.
LoLI-Street: Benchmarking Low-Light Image Enhancement and Beyond
Low-light image enhancement (LLIE) is essential for numerous computer vision tasks, including object detection, tracking, segmentation, and scene understanding. Despite substantial research on improving low-quality images captured in underexposed conditions, clear vision remains critical for autonomous vehicles, which often struggle with low-light scenarios, signifying the need for continuous research. However, paired datasets for LLIE are scarce, particularly for street scenes, limiting the development of robust LLIE methods. Despite using advanced transformers and/or diffusion-based models, current LLIE methods struggle in real-world low-light conditions and lack training on street-scene datasets, limiting their effectiveness for autonomous vehicles. To bridge these gaps, we introduce a new dataset LoLI-Street (Low-Light Images of Streets) with 33k paired low-light and well-exposed images from street scenes in developed cities, covering 19k object classes for object detection. LoLI-Street dataset also features 1,000 real low-light test images for testing LLIE models under real-life conditions. Furthermore, we propose a transformer and diffusion-based LLIE model named "TriFuse". Leveraging the LoLI-Street dataset, we train and evaluate our TriFuse and SOTA models to benchmark on our dataset. Comparing various models, our dataset's generalization feasibility is evident in testing across different mainstream datasets by significantly enhancing images and object detection for practical applications in autonomous driving and surveillance systems. The complete code and dataset is available on https://github.com/tanvirnwu/TriFuse.
good4cir: Generating Detailed Synthetic Captions for Composed Image Retrieval
Composed image retrieval (CIR) enables users to search images using a reference image combined with textual modifications. Recent advances in vision-language models have improved CIR, but dataset limitations remain a barrier. Existing datasets often rely on simplistic, ambiguous, or insufficient manual annotations, hindering fine-grained retrieval. We introduce good4cir, a structured pipeline leveraging vision-language models to generate high-quality synthetic annotations. Our method involves: (1) extracting fine-grained object descriptions from query images, (2) generating comparable descriptions for target images, and (3) synthesizing textual instructions capturing meaningful transformations between images. This reduces hallucination, enhances modification diversity, and ensures object-level consistency. Applying our method improves existing datasets and enables creating new datasets across diverse domains. Results demonstrate improved retrieval accuracy for CIR models trained on our pipeline-generated datasets. We release our dataset construction framework to support further research in CIR and multi-modal retrieval.
Optimizing Illuminant Estimation in Dual-Exposure HDR Imaging
High dynamic range (HDR) imaging involves capturing a series of frames of the same scene, each with different exposure settings, to broaden the dynamic range of light. This can be achieved through burst capturing or using staggered HDR sensors that capture long and short exposures simultaneously in the camera image signal processor (ISP). Within camera ISP pipeline, illuminant estimation is a crucial step aiming to estimate the color of the global illuminant in the scene. This estimation is used in camera ISP white-balance module to remove undesirable color cast in the final image. Despite the multiple frames captured in the HDR pipeline, conventional illuminant estimation methods often rely only on a single frame of the scene. In this paper, we explore leveraging information from frames captured with different exposure times. Specifically, we introduce a simple feature extracted from dual-exposure images to guide illuminant estimators, referred to as the dual-exposure feature (DEF). To validate the efficiency of DEF, we employed two illuminant estimators using the proposed DEF: 1) a multilayer perceptron network (MLP), referred to as exposure-based MLP (EMLP), and 2) a modified version of the convolutional color constancy (CCC) to integrate our DEF, that we call ECCC. Both EMLP and ECCC achieve promising results, in some cases surpassing prior methods that require hundreds of thousands or millions of parameters, with only a few hundred parameters for EMLP and a few thousand parameters for ECCC.
A Manually Annotated Image-Caption Dataset for Detecting Children in the Wild
Platforms and the law regulate digital content depicting minors (defined as individuals under 18 years of age) differently from other types of content. Given the sheer amount of content that needs to be assessed, machine learning-based automation tools are commonly used to detect content depicting minors. To our knowledge, no dataset or benchmark currently exists for detecting these identification methods in a multi-modal environment. To fill this gap, we release the Image-Caption Children in the Wild Dataset (ICCWD), an image-caption dataset aimed at benchmarking tools that detect depictions of minors. Our dataset is richer than previous child image datasets, containing images of children in a variety of contexts, including fictional depictions and partially visible bodies. ICCWD contains 10,000 image-caption pairs manually labeled to indicate the presence or absence of a child in the image. To demonstrate the possible utility of our dataset, we use it to benchmark three different detectors, including a commercial age estimation system applied to images. Our results suggest that child detection is a challenging task, with the best method achieving a 75.3% true positive rate. We hope the release of our dataset will aid in the design of better minor detection methods in a wide range of scenarios.
Towards High-Quality Specular Highlight Removal by Leveraging Large-Scale Synthetic Data
This paper aims to remove specular highlights from a single object-level image. Although previous methods have made some progresses, their performance remains somewhat limited, particularly for real images with complex specular highlights. To this end, we propose a three-stage network to address them. Specifically, given an input image, we first decompose it into the albedo, shading, and specular residue components to estimate a coarse specular-free image. Then, we further refine the coarse result to alleviate its visual artifacts such as color distortion. Finally, we adjust the tone of the refined result to match that of the input as closely as possible. In addition, to facilitate network training and quantitative evaluation, we present a large-scale synthetic dataset of object-level images, covering diverse objects and illumination conditions. Extensive experiments illustrate that our network is able to generalize well to unseen real object-level images, and even produce good results for scene-level images with multiple background objects and complex lighting.
Remote Sensing Image Scene Classification: Benchmark and State of the Art
Remote sensing image scene classification plays an important role in a wide range of applications and hence has been receiving remarkable attention. During the past years, significant efforts have been made to develop various datasets or present a variety of approaches for scene classification from remote sensing images. However, a systematic review of the literature concerning datasets and methods for scene classification is still lacking. In addition, almost all existing datasets have a number of limitations, including the small scale of scene classes and the image numbers, the lack of image variations and diversity, and the saturation of accuracy. These limitations severely limit the development of new approaches especially deep learning-based methods. This paper first provides a comprehensive review of the recent progress. Then, we propose a large-scale dataset, termed "NWPU-RESISC45", which is a publicly available benchmark for REmote Sensing Image Scene Classification (RESISC), created by Northwestern Polytechnical University (NWPU). This dataset contains 31,500 images, covering 45 scene classes with 700 images in each class. The proposed NWPU-RESISC45 (i) is large-scale on the scene classes and the total image number, (ii) holds big variations in translation, spatial resolution, viewpoint, object pose, illumination, background, and occlusion, and (iii) has high within-class diversity and between-class similarity. The creation of this dataset will enable the community to develop and evaluate various data-driven algorithms. Finally, several representative methods are evaluated using the proposed dataset and the results are reported as a useful baseline for future research.
Synthehicle: Multi-Vehicle Multi-Camera Tracking in Virtual Cities
Smart City applications such as intelligent traffic routing or accident prevention rely on computer vision methods for exact vehicle localization and tracking. Due to the scarcity of accurately labeled data, detecting and tracking vehicles in 3D from multiple cameras proves challenging to explore. We present a massive synthetic dataset for multiple vehicle tracking and segmentation in multiple overlapping and non-overlapping camera views. Unlike existing datasets, which only provide tracking ground truth for 2D bounding boxes, our dataset additionally contains perfect labels for 3D bounding boxes in camera- and world coordinates, depth estimation, and instance, semantic and panoptic segmentation. The dataset consists of 17 hours of labeled video material, recorded from 340 cameras in 64 diverse day, rain, dawn, and night scenes, making it the most extensive dataset for multi-target multi-camera tracking so far. We provide baselines for detection, vehicle re-identification, and single- and multi-camera tracking. Code and data are publicly available.
DarkIR: Robust Low-Light Image Restoration
Photography during night or in dark conditions typically suffers from noise, low light and blurring issues due to the dim environment and the common use of long exposure. Although Deblurring and Low-light Image Enhancement (LLIE) are related under these conditions, most approaches in image restoration solve these tasks separately. In this paper, we present an efficient and robust neural network for multi-task low-light image restoration. Instead of following the current tendency of Transformer-based models, we propose new attention mechanisms to enhance the receptive field of efficient CNNs. Our method reduces the computational costs in terms of parameters and MAC operations compared to previous methods. Our model, DarkIR, achieves new state-of-the-art results on the popular LOLBlur, LOLv2 and Real-LOLBlur datasets, being able to generalize on real-world night and dark images. Code and models at https://github.com/cidautai/DarkIR
VISION Datasets: A Benchmark for Vision-based InduStrial InspectiON
Despite progress in vision-based inspection algorithms, real-world industrial challenges -- specifically in data availability, quality, and complex production requirements -- often remain under-addressed. We introduce the VISION Datasets, a diverse collection of 14 industrial inspection datasets, uniquely poised to meet these challenges. Unlike previous datasets, VISION brings versatility to defect detection, offering annotation masks across all splits and catering to various detection methodologies. Our datasets also feature instance-segmentation annotation, enabling precise defect identification. With a total of 18k images encompassing 44 defect types, VISION strives to mirror a wide range of real-world production scenarios. By supporting two ongoing challenge competitions on the VISION Datasets, we hope to foster further advancements in vision-based industrial inspection.
DIML/CVL RGB-D Dataset: 2M RGB-D Images of Natural Indoor and Outdoor Scenes
This manual is intended to provide a detailed description of the DIML/CVL RGB-D dataset. This dataset is comprised of 2M color images and their corresponding depth maps from a great variety of natural indoor and outdoor scenes. The indoor dataset was constructed using the Microsoft Kinect v2, while the outdoor dataset was built using the stereo cameras (ZED stereo camera and built-in stereo camera). Table I summarizes the details of our dataset, including acquisition, processing, format, and toolbox. Refer to Section II and III for more details.
DiFaReli: Diffusion Face Relighting
We present a novel approach to single-view face relighting in the wild. Handling non-diffuse effects, such as global illumination or cast shadows, has long been a challenge in face relighting. Prior work often assumes Lambertian surfaces, simplified lighting models or involves estimating 3D shape, albedo, or a shadow map. This estimation, however, is error-prone and requires many training examples with lighting ground truth to generalize well. Our work bypasses the need for accurate estimation of intrinsic components and can be trained solely on 2D images without any light stage data, multi-view images, or lighting ground truth. Our key idea is to leverage a conditional diffusion implicit model (DDIM) for decoding a disentangled light encoding along with other encodings related to 3D shape and facial identity inferred from off-the-shelf estimators. We also propose a novel conditioning technique that eases the modeling of the complex interaction between light and geometry by using a rendered shading reference to spatially modulate the DDIM. We achieve state-of-the-art performance on standard benchmark Multi-PIE and can photorealistically relight in-the-wild images. Please visit our page: https://diffusion-face-relighting.github.io
RT-X Net: RGB-Thermal cross attention network for Low-Light Image Enhancement
In nighttime conditions, high noise levels and bright illumination sources degrade image quality, making low-light image enhancement challenging. Thermal images provide complementary information, offering richer textures and structural details. We propose RT-X Net, a cross-attention network that fuses RGB and thermal images for nighttime image enhancement. We leverage self-attention networks for feature extraction and a cross-attention mechanism for fusion to effectively integrate information from both modalities. To support research in this domain, we introduce the Visible-Thermal Image Enhancement Evaluation (V-TIEE) dataset, comprising 50 co-located visible and thermal images captured under diverse nighttime conditions. Extensive evaluations on the publicly available LLVIP dataset and our V-TIEE dataset demonstrate that RT-X Net outperforms state-of-the-art methods in low-light image enhancement. The code and the V-TIEE can be found here https://github.com/jhakrraman/rt-xnet.
DiffusionLight: Light Probes for Free by Painting a Chrome Ball
We present a simple yet effective technique to estimate lighting in a single input image. Current techniques rely heavily on HDR panorama datasets to train neural networks to regress an input with limited field-of-view to a full environment map. However, these approaches often struggle with real-world, uncontrolled settings due to the limited diversity and size of their datasets. To address this problem, we leverage diffusion models trained on billions of standard images to render a chrome ball into the input image. Despite its simplicity, this task remains challenging: the diffusion models often insert incorrect or inconsistent objects and cannot readily generate images in HDR format. Our research uncovers a surprising relationship between the appearance of chrome balls and the initial diffusion noise map, which we utilize to consistently generate high-quality chrome balls. We further fine-tune an LDR difusion model (Stable Diffusion XL) with LoRA, enabling it to perform exposure bracketing for HDR light estimation. Our method produces convincing light estimates across diverse settings and demonstrates superior generalization to in-the-wild scenarios.
MTMMC: A Large-Scale Real-World Multi-Modal Camera Tracking Benchmark
Multi-target multi-camera tracking is a crucial task that involves identifying and tracking individuals over time using video streams from multiple cameras. This task has practical applications in various fields, such as visual surveillance, crowd behavior analysis, and anomaly detection. However, due to the difficulty and cost of collecting and labeling data, existing datasets for this task are either synthetically generated or artificially constructed within a controlled camera network setting, which limits their ability to model real-world dynamics and generalize to diverse camera configurations. To address this issue, we present MTMMC, a real-world, large-scale dataset that includes long video sequences captured by 16 multi-modal cameras in two different environments - campus and factory - across various time, weather, and season conditions. This dataset provides a challenging test-bed for studying multi-camera tracking under diverse real-world complexities and includes an additional input modality of spatially aligned and temporally synchronized RGB and thermal cameras, which enhances the accuracy of multi-camera tracking. MTMMC is a super-set of existing datasets, benefiting independent fields such as person detection, re-identification, and multiple object tracking. We provide baselines and new learning setups on this dataset and set the reference scores for future studies. The datasets, models, and test server will be made publicly available.
AI Playground: Unreal Engine-based Data Ablation Tool for Deep Learning
Machine learning requires data, but acquiring and labeling real-world data is challenging, expensive, and time-consuming. More importantly, it is nearly impossible to alter real data post-acquisition (e.g., change the illumination of a room), making it very difficult to measure how specific properties of the data affect performance. In this paper, we present AI Playground (AIP), an open-source, Unreal Engine-based tool for generating and labeling virtual image data. With AIP, it is trivial to capture the same image under different conditions (e.g., fidelity, lighting, etc.) and with different ground truths (e.g., depth or surface normal values). AIP is easily extendable and can be used with or without code. To validate our proposed tool, we generated eight datasets of otherwise identical but varying lighting and fidelity conditions. We then trained deep neural networks to predict (1) depth values, (2) surface normals, or (3) object labels and assessed each network's intra- and cross-dataset performance. Among other insights, we verified that sensitivity to different settings is problem-dependent. We confirmed the findings of other studies that segmentation models are very sensitive to fidelity, but we also found that they are just as sensitive to lighting. In contrast, depth and normal estimation models seem to be less sensitive to fidelity or lighting and more sensitive to the structure of the image. Finally, we tested our trained depth-estimation networks on two real-world datasets and obtained results comparable to training on real data alone, confirming that our virtual environments are realistic enough for real-world tasks.
MEFLUT: Unsupervised 1D Lookup Tables for Multi-exposure Image Fusion
In this paper, we introduce a new approach for high-quality multi-exposure image fusion (MEF). We show that the fusion weights of an exposure can be encoded into a 1D lookup table (LUT), which takes pixel intensity value as input and produces fusion weight as output. We learn one 1D LUT for each exposure, then all the pixels from different exposures can query 1D LUT of that exposure independently for high-quality and efficient fusion. Specifically, to learn these 1D LUTs, we involve attention mechanism in various dimensions including frame, channel and spatial ones into the MEF task so as to bring us significant quality improvement over the state-of-the-art (SOTA). In addition, we collect a new MEF dataset consisting of 960 samples, 155 of which are manually tuned by professionals as ground-truth for evaluation. Our network is trained by this dataset in an unsupervised manner. Extensive experiments are conducted to demonstrate the effectiveness of all the newly proposed components, and results show that our approach outperforms the SOTA in our and another representative dataset SICE, both qualitatively and quantitatively. Moreover, our 1D LUT approach takes less than 4ms to run a 4K image on a PC GPU. Given its high quality, efficiency and robustness, our method has been shipped into millions of Android mobiles across multiple brands world-wide. Code is available at: https://github.com/Hedlen/MEFLUT.
YCB-LUMA: YCB Object Dataset with Luminance Keying for Object Localization
Localizing target objects in images is an important task in computer vision. Often it is the first step towards solving a variety of applications in autonomous driving, maintenance, quality insurance, robotics, and augmented reality. Best in class solutions for this task rely on deep neural networks, which require a set of representative training data for best performance. Creating sets of sufficient quality, variety, and size is often difficult, error prone, and expensive. This is where the method of luminance keying can help: it provides a simple yet effective solution to record high quality data for training object detection and segmentation. We extend previous work that presented luminance keying on the common YCB-V set of household objects by recording the remaining objects of the YCB superset. The additional variety of objects - addition of transparency, multiple color variations, non-rigid objects - further demonstrates the usefulness of luminance keying and might be used to test the applicability of the approach on new 2D object detection and segmentation algorithms.
ImageInWords: Unlocking Hyper-Detailed Image Descriptions
Despite the longstanding adage "an image is worth a thousand words," creating accurate and hyper-detailed image descriptions for training Vision-Language models remains challenging. Current datasets typically have web-scraped descriptions that are short, low-granularity, and often contain details unrelated to the visual content. As a result, models trained on such data generate descriptions replete with missing information, visual inconsistencies, and hallucinations. To address these issues, we introduce ImageInWords (IIW), a carefully designed human-in-the-loop annotation framework for curating hyper-detailed image descriptions and a new dataset resulting from this process. We validate the framework through evaluations focused on the quality of the dataset and its utility for fine-tuning with considerations for readability, comprehensiveness, specificity, hallucinations, and human-likeness. Our dataset significantly improves across these dimensions compared to recently released datasets (+66%) and GPT-4V outputs (+48%). Furthermore, models fine-tuned with IIW data excel by +31% against prior work along the same human evaluation dimensions. Given our fine-tuned models, we also evaluate text-to-image generation and vision-language reasoning. Our model's descriptions can generate images closest to the original, as judged by both automated and human metrics. We also find our model produces more compositionally rich descriptions, outperforming the best baseline by up to 6% on ARO, SVO-Probes, and Winoground datasets.
Understanding Bias in Large-Scale Visual Datasets
A recent study has shown that large-scale visual datasets are very biased: they can be easily classified by modern neural networks. However, the concrete forms of bias among these datasets remain unclear. In this study, we propose a framework to identify the unique visual attributes distinguishing these datasets. Our approach applies various transformations to extract semantic, structural, boundary, color, and frequency information from datasets, and assess how much each type of information reflects their bias. We further decompose their semantic bias with object-level analysis, and leverage natural language methods to generate detailed, open-ended descriptions of each dataset's characteristics. Our work aims to help researchers understand the bias in existing large-scale pre-training datasets, and build more diverse and representative ones in the future. Our project page and code are available at http://boyazeng.github.io/understand_bias .
A Large-Scale Outdoor Multi-modal Dataset and Benchmark for Novel View Synthesis and Implicit Scene Reconstruction
Neural Radiance Fields (NeRF) has achieved impressive results in single object scene reconstruction and novel view synthesis, which have been demonstrated on many single modality and single object focused indoor scene datasets like DTU, BMVS, and NeRF Synthetic.However, the study of NeRF on large-scale outdoor scene reconstruction is still limited, as there is no unified outdoor scene dataset for large-scale NeRF evaluation due to expensive data acquisition and calibration costs. In this paper, we propose a large-scale outdoor multi-modal dataset, OMMO dataset, containing complex land objects and scenes with calibrated images, point clouds and prompt annotations. Meanwhile, a new benchmark for several outdoor NeRF-based tasks is established, such as novel view synthesis, surface reconstruction, and multi-modal NeRF. To create the dataset, we capture and collect a large number of real fly-view videos and select high-quality and high-resolution clips from them. Then we design a quality review module to refine images, remove low-quality frames and fail-to-calibrate scenes through a learning-based automatic evaluation plus manual review. Finally, a number of volunteers are employed to add the text descriptions for each scene and key-frame to meet the potential multi-modal requirements in the future. Compared with existing NeRF datasets, our dataset contains abundant real-world urban and natural scenes with various scales, camera trajectories, and lighting conditions. Experiments show that our dataset can benchmark most state-of-the-art NeRF methods on different tasks. We will release the dataset and model weights very soon.
SkyScript: A Large and Semantically Diverse Vision-Language Dataset for Remote Sensing
Remote sensing imagery, despite its broad applications in helping achieve Sustainable Development Goals and tackle climate change, has not yet benefited from the recent advancements of versatile, task-agnostic vision language models (VLMs). A key reason is that the large-scale, semantically diverse image-text dataset required for developing VLMs is still absent for remote sensing images. Unlike natural images, remote sensing images and their associated text descriptions cannot be efficiently collected from the public Internet at scale. In this work, we bridge this gap by using geo-coordinates to automatically connect open, unlabeled remote sensing images with rich semantics covered in OpenStreetMap, and thus construct SkyScript, a comprehensive vision-language dataset for remote sensing images, comprising 2.6 million image-text pairs covering 29K distinct semantic tags. With continual pre-training on this dataset, we obtain a VLM that surpasses baseline models with a 6.2% average accuracy gain in zero-shot scene classification across seven benchmark datasets. It also demonstrates the ability of zero-shot transfer for fine-grained object attribute classification and cross-modal retrieval. We hope this dataset can support the advancement of VLMs for various multi-modal tasks in remote sensing, such as open-vocabulary classification, retrieval, captioning, and text-to-image synthesis.
Diffusion Models as Data Mining Tools
This paper demonstrates how to use generative models trained for image synthesis as tools for visual data mining. Our insight is that since contemporary generative models learn an accurate representation of their training data, we can use them to summarize the data by mining for visual patterns. Concretely, we show that after finetuning conditional diffusion models to synthesize images from a specific dataset, we can use these models to define a typicality measure on that dataset. This measure assesses how typical visual elements are for different data labels, such as geographic location, time stamps, semantic labels, or even the presence of a disease. This analysis-by-synthesis approach to data mining has two key advantages. First, it scales much better than traditional correspondence-based approaches since it does not require explicitly comparing all pairs of visual elements. Second, while most previous works on visual data mining focus on a single dataset, our approach works on diverse datasets in terms of content and scale, including a historical car dataset, a historical face dataset, a large worldwide street-view dataset, and an even larger scene dataset. Furthermore, our approach allows for translating visual elements across class labels and analyzing consistent changes.
UniDream: Unifying Diffusion Priors for Relightable Text-to-3D Generation
Recent advancements in text-to-3D generation technology have significantly advanced the conversion of textual descriptions into imaginative well-geometrical and finely textured 3D objects. Despite these developments, a prevalent limitation arises from the use of RGB data in diffusion or reconstruction models, which often results in models with inherent lighting and shadows effects that detract from their realism, thereby limiting their usability in applications that demand accurate relighting capabilities. To bridge this gap, we present UniDream, a text-to-3D generation framework by incorporating unified diffusion priors. Our approach consists of three main components: (1) a dual-phase training process to get albedo-normal aligned multi-view diffusion and reconstruction models, (2) a progressive generation procedure for geometry and albedo-textures based on Score Distillation Sample (SDS) using the trained reconstruction and diffusion models, and (3) an innovative application of SDS for finalizing PBR generation while keeping a fixed albedo based on Stable Diffusion model. Extensive evaluations demonstrate that UniDream surpasses existing methods in generating 3D objects with clearer albedo textures, smoother surfaces, enhanced realism, and superior relighting capabilities.
A Dataset for Crucial Object Recognition in Blind and Low-Vision Individuals' Navigation
This paper introduces a dataset for improving real-time object recognition systems to aid blind and low-vision (BLV) individuals in navigation tasks. The dataset comprises 21 videos of BLV individuals navigating outdoor spaces, and a taxonomy of 90 objects crucial for BLV navigation, refined through a focus group study. We also provide object labeling for the 90 objects across 31 video segments created from the 21 videos. A deeper analysis reveals that most contemporary datasets used in training computer vision models contain only a small subset of the taxonomy in our dataset. Preliminary evaluation of state-of-the-art computer vision models on our dataset highlights shortcomings in accurately detecting key objects relevant to BLV navigation, emphasizing the need for specialized datasets. We make our dataset publicly available, offering valuable resources for developing more inclusive navigation systems for BLV individuals.
EcomMMMU: Strategic Utilization of Visuals for Robust Multimodal E-Commerce Models
E-commerce platforms are rich in multimodal data, featuring a variety of images that depict product details. However, this raises an important question: do these images always enhance product understanding, or can they sometimes introduce redundancy or degrade performance? Existing datasets are limited in both scale and design, making it difficult to systematically examine this question. To this end, we introduce EcomMMMU, an e-commerce multimodal multitask understanding dataset with 406,190 samples and 8,989,510 images. EcomMMMU is comprised of multi-image visual-language data designed with 8 essential tasks and a specialized VSS subset to benchmark the capability of multimodal large language models (MLLMs) to effectively utilize visual content. Analysis on EcomMMMU reveals that product images do not consistently improve performance and can, in some cases, degrade it. This indicates that MLLMs may struggle to effectively leverage rich visual content for e-commerce tasks. Building on these insights, we propose SUMEI, a data-driven method that strategically utilizes multiple images via predicting visual utilities before using them for downstream tasks. Comprehensive experiments demonstrate the effectiveness and robustness of SUMEI. The data and code are available through https://anonymous.4open.science/r/submission25.
Constellation Dataset: Benchmarking High-Altitude Object Detection for an Urban Intersection
We introduce Constellation, a dataset of 13K images suitable for research on detection of objects in dense urban streetscapes observed from high-elevation cameras, collected for a variety of temporal conditions. The dataset addresses the need for curated data to explore problems in small object detection exemplified by the limited pixel footprint of pedestrians observed tens of meters from above. It enables the testing of object detection models for variations in lighting, building shadows, weather, and scene dynamics. We evaluate contemporary object detection architectures on the dataset, observing that state-of-the-art methods have lower performance in detecting small pedestrians compared to vehicles, corresponding to a 10% difference in average precision (AP). Using structurally similar datasets for pretraining the models results in an increase of 1.8% mean AP (mAP). We further find that incorporating domain-specific data augmentations helps improve model performance. Using pseudo-labeled data, obtained from inference outcomes of the best-performing models, improves the performance of the models. Finally, comparing the models trained using the data collected in two different time intervals, we find a performance drift in models due to the changes in intersection conditions over time. The best-performing model achieves a pedestrian AP of 92.0% with 11.5 ms inference time on NVIDIA A100 GPUs, and an mAP of 95.4%.
COCO is "ALL'' You Need for Visual Instruction Fine-tuning
Multi-modal Large Language Models (MLLMs) are increasingly prominent in the field of artificial intelligence. Visual instruction fine-tuning (IFT) is a vital process for aligning MLLMs' output with user's intentions. High-quality and diversified instruction following data is the key to this fine-tuning process. Recent studies propose to construct visual IFT datasets through a multifaceted approach: transforming existing datasets with rule-based templates, employing GPT-4 for rewriting annotations, and utilizing GPT-4V for visual dataset pseudo-labeling. LLaVA-1.5 adopted similar approach and construct LLaVA-mix-665k, which is one of the simplest, most widely used, yet most effective IFT datasets today. Notably, when properly fine-tuned with this dataset, MLLMs can achieve state-of-the-art performance on several benchmarks. However, we noticed that models trained with this dataset often struggle to follow user instructions properly in multi-round dialog. In addition, tradition caption and VQA evaluation benchmarks, with their closed-form evaluation structure, are not fully equipped to assess the capabilities of modern open-ended generative MLLMs. This problem is not unique to the LLaVA-mix-665k dataset, but may be a potential issue in all IFT datasets constructed from image captioning or VQA sources, though the extent of this issue may vary. We argue that datasets with diverse and high-quality detailed instruction following annotations are essential and adequate for MLLMs IFT. In this work, we establish a new IFT dataset, with images sourced from the COCO dataset along with more diverse instructions. Our experiments show that when fine-tuned with out proposed dataset, MLLMs achieve better performance on open-ended evaluation benchmarks in both single-round and multi-round dialog setting.
