new

Get trending papers in your email inbox!

Subscribe

Daily Papers

byAK and the research community

Jan 1

MultiVerse: A Multi-Turn Conversation Benchmark for Evaluating Large Vision and Language Models

Vision-and-Language Models (VLMs) have shown impressive capabilities on single-turn benchmarks, yet real-world applications often demand more intricate multi-turn dialogues. Existing multi-turn datasets (e.g, MMDU, ConvBench) only partially capture the breadth and depth of conversational scenarios encountered by users. In this work, we introduce MultiVerse, a novel multi-turn conversation benchmark featuring 647 dialogues - each averaging four turns - derived from a diverse set of 12 popular VLM evaluation benchmarks. With 484 tasks and 484 interaction goals, MultiVerse covers a wide range of topics, from factual knowledge and perception to advanced reasoning tasks such as mathematics and coding. To facilitate robust assessment, we propose a checklist-based evaluation method that leverages GPT-4o as the automated evaluator, measuring performance across 37 key aspects, including perceptual accuracy, linguistic clarity, and factual correctness. We evaluate 18 VLMs on MultiVerse, revealing that even the strongest models (e.g., GPT-4o) achieve only a 50% success rate in complex multi-turn conversations, highlighting the dataset's challenging nature. Notably, we find that providing full dialogue context significantly enhances performance for smaller or weaker models, emphasizing the importance of in-context learning. We believe MultiVerse is a landscape of evaluating multi-turn interaction abilities for VLMs.

KAIST
·
Oct 18, 2025 2

Can Language Models Follow Multiple Turns of Entangled Instructions?

Despite significant achievements in improving the instruction-following capabilities of large language models (LLMs), the ability to process multiple potentially entangled or conflicting instructions remains a considerable challenge. Real-world scenarios often require consistency across multiple instructions over time, such as secret privacy, personal preferences, and prioritization, which demand sophisticated abilities to integrate multiple turns and carefully balance competing objectives when instructions intersect or conflict. This work presents a systematic investigation of LLMs' capabilities in handling multiple turns of instructions, covering three levels of difficulty: (1) retrieving information from instructions, (2) tracking and reasoning across turns, and (3) resolving conflicts among instructions. We construct MultiTurnInstruct with around 1.1K high-quality multi-turn conversations through the human-in-the-loop approach and result in nine capability categories, including statics and dynamics, reasoning, and multitasking. Our finding reveals an intriguing trade-off between different capabilities. While GPT models demonstrate superior memorization, they show reduced effectiveness in privacy-protection tasks requiring selective information withholding. Larger models exhibit stronger reasoning capabilities but still struggle with resolving conflicting instructions. Importantly, these performance gaps cannot be attributed solely to information loss, as models demonstrate strong BLEU scores on memorization tasks but their attention mechanisms fail to integrate multiple related instructions effectively. These findings highlight critical areas for improvement in complex real-world tasks involving multi-turn instructions.

  • 1 authors
·
Mar 17, 2025

Multi-fidelity climate model parameterization for better generalization and extrapolation

Machine-learning-based parameterizations (i.e. representation of sub-grid processes) of global climate models or turbulent simulations have recently been proposed as a powerful alternative to physical, but empirical, representations, offering a lower computational cost and higher accuracy. Yet, those approaches still suffer from a lack of generalization and extrapolation beyond the training data, which is however critical to projecting climate change or unobserved regimes of turbulence. Here we show that a multi-fidelity approach, which integrates datasets of different accuracy and abundance, can provide the best of both worlds: the capacity to extrapolate leveraging the physically-based parameterization and a higher accuracy using the machine-learning-based parameterizations. In an application to climate modeling, the multi-fidelity framework yields more accurate climate projections without requiring major increase in computational resources. Our multi-fidelity randomized prior networks (MF-RPNs) combine physical parameterization data as low-fidelity and storm-resolving historical run's data as high-fidelity. To extrapolate beyond the training data, the MF-RPNs are tested on high-fidelity warming scenarios, +4K, data. We show the MF-RPN's capacity to return much more skillful predictions compared to either low- or high-fidelity (historical data) simulations trained only on one regime while providing trustworthy uncertainty quantification across a wide range of scenarios. Our approach paves the way for the use of machine-learning based methods that can optimally leverage historical observations or high-fidelity simulations and extrapolate to unseen regimes such as climate change.

  • 4 authors
·
Sep 18, 2023

Uncertainty Quantification for Multi-fidelity Simulations

The work focuses on gathering high-fidelity and low-fidelity numerical simulations data using Nektar++ (Solver based on Applied Mathematics) and XFOIL respectively. The utilization of the higher polynomial distribution in calculating the Coefficient of lift and drag has demonstrated superior accuracy and precision. Further, Co-kriging Data fusion and Adaptive sampling technique has been used to obtain the precise data predictions for the lift and drag within the confined domain without conducting the costly simulations on HPC clusters. This creates a methodology to quantifying uncertainty in computational fluid dynamics by minimizing the required number of samples. To minimize the reliability on high-fidelity numerical simulations in Uncertainty Quantification, a multi-fidelity strategy has been adopted. The effectiveness of the multi-fidelity deep neural network model has been validated through the approximation of benchmark functions across 1-, 32-, and 100-dimensional, encompassing both linear and nonlinear correlations. The surrogate modelling results showed that multi-fidelity deep neural network model has shown excellent approximation capabilities for the test functions and multi-fidelity deep neural network method has outperformed Co-kriging in effectiveness. In addition to that, multi-fidelity deep neural network model is utilized for the simulation of aleatory uncertainty propagation in 1-, 32-, and 100 dimensional function test, considering both uniform and Gaussian distributions for input uncertainties. The results have shown that multi-fidelity deep neural network model has efficiently predicted the probability density distributions of quantities of interest as well as the statistical moments with precision and accuracy. The Co-Kriging model has exhibited limitations when addressing 32-Dimension problems due to the limitation of memory capacity for storage and manipulation.

  • 1 authors
·
Mar 11, 2025

MT-Eval: A Multi-Turn Capabilities Evaluation Benchmark for Large Language Models

Large language models (LLMs) are increasingly relied upon for complex multi-turn conversations across diverse real-world applications. However, existing benchmarks predominantly focus on single-turn evaluations, overlooking the models' capabilities in multi-turn interactions. To address this gap, we introduce MT-Eval, a comprehensive benchmark designed to evaluate multi-turn conversational abilities. By analyzing human-LLM conversations, we categorize interaction patterns into four types: recollection, expansion, refinement, and follow-up. We construct multi-turn queries for each category either by augmenting existing datasets or by creating new examples with GPT-4 to avoid data leakage. To study the factors impacting multi-turn abilities, we create single-turn versions of the 1170 multi-turn queries and compare performance. Our evaluation of 11 well-known LLMs shows that while closed-source models generally surpass open-source ones, certain open-source models exceed GPT-3.5-Turbo in specific tasks. We observe significant performance degradation in multi-turn settings compared to single-turn settings in most models, which is not correlated with the models' fundamental capabilities. Moreover, we identify the distance to relevant content and susceptibility to error propagation as the key factors influencing multi-turn performance. MT-Eval is released publicly to encourage future research towards more robust conversational models.

  • 9 authors
·
Jan 29, 2024 2

Taming Modality Entanglement in Continual Audio-Visual Segmentation

Recently, significant progress has been made in multi-modal continual learning, aiming to learn new tasks sequentially in multi-modal settings while preserving performance on previously learned ones. However, existing methods mainly focus on coarse-grained tasks, with limitations in addressing modality entanglement in fine-grained continual learning settings. To bridge this gap, we introduce a novel Continual Audio-Visual Segmentation (CAVS) task, aiming to continuously segment new classes guided by audio. Through comprehensive analysis, two critical challenges are identified: 1) multi-modal semantic drift, where a sounding objects is labeled as background in sequential tasks; 2) co-occurrence confusion, where frequent co-occurring classes tend to be confused. In this work, a Collision-based Multi-modal Rehearsal (CMR) framework is designed to address these challenges. Specifically, for multi-modal semantic drift, a Multi-modal Sample Selection (MSS) strategy is proposed to select samples with high modal consistency for rehearsal. Meanwhile, for co-occurence confusion, a Collision-based Sample Rehearsal (CSR) mechanism is designed, allowing for the increase of rehearsal sample frequency of those confusable classes during training process. Moreover, we construct three audio-visual incremental scenarios to verify effectiveness of our method. Comprehensive experiments demonstrate that our method significantly outperforms single-modal continual learning methods.

  • 8 authors
·
Oct 20, 2025 1

One-Shot is Enough: Consolidating Multi-Turn Attacks into Efficient Single-Turn Prompts for LLMs

Despite extensive safety enhancements in large language models (LLMs), multi-turn "jailbreak" conversations crafted by skilled human adversaries can still breach even the most sophisticated guardrails. However, these multi-turn attacks demand considerable manual effort, limiting their scalability. In this work, we introduce a novel approach called Multi-turn-to-Single-turn (M2S) that systematically converts multi-turn jailbreak prompts into single-turn attacks. Specifically, we propose three conversion strategies - Hyphenize, Numberize, and Pythonize - each preserving sequential context yet packaging it in a single query. Our experiments on the Multi-turn Human Jailbreak (MHJ) dataset show that M2S often increases or maintains high Attack Success Rates (ASRs) compared to original multi-turn conversations. Notably, using a StrongREJECT-based evaluation of harmfulness, M2S achieves up to 95.9% ASR on Mistral-7B and outperforms original multi-turn prompts by as much as 17.5% in absolute improvement on GPT-4o. Further analysis reveals that certain adversarial tactics, when consolidated into a single prompt, exploit structural formatting cues to evade standard policy checks. These findings underscore that single-turn attacks - despite being simpler and cheaper to conduct - can be just as potent, if not more, than their multi-turn counterparts. Our findings underscore the urgent need to reevaluate and reinforce LLM safety strategies, given how adversarial queries can be compacted into a single prompt while still retaining sufficient complexity to bypass existing safety measures.

AIM-Intelligence AIM Intelligence
·
Mar 6, 2025

InteractiveOmni: A Unified Omni-modal Model for Audio-Visual Multi-turn Dialogue

We introduce InteractiveOmni, a unified and open-source omni-modal large language model for audio-visual multi-turn interaction, ranging from 4B to 8B parameters, designed to lead the field of lightweight models by offering comprehensive omni-modal understanding and speech generation capabilities. To achieve this, we integrate the vision encoder, audio encoder, large language model, and speech decoder into a unified model for understanding and generation tasks. We design a multi-stage training strategy to ensure robust cross-modal capabilities, including pre-training for omni-modal understanding, followed by post-training with speech conversation and audio-visual interaction. To enable human-like long-term conversational ability, we meticulously curate a multi-turn training dataset that enhances the model's ability to handle complex and multi-turn interactions. To effectively evaluate the multi-turn memory and speech interaction capabilities, we construct the multi-modal multi-turn memory benchmark and the multi-turn speech interaction benchmark. Experiments demonstrate that InteractiveOmni significantly outperforms leading open-source models and provides a more intelligent multi-turn audio-visual experience, particularly in its long-term memory capabilities. Notably, InteractiveOmni-4B is comparable to the much larger model like Qwen2.5-Omni-7B on general benchmarks, and it can retain 97% of the performance of the InteractiveOmni-8B while utilizing only 50% of the model size. Achieving state-of-the-art results against similarly sized models across image, audio, video understanding, and speech generation tasks, InteractiveOmni is an accessible, open-source foundation for next-generation intelligent interactive systems.

  • 26 authors
·
Oct 15, 2025 2

MultiCrafter: High-Fidelity Multi-Subject Generation via Spatially Disentangled Attention and Identity-Aware Reinforcement Learning

Multi-subject image generation aims to synthesize user-provided subjects in a single image while preserving subject fidelity, ensuring prompt consistency, and aligning with human aesthetic preferences. However, existing methods, particularly those built on the In-Context-Learning paradigm, are limited by their reliance on simple reconstruction-based objectives, leading to both severe attribute leakage that compromises subject fidelity and failing to align with nuanced human preferences. To address this, we propose MultiCrafter, a framework that ensures high-fidelity, preference-aligned generation. First, we find that the root cause of attribute leakage is a significant entanglement of attention between different subjects during the generation process. Therefore, we introduce explicit positional supervision to explicitly separate attention regions for each subject, effectively mitigating attribute leakage. To enable the model to accurately plan the attention region of different subjects in diverse scenarios, we employ a Mixture-of-Experts architecture to enhance the model's capacity, allowing different experts to focus on different scenarios. Finally, we design a novel online reinforcement learning framework to align the model with human preferences, featuring a scoring mechanism to accurately assess multi-subject fidelity and a more stable training strategy tailored for the MoE architecture. Experiments validate that our framework significantly improves subject fidelity while aligning with human preferences better.

  • 7 authors
·
Sep 26, 2025 2

MINT: Evaluating LLMs in Multi-turn Interaction with Tools and Language Feedback

To solve complex tasks, large language models (LLMs) often require multiple rounds of interactions with the user, sometimes assisted by external tools. However, current evaluation protocols often emphasize benchmark performance with single-turn exchanges, neglecting the nuanced interactions among the user, LLMs, and external tools, while also underestimating the importance of natural language feedback from users. These oversights contribute to discrepancies between research benchmark evaluations and real-world use cases. We introduce MINT, a benchmark that evaluates LLMs' ability to solve tasks with multi-turn interactions by (1) using tools and (2) leveraging natural language feedback. To ensure reproducibility, we provide an evaluation framework where LLMs can access tools by executing Python code and receive users' natural language feedback simulated by GPT-4. We repurpose a diverse set of established evaluation datasets focusing on reasoning, coding, and decision-making and carefully curate them into a compact subset for efficient evaluation. Our analysis of 20 open- and closed-source LLMs offers intriguing findings. (a) LLMs generally benefit from tools and language feedback, with performance gains (absolute, same below) of 1-8% for each turn of tool use and 2-17% with natural language feedback. (b) Better single-turn performance does not guarantee better multi-turn performance. (c) Surprisingly, on the LLMs evaluated, supervised instruction-finetuning (SIFT) and reinforcement learning from human feedback (RLHF) generally hurt multi-turn capabilities. We expect MINT can help measure progress and incentivize research in improving LLMs' capabilities in multi-turn interactions, especially for open-source communities where multi-turn human evaluation can be less accessible compared to commercial LLMs with a larger user base.

  • 7 authors
·
Sep 19, 2023

Regressing the Relative Future: Efficient Policy Optimization for Multi-turn RLHF

Large Language Models (LLMs) have achieved remarkable success at tasks like summarization that involve a single turn of interaction. However, they can still struggle with multi-turn tasks like dialogue that require long-term planning. Previous works on multi-turn dialogue extend single-turn reinforcement learning from human feedback (RLHF) methods to the multi-turn setting by treating all prior dialogue turns as a long context. Such approaches suffer from covariate shift: the conversations in the training set have previous turns generated by some reference policy, which means that low training error may not necessarily correspond to good performance when the learner is actually in the conversation loop. In response, we introduce REgressing the RELative FUture (REFUEL), an efficient policy optimization approach designed to address multi-turn RLHF in LLMs. REFUEL employs a single model to estimate Q-values and trains on self-generated data, addressing the covariate shift issue. REFUEL frames the multi-turn RLHF problem as a sequence of regression tasks on iteratively collected datasets, enabling ease of implementation. Theoretically, we prove that REFUEL can match the performance of any policy covered by the training set. Empirically, we evaluate our algorithm by using Llama-3.1-70B-it to simulate a user in conversation with our model. REFUEL consistently outperforms state-of-the-art methods such as DPO and REBEL across various settings. Furthermore, despite having only 8 billion parameters, Llama-3-8B-it fine-tuned with REFUEL outperforms Llama-3.1-70B-it on long multi-turn dialogues. Implementation of REFUEL can be found at https://github.com/ZhaolinGao/REFUEL/, and models trained by REFUEL can be found at https://huggingface.co/Cornell-AGI.

  • 7 authors
·
Oct 6, 2024

Decoupled Data Augmentation for Improving Image Classification

Recent advancements in image mixing and generative data augmentation have shown promise in enhancing image classification. However, these techniques face the challenge of balancing semantic fidelity with diversity. Specifically, image mixing involves interpolating two images to create a new one, but this pixel-level interpolation can compromise fidelity. Generative augmentation uses text-to-image generative models to synthesize or modify images, often limiting diversity to avoid generating out-of-distribution data that potentially affects accuracy. We propose that this fidelity-diversity dilemma partially stems from the whole-image paradigm of existing methods. Since an image comprises the class-dependent part (CDP) and the class-independent part (CIP), where each part has fundamentally different impacts on the image's fidelity, treating different parts uniformly can therefore be misleading. To address this fidelity-diversity dilemma, we introduce Decoupled Data Augmentation (De-DA), which resolves the dilemma by separating images into CDPs and CIPs and handling them adaptively. To maintain fidelity, we use generative models to modify real CDPs under controlled conditions, preserving semantic consistency. To enhance diversity, we replace the image's CIP with inter-class variants, creating diverse CDP-CIP combinations. Additionally, we implement an online randomized combination strategy during training to generate numerous distinct CDP-CIP combinations cost-effectively. Comprehensive empirical evaluations validate the effectiveness of our method.

  • 8 authors
·
Oct 29, 2024

Audio MultiChallenge: A Multi-Turn Evaluation of Spoken Dialogue Systems on Natural Human Interaction

End-to-end (E2E) spoken dialogue systems are increasingly replacing cascaded pipelines for voice-based human-AI interaction, processing raw audio directly without intermediate transcription. Existing benchmarks primarily evaluate these models on synthetic speech and single-turn tasks, leaving realistic multi-turn conversational ability underexplored. We introduce Audio MultiChallenge, an open-source benchmark to evaluate E2E spoken dialogue systems under natural multi-turn interaction patterns. Building on the text-based MultiChallenge framework, which evaluates Inference Memory, Instruction Retention, and Self Coherence, we introduce a new axis Voice Editing that tests robustness to mid-utterance speech repairs and backtracking. We further augment each axis to the audio modality, such as introducing Audio-Cue challenges for Inference Memory that require recalling ambient sounds and paralinguistic signals beyond semantic content. We curate 452 conversations from 47 speakers with 1,712 instance-specific rubrics through a hybrid audio-native agentic and human-in-the-loop pipeline that exposes model failures at scale while preserving natural disfluencies found in unscripted human speech. Our evaluation of proprietary and open-source models reveals that even frontier models struggle on our benchmark, with Gemini 3 Pro Preview (Thinking), our highest-performing model achieving a 54.65% pass rate. Error analysis shows that models fail most often on our new axes and that Self Coherence degrades with longer audio context. These failures reflect difficulty of tracking edits, audio cues, and long-range context in natural spoken dialogue. Audio MultiChallenge provides a reproducible testbed to quantify them and drive improvements in audio-native multi-turn interaction capability.

  • 11 authors
·
Dec 16, 2025

PLAGUE: Plug-and-play framework for Lifelong Adaptive Generation of Multi-turn Exploits

Large Language Models (LLMs) are improving at an exceptional rate. With the advent of agentic workflows, multi-turn dialogue has become the de facto mode of interaction with LLMs for completing long and complex tasks. While LLM capabilities continue to improve, they remain increasingly susceptible to jailbreaking, especially in multi-turn scenarios where harmful intent can be subtly injected across the conversation to produce nefarious outcomes. While single-turn attacks have been extensively explored, adaptability, efficiency and effectiveness continue to remain key challenges for their multi-turn counterparts. To address these gaps, we present PLAGUE, a novel plug-and-play framework for designing multi-turn attacks inspired by lifelong-learning agents. PLAGUE dissects the lifetime of a multi-turn attack into three carefully designed phases (Primer, Planner and Finisher) that enable a systematic and information-rich exploration of the multi-turn attack family. Evaluations show that red-teaming agents designed using PLAGUE achieve state-of-the-art jailbreaking results, improving attack success rates (ASR) by more than 30% across leading models in a lesser or comparable query budget. Particularly, PLAGUE enables an ASR (based on StrongReject) of 81.4% on OpenAI's o3 and 67.3% on Claude's Opus 4.1, two models that are considered highly resistant to jailbreaks in safety literature. Our work offers tools and insights to understand the importance of plan initialization, context optimization and lifelong learning in crafting multi-turn attacks for a comprehensive model vulnerability evaluation.

  • 3 authors
·
Oct 20, 2025

Enhance Generation Quality of Flow Matching V2A Model via Multi-Step CoT-Like Guidance and Combined Preference Optimization

Creating high-quality sound effects from videos and text prompts requires precise alignment between visual and audio domains, both semantically and temporally, along with step-by-step guidance for professional audio generation. However, current state-of-the-art video-guided audio generation models often fall short of producing high-quality audio for both general and specialized use cases. To address this challenge, we introduce a multi-stage, multi-modal, end-to-end generative framework with Chain-of-Thought-like (CoT-like) guidance learning, termed Chain-of-Perform (CoP). First, we employ a transformer-based network architecture designed to achieve CoP guidance, enabling the generation of both general and professional audio. Second, we implement a multi-stage training framework that follows step-by-step guidance to ensure the generation of high-quality sound effects. Third, we develop a CoP multi-modal dataset, guided by video, to support step-by-step sound effects generation. Evaluation results highlight the advantages of the proposed multi-stage CoP generative framework compared to the state-of-the-art models on a variety of datasets, with FAD 0.79 to 0.74 (+6.33%), CLIP 16.12 to 17.70 (+9.80%) on VGGSound, SI-SDR 1.98dB to 3.35dB (+69.19%), MOS 2.94 to 3.49(+18.71%) on PianoYT-2h, and SI-SDR 2.22dB to 3.21dB (+44.59%), MOS 3.07 to 3.42 (+11.40%) on Piano-10h.

  • 7 authors
·
Mar 28, 2025

Beyond Single-Turn: A Survey on Multi-Turn Interactions with Large Language Models

Recent advancements in large language models (LLMs) have revolutionized their ability to handle single-turn tasks, yet real-world applications demand sophisticated multi-turn interactions. This survey provides a comprehensive review of recent advancements in evaluating and enhancing multi-turn interactions in LLMs. Focusing on task-specific scenarios, from instruction following in diverse domains such as math and coding to complex conversational engagements in roleplay, healthcare, education, and even adversarial jailbreak settings, we systematically examine the challenges of maintaining context, coherence, fairness, and responsiveness over prolonged dialogues. The paper organizes current benchmarks and datasets into coherent categories that reflect the evolving landscape of multi-turn dialogue evaluation. In addition, we review a range of enhancement methodologies under multi-turn settings, including model-centric strategies (contextual learning, supervised fine-tuning, reinforcement learning, and new architectures), external integration approaches (memory-augmented, retrieval-based methods, and knowledge graph), and agent-based techniques for collaborative interactions. Finally, we discuss open challenges and propose future directions for research to further advance the robustness and effectiveness of multi-turn interactions in LLMs. Related resources and papers are available at https://github.com/yubol-cmu/Awesome-Multi-Turn-LLMs.

  • 7 authors
·
Apr 7, 2025

MMMT-IF: A Challenging Multimodal Multi-Turn Instruction Following Benchmark

Evaluating instruction following capabilities for multimodal, multi-turn dialogue is challenging. With potentially multiple instructions in the input model context, the task is time-consuming for human raters and we show LLM based judges are biased towards answers from the same model. We propose MMMT-IF, an image based multi-turn Q&A evaluation set with added global instructions between questions, constraining the answer format. This challenges models to retrieve instructions dispersed across long dialogues and reason under instruction constraints. All instructions are objectively verifiable through code execution. We introduce the Programmatic Instruction Following (PIF) metric to measure the fraction of the instructions that are correctly followed while performing a reasoning task. The PIF-N-K set of metrics further evaluates robustness by measuring the fraction of samples in a corpus where, for each sample, at least K out of N generated model responses achieve a PIF score of one. The PIF metric aligns with human instruction following ratings, showing 60 percent correlation. Experiments show Gemini 1.5 Pro, GPT-4o, and Claude 3.5 Sonnet, have a PIF metric that drops from 0.81 on average at turn 1 across the models, to 0.64 at turn 20. Across all turns, when each response is repeated 4 times (PIF-4-4), GPT-4o and Gemini successfully follow all instructions only 11% of the time. When all the instructions are also appended to the end of the model input context, the PIF metric improves by 22.3 points on average, showing that the challenge with the task lies not only in following the instructions, but also in retrieving the instructions spread out in the model context. We plan to open source the MMMT-IF dataset and metric computation code.

  • 5 authors
·
Sep 26, 2024

A Simple "Try Again" Can Elicit Multi-Turn LLM Reasoning

Multi-turn problem solving is critical yet challenging for Large Reasoning Models (LRMs) to reflect on their reasoning and revise from feedback. Existing Reinforcement Learning (RL) methods train large reasoning models on a single-turn paradigm with verifiable rewards. However, we observe that models trained with existing RL paradigms often lose their ability to solve problems across multiple turns and struggle to revise answers based on contextual feedback, leading to repetitive responses. We ask: can LRMs learn to reflect their answers in a multi-turn context? In this work, we find that training models with multi-turn RL using only unary feedback (e.g., "Let's try again") after wrong answers can improve both single-turn performance and multi-turn reasoning. We introduce Unary Feedback as Observation (UFO) for reinforcement learning, which uses minimal yet common unary user feedback during iterative problem solving. It can be easily applied to existing single-turn RL training setups. Experimental results show that RL training with UFO keeps single-turn performance and improves multi-turn reasoning accuracy by up to 14%, enabling language models to better react to feedback in multi-turn problem solving. To further minimize the number of turns needed for a correct answer while encouraging diverse reasoning when mistakes occur, we design reward structures that guide models to produce careful and deliberate answers in each turn. Code: https://github.com/lichengliu03/unary-feedback

  • 8 authors
·
Jul 18, 2025 2

ST-PPO: Stabilized Off-Policy Proximal Policy Optimization for Multi-Turn Agents Training

PPO has been widely adopted for training large language models (LLMs) at the token level in multi-turn dialogue and reasoning tasks. However, its performance is often unstable and prone to collapse. Through empirical analysis, we identify two main sources of instability in this setting: (1)~token-level importance sampling, which is misaligned with the natural granularity of multi-turn environments that have distinct turn-level stages, and (2) inaccurate advantage estimates from off-policy samples, where the critic has not learned to evaluate certain state-action pairs, resulting in high-variance gradients and unstable updates. To address these challenges, we introduce two complementary stabilization techniques: (1) turn-level importance sampling, which aligns optimization with the natural structure of multi-turn reasoning, and (2) clipping-bias correction, which normalizes gradients by downweighting unreliable, highly off-policy samples. Depending on how these components are combined, we obtain three variants: Turn-PPO (turn-level sampling only), S-PPO (clipping-bias correction applied to token-level PPO), and ST-PPO (turn-level sampling combined with clipping-bias correction). In our experiments, we primarily study ST-PPO and S-PPO, which together demonstrate how the two stabilization mechanisms address complementary sources of instability. Experiments on multi-turn search tasks across general QA, multi-hop QA, and medical multiple-choice QA benchmarks show that ST-PPO and S-PPO consistently prevent the performance collapses observed in large-model training, maintain lower clipping ratios throughout optimization, and achieve higher task performance than standard token-level PPO. These results demonstrate that combining turn-level importance sampling with clipping-bias correction provides a practical and scalable solution for stabilizing multi-turn LLM agent training.

  • 9 authors
·
Nov 25, 2025

VBench-2.0: Advancing Video Generation Benchmark Suite for Intrinsic Faithfulness

Video generation has advanced significantly, evolving from producing unrealistic outputs to generating videos that appear visually convincing and temporally coherent. To evaluate these video generative models, benchmarks such as VBench have been developed to assess their faithfulness, measuring factors like per-frame aesthetics, temporal consistency, and basic prompt adherence. However, these aspects mainly represent superficial faithfulness, which focus on whether the video appears visually convincing rather than whether it adheres to real-world principles. While recent models perform increasingly well on these metrics, they still struggle to generate videos that are not just visually plausible but fundamentally realistic. To achieve real "world models" through video generation, the next frontier lies in intrinsic faithfulness to ensure that generated videos adhere to physical laws, commonsense reasoning, anatomical correctness, and compositional integrity. Achieving this level of realism is essential for applications such as AI-assisted filmmaking and simulated world modeling. To bridge this gap, we introduce VBench-2.0, a next-generation benchmark designed to automatically evaluate video generative models for their intrinsic faithfulness. VBench-2.0 assesses five key dimensions: Human Fidelity, Controllability, Creativity, Physics, and Commonsense, each further broken down into fine-grained capabilities. Tailored for individual dimensions, our evaluation framework integrates generalists such as state-of-the-art VLMs and LLMs, and specialists, including anomaly detection methods proposed for video generation. We conduct extensive annotations to ensure alignment with human judgment. By pushing beyond superficial faithfulness toward intrinsic faithfulness, VBench-2.0 aims to set a new standard for the next generation of video generative models in pursuit of intrinsic faithfulness.

  • 11 authors
·
Mar 27, 2025 2

EpiGRAF: Rethinking training of 3D GANs

A very recent trend in generative modeling is building 3D-aware generators from 2D image collections. To induce the 3D bias, such models typically rely on volumetric rendering, which is expensive to employ at high resolutions. During the past months, there appeared more than 10 works that address this scaling issue by training a separate 2D decoder to upsample a low-resolution image (or a feature tensor) produced from a pure 3D generator. But this solution comes at a cost: not only does it break multi-view consistency (i.e. shape and texture change when the camera moves), but it also learns the geometry in a low fidelity. In this work, we show that it is possible to obtain a high-resolution 3D generator with SotA image quality by following a completely different route of simply training the model patch-wise. We revisit and improve this optimization scheme in two ways. First, we design a location- and scale-aware discriminator to work on patches of different proportions and spatial positions. Second, we modify the patch sampling strategy based on an annealed beta distribution to stabilize training and accelerate the convergence. The resulted model, named EpiGRAF, is an efficient, high-resolution, pure 3D generator, and we test it on four datasets (two introduced in this work) at 256^2 and 512^2 resolutions. It obtains state-of-the-art image quality, high-fidelity geometry and trains {approx} 2.5 times faster than the upsampler-based counterparts. Project website: https://universome.github.io/epigraf.

  • 4 authors
·
Jun 21, 2022

DynamicScaler: Seamless and Scalable Video Generation for Panoramic Scenes

The increasing demand for immersive AR/VR applications and spatial intelligence has heightened the need to generate high-quality scene-level and 360{\deg} panoramic video. However, most video diffusion models are constrained by limited resolution and aspect ratio, which restricts their applicability to scene-level dynamic content synthesis. In this work, we propose the DynamicScaler, addressing these challenges by enabling spatially scalable and panoramic dynamic scene synthesis that preserves coherence across panoramic scenes of arbitrary size. Specifically, we introduce a Offset Shifting Denoiser, facilitating efficient, synchronous, and coherent denoising panoramic dynamic scenes via a diffusion model with fixed resolution through a seamless rotating Window, which ensures seamless boundary transitions and consistency across the entire panoramic space, accommodating varying resolutions and aspect ratios. Additionally, we employ a Global Motion Guidance mechanism to ensure both local detail fidelity and global motion continuity. Extensive experiments demonstrate our method achieves superior content and motion quality in panoramic scene-level video generation, offering a training-free, efficient, and scalable solution for immersive dynamic scene creation with constant VRAM consumption regardless of the output video resolution. Our project page is available at https://dynamic-scaler.pages.dev/.

  • 4 authors
·
Dec 15, 2024 2

LiveTalk: Real-Time Multimodal Interactive Video Diffusion via Improved On-Policy Distillation

Real-time video generation via diffusion is essential for building general-purpose multimodal interactive AI systems. However, the simultaneous denoising of all video frames with bidirectional attention via an iterative process in diffusion models prevents real-time interaction. While existing distillation methods can make the model autoregressive and reduce sampling steps to mitigate this, they focus primarily on text-to-video generation, leaving the human-AI interaction unnatural and less efficient. This paper targets real-time interactive video diffusion conditioned on a multimodal context, including text, image, and audio, to bridge the gap. Given the observation that the leading on-policy distillation approach Self Forcing encounters challenges (visual artifacts like flickering, black frames, and quality degradation) with multimodal conditioning, we investigate an improved distillation recipe with emphasis on the quality of condition inputs as well as the initialization and schedule for the on-policy optimization. On benchmarks for multimodal-conditioned (audio, image, and text) avatar video generation including HDTF, AVSpeech, and CelebV-HQ, our distilled model matches the visual quality of the full-step, bidirectional baselines of similar or larger size with 20x less inference cost and latency. Further, we integrate our model with audio language models and long-form video inference technique Anchor-Heavy Identity Sinks to build LiveTalk, a real-time multimodal interactive avatar system. System-level evaluation on our curated multi-turn interaction benchmark shows LiveTalk outperforms state-of-the-art models (Sora2, Veo3) in multi-turn video coherence and content quality, while reducing response latency from 1 to 2 minutes to real-time generation, enabling seamless human-AI multimodal interaction.

  • 7 authors
·
Dec 29, 2025 2

ISDrama: Immersive Spatial Drama Generation through Multimodal Prompting

Multimodal immersive spatial drama generation focuses on creating continuous multi-speaker binaural speech with dramatic prosody based on multimodal prompts, with potential applications in AR, VR, and others. This task requires simultaneous modeling of spatial information and dramatic prosody based on multimodal inputs, with high data collection costs. To the best of our knowledge, our work is the first attempt to address these challenges. We construct MRSDrama, the first multimodal recorded spatial drama dataset, containing binaural drama audios, scripts, videos, geometric poses, and textual prompts. Then, we propose ISDrama, the first immersive spatial drama generation model through multimodal prompting. ISDrama comprises these primary components: 1) Multimodal Pose Encoder, based on contrastive learning, considering the Doppler effect caused by moving speakers to extract unified pose information from multimodal prompts. 2) Immersive Drama Transformer, a flow-based mamba-transformer model that generates high-quality drama, incorporating Drama-MOE to select proper experts for enhanced prosody and pose control. We also design a context-consistent classifier-free guidance strategy to coherently generate complete drama. Experimental results show that ISDrama outperforms baseline models on objective and subjective metrics. The demos and dataset are available at https://aaronz345.github.io/ISDramaDemo.

  • 6 authors
·
Apr 29, 2025 2

WILT: A Multi-Turn, Memorization-Robust Inductive Logic Benchmark for LLMs

While large language models have shown impressive capabilities across a wide range of domains, they still encounter significant challenges in reasoning tasks that require gathering evidence over multiple turns and drawing logical conclusions. These challenges present significant obstacles for LLM chat user interfaces, which rely on multi-turn interactions to facilitate effective collaboration. This limitation leads to real-world issues; for example, service chatbots must gather necessary information from customers over multiple turns to diagnose and resolve problems effectively. Despite the multi-turn nature of many real-world LLM use cases, most existing benchmarks rely on carefully curated single-turn tests, which often blur the line between memorization and genuine reasoning. To address this, we introduce the Wason Inductive Logic Test (WILT), a simple yet challenging multi-turn reasoning benchmark designed to resist memorization. WILT is inspired by the Wason 2-4-6 task, where participants must infer a boolean function involving three variables (e.g., x < y < z) by proposing test cases (such as (2, 4, 6)). In WILT, each test starts from a clean slate, with only the initial instructions provided, preventing models from relying on pre-learned responses. Over several turns, models must interact with the environment by suggesting test cases to narrow the possible hypotheses and ultimately infer the hidden function based on the outcomes. Our findings reveal that LLMs struggle with this task, exhibiting distinct strengths and weaknesses: some are better at narrowing down the hypothesis space by proposing valuable test cases, while others are more adept at deducing the hidden function from observed cases. Despite these variations, the best-performing model achieves only 28% accuracy, highlighting a significant gap in LLM performance on complex multi-turn reasoning tasks.

  • 4 authors
·
Oct 14, 2024

Infinite-Homography as Robust Conditioning for Camera-Controlled Video Generation

Recent progress in video diffusion models has spurred growing interest in camera-controlled novel-view video generation for dynamic scenes, aiming to provide creators with cinematic camera control capabilities in post-production. A key challenge in camera-controlled video generation is ensuring fidelity to the specified camera pose, while maintaining view consistency and reasoning about occluded geometry from limited observations. To address this, existing methods either train trajectory-conditioned video generation model on trajectory-video pair dataset, or estimate depth from the input video to reproject it along a target trajectory and generate the unprojected regions. Nevertheless, existing methods struggle to generate camera-pose-faithful, high-quality videos for two main reasons: (1) reprojection-based approaches are highly susceptible to errors caused by inaccurate depth estimation; and (2) the limited diversity of camera trajectories in existing datasets restricts learned models. To address these limitations, we present InfCam, a depth-free, camera-controlled video-to-video generation framework with high pose fidelity. The framework integrates two key components: (1) infinite homography warping, which encodes 3D camera rotations directly within the 2D latent space of a video diffusion model. Conditioning on this noise-free rotational information, the residual parallax term is predicted through end-to-end training to achieve high camera-pose fidelity; and (2) a data augmentation pipeline that transforms existing synthetic multiview datasets into sequences with diverse trajectories and focal lengths. Experimental results demonstrate that InfCam outperforms baseline methods in camera-pose accuracy and visual fidelity, generalizing well from synthetic to real-world data. Link to our project page:https://emjay73.github.io/InfCam/

kaist-ai KAIST AI
·
Dec 18, 2025 5

APIGen-MT: Agentic Pipeline for Multi-Turn Data Generation via Simulated Agent-Human Interplay

Training effective AI agents for multi-turn interactions requires high-quality data that captures realistic human-agent dynamics, yet such data is scarce and expensive to collect manually. We introduce APIGen-MT, a two-phase framework that generates verifiable and diverse multi-turn agent data. In the first phase, our agentic pipeline produces detailed task blueprints with ground-truth actions, leveraging a committee of LLM reviewers and iterative feedback loops. These blueprints are then transformed into complete interaction trajectories through simulated human-agent interplay. We train a family of models -- the xLAM-2-fc-r series with sizes ranging from 1B to 70B parameters. Our models outperform frontier models such as GPT-4o and Claude 3.5 on tau-bench and BFCL benchmarks, with the smaller models surpassing their larger counterparts, particularly in multi-turn settings, while maintaining superior consistency across multiple trials. Comprehensive experiments demonstrate that our verified blueprint-to-details approach yields high-quality training data, enabling the development of more reliable, efficient, and capable agents. We open-source both the synthetic data collected and the trained xLAM-2-fc-r models to advance research in AI agents. Models are available on HuggingFace at https://huggingface.co/collections/Salesforce/xlam-2-67ef5be12949d8dcdae354c4 and project website is https://apigen-mt.github.io

  • 15 authors
·
Apr 4, 2025 4

Done Is Better than Perfect: Unlocking Efficient Reasoning by Structured Multi-Turn Decomposition

Large Reasoning Models (LRMs) are criticized for the excessively lengthy Chain-of-Thought (CoT) to derive the final answer, suffering from high first-token and overall latency. Typically, the CoT of LRMs mixes multiple thinking units; each unit attempts to produce a candidate answer to the original query. Hence, a natural idea to improve efficiency is to reduce the unit number. Yet, the fact that the thinking units in vanilla CoT cannot be explicitly managed renders doing so challenging. This paper introduces Multi-Turn Decomposition (MinD) to decode conventional CoT into a sequence of explicit, structured, and turn-wise interactions to bridge the gap. In MinD, the model provides a multi-turn response to the query, where each turn embraces a thinking unit and yields a corresponding answer. The subsequent turns can reflect, verify, revise, or explore alternative approaches to both the thinking and answer parts of earlier ones. This not only makes the answer delivered more swiftly, but also enables explicit controls over the iterative reasoning process (i.e., users may halt or continue at any turn). We follow a supervised fine-tuning (SFT) then reinforcement learning (RL) paradigm to realize MinD. We first rephrase the outputs of an LRM into multi-turn formats by prompting another LLM, and then tune the LRM with such data. Observing that the tuned model tends to consume even more tokens than the original one (probably due to that the multi-turn formats introduce additional answer tokens), we advocate leveraging RL algorithms like GRPO to prioritize correct outputs with fewer turns. Trained on the MATH dataset using R1-Distill models, MinD can achieve up to ~70% reduction in both output token usage and time to first token (TTFT), while maintaining competitive performance on reasoning benchmarks such as MATH-500, AIME24, AMC23, and GPQA-Diamond.

  • 5 authors
·
May 26, 2025 2

MultiSoundGen: Video-to-Audio Generation for Multi-Event Scenarios via SlowFast Contrastive Audio-Visual Pretraining and Direct Preference Optimization

Current video-to-audio (V2A) methods struggle in complex multi-event scenarios (video scenarios involving multiple sound sources, sound events, or transitions) due to two critical limitations. First, existing methods face challenges in precisely aligning intricate semantic information together with rapid dynamic features. Second, foundational training lacks quantitative preference optimization for semantic-temporal alignment and audio quality. As a result, it fails to enhance integrated generation quality in cluttered multi-event scenes. To address these core limitations, this study proposes a novel V2A framework: MultiSoundGen. It introduces direct preference optimization (DPO) into the V2A domain, leveraging audio-visual pretraining (AVP) to enhance performance in complex multi-event scenarios. Our contributions include two key innovations: the first is SlowFast Contrastive AVP (SF-CAVP), a pioneering AVP model with a unified dual-stream architecture. SF-CAVP explicitly aligns core semantic representations and rapid dynamic features of audio-visual data to handle multi-event complexity; second, we integrate the DPO method into V2A task and propose AVP-Ranked Preference Optimization (AVP-RPO). It uses SF-CAVP as a reward model to quantify and prioritize critical semantic-temporal matches while enhancing audio quality. Experiments demonstrate that MultiSoundGen achieves state-of-the-art (SOTA) performance in multi-event scenarios, delivering comprehensive gains across distribution matching, audio quality, semantic alignment, and temporal synchronization. Demos are available at https://v2aresearch.github.io/MultiSoundGen/.

  • 6 authors
·
Sep 24, 2025

FunReason-MT Technical Report: Overcoming the Complexity Barrier in Multi-Turn Function Calling

Function calling (FC) empowers large language models (LLMs) and autonomous agents to interface with external tools, a critical capability for solving complex, real-world problems. As this ability becomes increasingly central to advanced AI systems, the need for high-quality, multi-turn training data to develop and refine it cannot be overstated. Existing data synthesis methods, such as random environment sampling or multi-agent role-playing, are not powerful enough to generate high-quality data in real-world environments. Practical challenges come in three folds: targeted model training, isolation of tool architecture, and multi-turn logical dependency. To address these structural deficiencies, we present FunReason-MT, a novel data synthesis framework for real-world multi-turn tool use. FunReason-MT resolves the complexity barrier in multi-turn FC data by employing 1) Environment-API Graph Interactions to gather varied high-quality trajectories, 2) Advanced Tool-Query Synthesis to simplify hard query construction, and 3) Guided Iterative Chain for sophisticated CoT generation. Evaluations on Berkeley Function-Calling Leaderboard (BFCLv3) demonstrate the power of our framework: a 4B model built upon FunReason-MT generated data achieves state-of-the-art performance among comparable-sized models, outperforming most close-source models. Further performance improvements on BFCLv4 confirm that FunReason-MT provides a reliable and robust source for agentic learning.

inclusionAI inclusionAI
·
Oct 28, 2025 1

DRESS: Instructing Large Vision-Language Models to Align and Interact with Humans via Natural Language Feedback

We present DRESS, a large vision language model (LVLM) that innovatively exploits Natural Language feedback (NLF) from Large Language Models to enhance its alignment and interactions by addressing two key limitations in the state-of-the-art LVLMs. First, prior LVLMs generally rely only on the instruction finetuning stage to enhance alignment with human preferences. Without incorporating extra feedback, they are still prone to generate unhelpful, hallucinated, or harmful responses. Second, while the visual instruction tuning data is generally structured in a multi-turn dialogue format, the connections and dependencies among consecutive conversational turns are weak. This reduces the capacity for effective multi-turn interactions. To tackle these, we propose a novel categorization of the NLF into two key types: critique and refinement. The critique NLF identifies the strengths and weaknesses of the responses and is used to align the LVLMs with human preferences. The refinement NLF offers concrete suggestions for improvement and is adopted to improve the interaction ability of the LVLMs-- which focuses on LVLMs' ability to refine responses by incorporating feedback in multi-turn interactions. To address the non-differentiable nature of NLF, we generalize conditional reinforcement learning for training. Our experimental results demonstrate that DRESS can generate more helpful (9.76%), honest (11.52%), and harmless (21.03%) responses, and more effectively learn from feedback during multi-turn interactions compared to SOTA LVMLs.

  • 5 authors
·
Nov 16, 2023

UniAVGen: Unified Audio and Video Generation with Asymmetric Cross-Modal Interactions

Due to the lack of effective cross-modal modeling, existing open-source audio-video generation methods often exhibit compromised lip synchronization and insufficient semantic consistency. To mitigate these drawbacks, we propose UniAVGen, a unified framework for joint audio and video generation. UniAVGen is anchored in a dual-branch joint synthesis architecture, incorporating two parallel Diffusion Transformers (DiTs) to build a cohesive cross-modal latent space. At its heart lies an Asymmetric Cross-Modal Interaction mechanism, which enables bidirectional, temporally aligned cross-attention, thus ensuring precise spatiotemporal synchronization and semantic consistency. Furthermore, this cross-modal interaction is augmented by a Face-Aware Modulation module, which dynamically prioritizes salient regions in the interaction process. To enhance generative fidelity during inference, we additionally introduce Modality-Aware Classifier-Free Guidance, a novel strategy that explicitly amplifies cross-modal correlation signals. Notably, UniAVGen's robust joint synthesis design enables seamless unification of pivotal audio-video tasks within a single model, such as joint audio-video generation and continuation, video-to-audio dubbing, and audio-driven video synthesis. Comprehensive experiments validate that, with far fewer training samples (1.3M vs. 30.1M), UniAVGen delivers overall advantages in audio-video synchronization, timbre consistency, and emotion consistency.

NJU Nanjing University
·
Nov 5, 2025 6

Multi-IF: Benchmarking LLMs on Multi-Turn and Multilingual Instructions Following

Large Language Models (LLMs) have demonstrated impressive capabilities in various tasks, including instruction following, which is crucial for aligning model outputs with user expectations. However, evaluating LLMs' ability to follow instructions remains challenging due to the complexity and subjectivity of human language. Current benchmarks primarily focus on single-turn, monolingual instructions, which do not adequately reflect the complexities of real-world applications that require handling multi-turn and multilingual interactions. To address this gap, we introduce Multi-IF, a new benchmark designed to assess LLMs' proficiency in following multi-turn and multilingual instructions. Multi-IF, which utilizes a hybrid framework combining LLM and human annotators, expands upon the IFEval by incorporating multi-turn sequences and translating the English prompts into another 7 languages, resulting in a dataset of 4,501 multilingual conversations, where each has three turns. Our evaluation of 14 state-of-the-art LLMs on Multi-IF reveals that it presents a significantly more challenging task than existing benchmarks. All the models tested showed a higher rate of failure in executing instructions correctly with each additional turn. For example, o1-preview drops from 0.877 at the first turn to 0.707 at the third turn in terms of average accuracy over all languages. Moreover, languages with non-Latin scripts (Hindi, Russian, and Chinese) generally exhibit higher error rates, suggesting potential limitations in the models' multilingual capabilities. We release Multi-IF prompts and the evaluation code base to encourage further research in this critical area.

  • 19 authors
·
Oct 20, 2024

RAAG: Ratio Aware Adaptive Guidance

Flow-based generative models have achieved remarkable progress, with classifier-free guidance (CFG) becoming the standard for high-fidelity generation. However, the conventional practice of applying a strong, fixed guidance scale throughout inference is poorly suited for the rapid, few-step sampling required by modern applications. In this work, we uncover the root cause of this conflict: a fundamental sampling instability where the earliest steps are acutely sensitive to guidance. We trace this to a significant spike in the ratio of conditional to unconditional predictions--a spike that we prove to be an inherent property of the training data distribution itself, making it a almost inevitable challenge. Applying a high, static guidance value during this volatile initial phase leads to an exponential amplification of error, degrading image quality. To resolve this, we propose a simple, theoretically grounded, adaptive guidance schedule that automatically dampens the guidance scale at early steps based on the evolving ratio. Our method is lightweight, incurs no inference overhead, and is compatible with standard frameworks. Experiments across state-of-the-art image (SD3.5, Qwen-Image) and video (WAN2.1) models show our approach enables up to 3x faster sampling while maintaining or improving quality, robustness, and semantic alignment. Our findings highlight that adapting guidance to the sampling process, rather than fixing it, is critical for unlocking the full potential of fast, flow-based models.

  • 10 authors
·
Aug 5, 2025

Rolling Forcing: Autoregressive Long Video Diffusion in Real Time

Streaming video generation, as one fundamental component in interactive world models and neural game engines, aims to generate high-quality, low-latency, and temporally coherent long video streams. However, most existing work suffers from severe error accumulation that often significantly degrades the generated stream videos over long horizons. We design Rolling Forcing, a novel video generation technique that enables streaming long videos with minimal error accumulation. Rolling Forcing comes with three novel designs. First, instead of iteratively sampling individual frames, which accelerates error propagation, we design a joint denoising scheme that simultaneously denoises multiple frames with progressively increasing noise levels. This design relaxes the strict causality across adjacent frames, effectively suppressing error growth. Second, we introduce the attention sink mechanism into the long-horizon stream video generation task, which allows the model to keep key value states of initial frames as a global context anchor and thereby enhances long-term global consistency. Third, we design an efficient training algorithm that enables few-step distillation over largely extended denoising windows. This algorithm operates on non-overlapping windows and mitigates exposure bias conditioned on self-generated histories. Extensive experiments show that Rolling Forcing enables real-time streaming generation of multi-minute videos on a single GPU, with substantially reduced error accumulation.

TencentARC ARC Lab, Tencent PCG
·
Sep 29, 2025 3

Optimal Control Meets Flow Matching: A Principled Route to Multi-Subject Fidelity

Text-to-image (T2I) models excel on single-entity prompts but struggle with multi-subject descriptions, often showing attribute leakage, identity entanglement, and subject omissions. We introduce the first theoretical framework with a principled, optimizable objective for steering sampling dynamics toward multi-subject fidelity. Viewing flow matching (FM) through stochastic optimal control (SOC), we formulate subject disentanglement as control over a trained FM sampler. This yields two architecture-agnostic algorithms: (i) a training-free test-time controller that perturbs the base velocity with a single-pass update, and (ii) Adjoint Matching, a lightweight fine-tuning rule that regresses a control network to a backward adjoint signal while preserving base-model capabilities. The same formulation unifies prior attention heuristics, extends to diffusion models via a flow-diffusion correspondence, and provides the first fine-tuning route explicitly designed for multi-subject fidelity. Empirically, on Stable Diffusion 3.5, FLUX, and Stable Diffusion XL, both algorithms consistently improve multi-subject alignment while maintaining base-model style. Test-time control runs efficiently on commodity GPUs, and fine-tuned controllers trained on limited prompts generalize to unseen ones. We further highlight FOCUS (Flow Optimal Control for Unentangled Subjects), which achieves state-of-the-art multi-subject fidelity across models.

  • 3 authors
·
Oct 2, 2025 2

Think Twice: Branch-and-Rethink Reasoning Reward Model

Large language models (LLMs) increasingly rely on thinking models that externalize intermediate steps and allocate extra test-time compute, with think-twice strategies showing that a deliberate second pass can elicit stronger reasoning. In contrast, most reward models (RMs) still compress many quality dimensions into a single scalar in one shot, a design that induces judgment diffusion: attention spreads across evaluation criteria, yielding diluted focus and shallow analysis. We introduce branch-and-rethink (BR-RM), a two-turn RM that transfers the think-twice principle to reward modeling. Turn 1 performs adaptive branching, selecting a small set of instance-critical dimensions (such as factuality and safety) and sketching concise, evidence-seeking hypotheses. Turn 2 executes branch-conditioned rethinking, a targeted reread that tests those hypotheses and scrutinizes only what matters most. We train with GRPO-style reinforcement learning over structured two-turn traces using a simple binary outcome reward with strict format checks, making the approach compatible with standard RLHF pipelines. By converting all-at-oncescoringintofocused, second-lookreasoning, BR-RMreducesjudgmentdiffusionandimproves sensitivity to subtle yet consequential errors while remaining practical and scalable. Experimental results demonstrate that our model achieves state-of-the-art performance on three challenging reward modeling benchmarks across diverse domains. The code and the model will be released soon.

  • 6 authors
·
Oct 27, 2025

Cut2Next: Generating Next Shot via In-Context Tuning

Effective multi-shot generation demands purposeful, film-like transitions and strict cinematic continuity. Current methods, however, often prioritize basic visual consistency, neglecting crucial editing patterns (e.g., shot/reverse shot, cutaways) that drive narrative flow for compelling storytelling. This yields outputs that may be visually coherent but lack narrative sophistication and true cinematic integrity. To bridge this, we introduce Next Shot Generation (NSG): synthesizing a subsequent, high-quality shot that critically conforms to professional editing patterns while upholding rigorous cinematic continuity. Our framework, Cut2Next, leverages a Diffusion Transformer (DiT). It employs in-context tuning guided by a novel Hierarchical Multi-Prompting strategy. This strategy uses Relational Prompts to define overall context and inter-shot editing styles. Individual Prompts then specify per-shot content and cinematographic attributes. Together, these guide Cut2Next to generate cinematically appropriate next shots. Architectural innovations, Context-Aware Condition Injection (CACI) and Hierarchical Attention Mask (HAM), further integrate these diverse signals without introducing new parameters. We construct RawCuts (large-scale) and CuratedCuts (refined) datasets, both with hierarchical prompts, and introduce CutBench for evaluation. Experiments show Cut2Next excels in visual consistency and text fidelity. Crucially, user studies reveal a strong preference for Cut2Next, particularly for its adherence to intended editing patterns and overall cinematic continuity, validating its ability to generate high-quality, narratively expressive, and cinematically coherent subsequent shots.

  • 7 authors
·
Aug 11, 2025 3

MultiRef: Controllable Image Generation with Multiple Visual References

Visual designers naturally draw inspiration from multiple visual references, combining diverse elements and aesthetic principles to create artwork. However, current image generative frameworks predominantly rely on single-source inputs -- either text prompts or individual reference images. In this paper, we focus on the task of controllable image generation using multiple visual references. We introduce MultiRef-bench, a rigorous evaluation framework comprising 990 synthetic and 1,000 real-world samples that require incorporating visual content from multiple reference images. The synthetic samples are synthetically generated through our data engine RefBlend, with 10 reference types and 33 reference combinations. Based on RefBlend, we further construct a dataset MultiRef containing 38k high-quality images to facilitate further research. Our experiments across three interleaved image-text models (i.e., OmniGen, ACE, and Show-o) and six agentic frameworks (e.g., ChatDiT and LLM + SD) reveal that even state-of-the-art systems struggle with multi-reference conditioning, with the best model OmniGen achieving only 66.6% in synthetic samples and 79.0% in real-world cases on average compared to the golden answer. These findings provide valuable directions for developing more flexible and human-like creative tools that can effectively integrate multiple sources of visual inspiration. The dataset is publicly available at: https://multiref.github.io/.

  • 9 authors
·
Aug 9, 2025 2

ReasonIF: Large Reasoning Models Fail to Follow Instructions During Reasoning

The ability of large language models (LLMs) to follow user instructions is central to their reliability, safety, and usefulness. While prior studies assess instruction adherence in the model's main responses, we argue that it is also critical for large reasoning models (LRMs) to follow user instructions throughout their reasoning process. Reasoning instruction following makes LRMs more controllable and transparent, while reducing risks of undesirable shortcuts, hallucinations, or reward hacking within reasoning traces. To evaluate this dimension, we introduce ReasonIF, a systematic benchmark for assessing reasoning instruction following. ReasonIF includes six categories of instruction prompts, spanning multilingual reasoning, formatting and length control. Across many open-source LRMs including GPT-OSS, Qwen3, and DeepSeek-R1, we find substantial failures in reasoning instruction adherence: the highest instruction following score (IFS) remains below 0.25, meaning that fewer than 25% of reasoning traces comply with the given instructions. Notably, as task difficulty increases, reasoning instruction following degrades further. We also explore two strategies to enhance reasoning instruction fidelity. (1) multi-turn reasoning and (2) Reasoning Instruction Finetuning (RIF) using synthetic data. RIF improves the IFS of GPT-OSS-20B from 0.11 to 0.27, indicating measurable progress but leaving ample room for improvement.

  • 5 authors
·
Oct 16, 2025

Mono2Stereo: A Benchmark and Empirical Study for Stereo Conversion

With the rapid proliferation of 3D devices and the shortage of 3D content, stereo conversion is attracting increasing attention. Recent works introduce pretrained Diffusion Models (DMs) into this task. However, due to the scarcity of large-scale training data and comprehensive benchmarks, the optimal methodologies for employing DMs in stereo conversion and the accurate evaluation of stereo effects remain largely unexplored. In this work, we introduce the Mono2Stereo dataset, providing high-quality training data and benchmark to support in-depth exploration of stereo conversion. With this dataset, we conduct an empirical study that yields two primary findings. 1) The differences between the left and right views are subtle, yet existing metrics consider overall pixels, failing to concentrate on regions critical to stereo effects. 2) Mainstream methods adopt either one-stage left-to-right generation or warp-and-inpaint pipeline, facing challenges of degraded stereo effect and image distortion respectively. Based on these findings, we introduce a new evaluation metric, Stereo Intersection-over-Union, which prioritizes disparity and achieves a high correlation with human judgments on stereo effect. Moreover, we propose a strong baseline model, harmonizing the stereo effect and image quality simultaneously, and notably surpassing current mainstream methods. Our code and data will be open-sourced to promote further research in stereo conversion. Our models are available at mono2stereo-bench.github.io.

  • 8 authors
·
Mar 28, 2025 1

Knot Forcing: Taming Autoregressive Video Diffusion Models for Real-time Infinite Interactive Portrait Animation

Real-time portrait animation is essential for interactive applications such as virtual assistants and live avatars, requiring high visual fidelity, temporal coherence, ultra-low latency, and responsive control from dynamic inputs like reference images and driving signals. While diffusion-based models achieve strong quality, their non-causal nature hinders streaming deployment. Causal autoregressive video generation approaches enable efficient frame-by-frame generation but suffer from error accumulation, motion discontinuities at chunk boundaries, and degraded long-term consistency. In this work, we present a novel streaming framework named Knot Forcing for real-time portrait animation that addresses these challenges through three key designs: (1) a chunk-wise generation strategy with global identity preservation via cached KV states of the reference image and local temporal modeling using sliding window attention; (2) a temporal knot module that overlaps adjacent chunks and propagates spatio-temporal cues via image-to-video conditioning to smooth inter-chunk motion transitions; and (3) A "running ahead" mechanism that dynamically updates the reference frame's temporal coordinate during inference, keeping its semantic context ahead of the current rollout frame to support long-term coherence. Knot Forcing enables high-fidelity, temporally consistent, and interactive portrait animation over infinite sequences, achieving real-time performance with strong visual stability on consumer-grade GPUs.

AlibabaTongyiLab TongyiLab
·
Dec 25, 2025 2

AutoStudio: Crafting Consistent Subjects in Multi-turn Interactive Image Generation

As cutting-edge Text-to-Image (T2I) generation models already excel at producing remarkable single images, an even more challenging task, i.e., multi-turn interactive image generation begins to attract the attention of related research communities. This task requires models to interact with users over multiple turns to generate a coherent sequence of images. However, since users may switch subjects frequently, current efforts struggle to maintain subject consistency while generating diverse images. To address this issue, we introduce a training-free multi-agent framework called AutoStudio. AutoStudio employs three agents based on large language models (LLMs) to handle interactions, along with a stable diffusion (SD) based agent for generating high-quality images. Specifically, AutoStudio consists of (i) a subject manager to interpret interaction dialogues and manage the context of each subject, (ii) a layout generator to generate fine-grained bounding boxes to control subject locations, (iii) a supervisor to provide suggestions for layout refinements, and (iv) a drawer to complete image generation. Furthermore, we introduce a Parallel-UNet to replace the original UNet in the drawer, which employs two parallel cross-attention modules for exploiting subject-aware features. We also introduce a subject-initialized generation method to better preserve small subjects. Our AutoStudio hereby can generate a sequence of multi-subject images interactively and consistently. Extensive experiments on the public CMIGBench benchmark and human evaluations show that AutoStudio maintains multi-subject consistency across multiple turns well, and it also raises the state-of-the-art performance by 13.65% in average Frechet Inception Distance and 2.83% in average character-character similarity.

  • 8 authors
·
Jun 3, 2024

LoopServe: An Adaptive Dual-phase LLM Inference Acceleration System for Multi-Turn Dialogues

Multi-turn dialogues are essential in many real-world applications of large language models, such as chatbots and virtual assistants. As conversation histories become longer, existing large language models face increasing computational and memory challenges, which hinder their ability to provide efficient and responsive interactions. Most current acceleration methods either compress the context or optimize key value caching, but they often rely on fixed or position-based heuristics that do not adapt well to the dynamic and unpredictable patterns found in actual multi-turn conversations. In this paper, we present LoopServe, an adaptive dual-phase inference acceleration framework for large language models in multi-turn dialogues. LoopServe introduces two main innovations. First, it performs online sparsification during the prefilling phase by dynamically selecting the most important parts of the attention matrix for each new input. Second, it uses progressive key value compression during decoding by adaptively maintaining a relevant and efficient cache based on the most recently generated output tokens. We also propose a https://huggingface.co/datasets/TreeAILab/Multi-turn_Long-context_Benchmark_for_LLMs{new benchmark} with eleven multi-turn datasets that reflect realistic query positions and conversational dependencies. Extensive experiments demonstrate that LoopServe consistently achieves superior effectiveness compared to existing baselines and significantly accelerates LLM inference across a wide range of long-context dialogue tasks.

  • 12 authors
·
Jul 18, 2025

SimpleTIR: End-to-End Reinforcement Learning for Multi-Turn Tool-Integrated Reasoning

Large Language Models (LLMs) can significantly improve their reasoning capabilities by interacting with external tools, a paradigm known as Tool-Integrated Reasoning (TIR). However, extending TIR to multi-turn scenarios using Reinforcement Learning (RL) is often hindered by training instability and performance collapse. We identify that such instability is primarily caused by a distributional drift from external tool feedback, leading to the generation of low-probability tokens. This issue compounds over successive turns, causing catastrophic gradient norm explosions that derail the training process. To address this challenge, we introduce SimpleTIR , a plug-and-play algorithm that stabilizes multi-turn TIR training. Its core strategy is to identify and filter out trajectories containing void turns, i.e., turns that yield neither a code block nor a final answer. By removing these problematic trajectories from the policy update, SimpleTIR effectively blocks the harmful, high-magnitude gradients, thus stabilizing the learning dynamics. Extensive experiments show that SimpleTIR achieves state-of-the-art performance on challenging math reasoning benchmarks, notably elevating the AIME24 score from a text-only baseline of 22.1 to 50.5 when starting from the Qwen2.5-7B base model. Furthermore, by avoiding the constraints of supervised fine-tuning, SimpleTIR encourages the model to discover diverse and sophisticated reasoning patterns, such as self-correction and cross-validation.

  • 7 authors
·
Sep 2, 2025 2

Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos

Volumetric video represents a transformative advancement in visual media, enabling users to freely navigate immersive virtual experiences and narrowing the gap between digital and real worlds. However, the need for extensive manual intervention to stabilize mesh sequences and the generation of excessively large assets in existing workflows impedes broader adoption. In this paper, we present a novel Gaussian-based approach, dubbed DualGS, for real-time and high-fidelity playback of complex human performance with excellent compression ratios. Our key idea in DualGS is to separately represent motion and appearance using the corresponding skin and joint Gaussians. Such an explicit disentanglement can significantly reduce motion redundancy and enhance temporal coherence. We begin by initializing the DualGS and anchoring skin Gaussians to joint Gaussians at the first frame. Subsequently, we employ a coarse-to-fine training strategy for frame-by-frame human performance modeling. It includes a coarse alignment phase for overall motion prediction as well as a fine-grained optimization for robust tracking and high-fidelity rendering. To integrate volumetric video seamlessly into VR environments, we efficiently compress motion using entropy encoding and appearance using codec compression coupled with a persistent codebook. Our approach achieves a compression ratio of up to 120 times, only requiring approximately 350KB of storage per frame. We demonstrate the efficacy of our representation through photo-realistic, free-view experiences on VR headsets, enabling users to immersively watch musicians in performance and feel the rhythm of the notes at the performers' fingertips.

  • 8 authors
·
Sep 12, 2024 4

RotationDrag: Point-based Image Editing with Rotated Diffusion Features

A precise and user-friendly manipulation of image content while preserving image fidelity has always been crucial to the field of image editing. Thanks to the power of generative models, recent point-based image editing methods allow users to interactively change the image content with high generalizability by clicking several control points. But the above mentioned editing process is usually based on the assumption that features stay constant in the motion supervision step from initial to target points. In this work, we conduct a comprehensive investigation in the feature space of diffusion models, and find that features change acutely under in-plane rotation. Based on this, we propose a novel approach named RotationDrag, which significantly improves point-based image editing performance when users intend to in-plane rotate the image content. Our method tracks handle points more precisely by utilizing the feature map of the rotated images, thus ensuring precise optimization and high image fidelity. Furthermore, we build a in-plane rotation focused benchmark called RotateBench, the first benchmark to evaluate the performance of point-based image editing method under in-plane rotation scenario on both real images and generated images. A thorough user study demonstrates the superior capability in accomplishing in-plane rotation that users intend to achieve, comparing the DragDiffusion baseline and other existing diffusion-based methods. See the project page https://github.com/Tony-Lowe/RotationDrag for code and experiment results.

  • 3 authors
·
Jan 12, 2024

A Whac-A-Mole Dilemma: Shortcuts Come in Multiples Where Mitigating One Amplifies Others

Machine learning models have been found to learn shortcuts -- unintended decision rules that are unable to generalize -- undermining models' reliability. Previous works address this problem under the tenuous assumption that only a single shortcut exists in the training data. Real-world images are rife with multiple visual cues from background to texture. Key to advancing the reliability of vision systems is understanding whether existing methods can overcome multiple shortcuts or struggle in a Whac-A-Mole game, i.e., where mitigating one shortcut amplifies reliance on others. To address this shortcoming, we propose two benchmarks: 1) UrbanCars, a dataset with precisely controlled spurious cues, and 2) ImageNet-W, an evaluation set based on ImageNet for watermark, a shortcut we discovered affects nearly every modern vision model. Along with texture and background, ImageNet-W allows us to study multiple shortcuts emerging from training on natural images. We find computer vision models, including large foundation models -- regardless of training set, architecture, and supervision -- struggle when multiple shortcuts are present. Even methods explicitly designed to combat shortcuts struggle in a Whac-A-Mole dilemma. To tackle this challenge, we propose Last Layer Ensemble, a simple-yet-effective method to mitigate multiple shortcuts without Whac-A-Mole behavior. Our results surface multi-shortcut mitigation as an overlooked challenge critical to advancing the reliability of vision systems. The datasets and code are released: https://github.com/facebookresearch/Whac-A-Mole.

  • 8 authors
·
Dec 9, 2022

SineNet: Learning Temporal Dynamics in Time-Dependent Partial Differential Equations

We consider using deep neural networks to solve time-dependent partial differential equations (PDEs), where multi-scale processing is crucial for modeling complex, time-evolving dynamics. While the U-Net architecture with skip connections is commonly used by prior studies to enable multi-scale processing, our analysis shows that the need for features to evolve across layers results in temporally misaligned features in skip connections, which limits the model's performance. To address this limitation, we propose SineNet, consisting of multiple sequentially connected U-shaped network blocks, referred to as waves. In SineNet, high-resolution features are evolved progressively through multiple stages, thereby reducing the amount of misalignment within each stage. We furthermore analyze the role of skip connections in enabling both parallel and sequential processing of multi-scale information. Our method is rigorously tested on multiple PDE datasets, including the Navier-Stokes equations and shallow water equations, showcasing the advantages of our proposed approach over conventional U-Nets with a comparable parameter budget. We further demonstrate that increasing the number of waves in SineNet while maintaining the same number of parameters leads to a monotonically improved performance. The results highlight the effectiveness of SineNet and the potential of our approach in advancing the state-of-the-art in neural PDE solver design. Our code is available as part of AIRS (https://github.com/divelab/AIRS).

  • 7 authors
·
Mar 28, 2024

Recursive Introspection: Teaching Language Model Agents How to Self-Improve

A central piece in enabling intelligent agentic behavior in foundation models is to make them capable of introspecting upon their behavior, reasoning, and correcting their mistakes as more computation or interaction is available. Even the strongest proprietary large language models (LLMs) do not quite exhibit the ability of continually improving their responses sequentially, even in scenarios where they are explicitly told that they are making a mistake. In this paper, we develop RISE: Recursive IntroSpEction, an approach for fine-tuning LLMs to introduce this capability, despite prior work hypothesizing that this capability may not be possible to attain. Our approach prescribes an iterative fine-tuning procedure, which attempts to teach the model how to alter its response after having executed previously unsuccessful attempts to solve a hard test-time problem, with optionally additional environment feedback. RISE poses fine-tuning for a single-turn prompt as solving a multi-turn Markov decision process (MDP), where the initial state is the prompt. Inspired by principles in online imitation learning and reinforcement learning, we propose strategies for multi-turn data collection and training so as to imbue an LLM with the capability to recursively detect and correct its previous mistakes in subsequent iterations. Our experiments show that RISE enables Llama2, Llama3, and Mistral models to improve themselves with more turns on math reasoning tasks, outperforming several single-turn strategies given an equal amount of inference-time computation. We also find that RISE scales well, often attaining larger benefits with more capable models. Our analysis shows that RISE makes meaningful improvements to responses to arrive at the correct solution for challenging prompts, without disrupting one-turn abilities as a result of expressing more complex distributions.

  • 4 authors
·
Jul 25, 2024

SoundCTM: Uniting Score-based and Consistency Models for Text-to-Sound Generation

Sound content is an indispensable element for multimedia works such as video games, music, and films. Recent high-quality diffusion-based sound generation models can serve as valuable tools for the creators. However, despite producing high-quality sounds, these models often suffer from slow inference speeds. This drawback burdens creators, who typically refine their sounds through trial and error to align them with their artistic intentions. To address this issue, we introduce Sound Consistency Trajectory Models (SoundCTM). Our model enables flexible transitioning between high-quality 1-step sound generation and superior sound quality through multi-step generation. This allows creators to initially control sounds with 1-step samples before refining them through multi-step generation. While CTM fundamentally achieves flexible 1-step and multi-step generation, its impressive performance heavily depends on an additional pretrained feature extractor and an adversarial loss, which are expensive to train and not always available in other domains. Thus, we reframe CTM's training framework and introduce a novel feature distance by utilizing the teacher's network for a distillation loss. Additionally, while distilling classifier-free guided trajectories, we train conditional and unconditional student models simultaneously and interpolate between these models during inference. We also propose training-free controllable frameworks for SoundCTM, leveraging its flexible sampling capability. SoundCTM achieves both promising 1-step and multi-step real-time sound generation without using any extra off-the-shelf networks. Furthermore, we demonstrate SoundCTM's capability of controllable sound generation in a training-free manner.

Sony Sony
·
May 28, 2024

A Study of Global and Episodic Bonuses for Exploration in Contextual MDPs

Exploration in environments which differ across episodes has received increasing attention in recent years. Current methods use some combination of global novelty bonuses, computed using the agent's entire training experience, and episodic novelty bonuses, computed using only experience from the current episode. However, the use of these two types of bonuses has been ad-hoc and poorly understood. In this work, we shed light on the behavior of these two types of bonuses through controlled experiments on easily interpretable tasks as well as challenging pixel-based settings. We find that the two types of bonuses succeed in different settings, with episodic bonuses being most effective when there is little shared structure across episodes and global bonuses being effective when more structure is shared. We develop a conceptual framework which makes this notion of shared structure precise by considering the variance of the value function across contexts, and which provides a unifying explanation of our empirical results. We furthermore find that combining the two bonuses can lead to more robust performance across different degrees of shared structure, and investigate different algorithmic choices for defining and combining global and episodic bonuses based on function approximation. This results in an algorithm which sets a new state of the art across 16 tasks from the MiniHack suite used in prior work, and also performs robustly on Habitat and Montezuma's Revenge.

  • 3 authors
·
Jun 5, 2023

Improved Training Technique for Shortcut Models

Shortcut models represent a promising, non-adversarial paradigm for generative modeling, uniquely supporting one-step, few-step, and multi-step sampling from a single trained network. However, their widespread adoption has been stymied by critical performance bottlenecks. This paper tackles the five core issues that held shortcut models back: (1) the hidden flaw of compounding guidance, which we are the first to formalize, causing severe image artifacts; (2) inflexible fixed guidance that restricts inference-time control; (3) a pervasive frequency bias driven by a reliance on low-level distances in the direct domain, which biases reconstructions toward low frequencies; (4) divergent self-consistency arising from a conflict with EMA training; and (5) curvy flow trajectories that impede convergence. To address these challenges, we introduce iSM, a unified training framework that systematically resolves each limitation. Our framework is built on four key improvements: Intrinsic Guidance provides explicit, dynamic control over guidance strength, resolving both compounding guidance and inflexibility. A Multi-Level Wavelet Loss mitigates frequency bias to restore high-frequency details. Scaling Optimal Transport (sOT) reduces training variance and learns straighter, more stable generative paths. Finally, a Twin EMA strategy reconciles training stability with self-consistency. Extensive experiments on ImageNet 256 x 256 demonstrate that our approach yields substantial FID improvements over baseline shortcut models across one-step, few-step, and multi-step generation, making shortcut models a viable and competitive class of generative models.

  • 7 authors
·
Oct 24, 2025

VibraVerse: A Large-Scale Geometry-Acoustics Alignment Dataset for Physically-Consistent Multimodal Learning

Understanding the physical world requires perceptual models grounded in physical laws rather than mere statistical correlations. However, existing multimodal learning frameworks, focused on vision and language, lack physical consistency and overlook the intrinsic causal relationships among an object's geometry, material, vibration modes, and the sounds it produces. We introduce VibraVerse, a large-scale geometry-acoustics alignment dataset that explicitly bridges the causal chain from 3D geometry -> physical attributes -> modal parameters -> acoustic signals. Each 3D model has explicit physical properties (density, Young's modulus, Poisson's ratio) and volumetric geometry, from which modal eigenfrequencies and eigenvectors are computed for impact sound synthesis under controlled excitations. To establish this coherence, we introduce CLASP, a contrastive learning framework for cross-modal alignment that preserves the causal correspondence between an object's physical structure and its acoustic response. This framework enforces physically consistent alignment across modalities, ensuring that every sample is coherent, traceable to the governing equations, and embedded within a unified representation space spanning shape, image, and sound. Built upon VibraVerse, we define a suite of benchmark tasks for geometry-to-sound prediction, sound-guided shape reconstruction, and cross-modal representation learning. Extensive validations on these tasks demonstrate that models trained on VibraVerse exhibit superior accuracy, interpretability, and generalization across modalities. These results establish VibraVerse as a benchmark for physically consistent and causally interpretable multimodal learning, providing a foundation for sound-guided embodied perception and a deeper understanding of the physical world. The dataset will be open-sourced.

  • 5 authors
·
Nov 25, 2025

Realistic and Efficient Face Swapping: A Unified Approach with Diffusion Models

Despite promising progress in face swapping task, realistic swapped images remain elusive, often marred by artifacts, particularly in scenarios involving high pose variation, color differences, and occlusion. To address these issues, we propose a novel approach that better harnesses diffusion models for face-swapping by making following core contributions. (a) We propose to re-frame the face-swapping task as a self-supervised, train-time inpainting problem, enhancing the identity transfer while blending with the target image. (b) We introduce a multi-step Denoising Diffusion Implicit Model (DDIM) sampling during training, reinforcing identity and perceptual similarities. (c) Third, we introduce CLIP feature disentanglement to extract pose, expression, and lighting information from the target image, improving fidelity. (d) Further, we introduce a mask shuffling technique during inpainting training, which allows us to create a so-called universal model for swapping, with an additional feature of head swapping. Ours can swap hair and even accessories, beyond traditional face swapping. Unlike prior works reliant on multiple off-the-shelf models, ours is a relatively unified approach and so it is resilient to errors in other off-the-shelf models. Extensive experiments on FFHQ and CelebA datasets validate the efficacy and robustness of our approach, showcasing high-fidelity, realistic face-swapping with minimal inference time. Our code is available at https://github.com/Sanoojan/REFace.

  • 5 authors
·
Sep 11, 2024

Tree-based Dialogue Reinforced Policy Optimization for Red-Teaming Attacks

Despite recent rapid progress in AI safety, current large language models remain vulnerable to adversarial attacks in multi-turn interaction settings, where attackers strategically adapt their prompts across conversation turns and pose a more critical yet realistic challenge. Existing approaches that discover safety vulnerabilities either rely on manual red-teaming with human experts or employ automated methods using pre-defined templates and human-curated attack data, with most focusing on single-turn attacks. However, these methods did not explore the vast space of possible multi-turn attacks, failing to consider novel attack trajectories that emerge from complex dialogue dynamics and strategic conversation planning. This gap is particularly critical given recent findings that LLMs exhibit significantly higher vulnerability to multi-turn attacks compared to single-turn attacks. We propose DialTree-RPO, an on-policy reinforcement learning framework integrated with tree search that autonomously discovers diverse multi-turn attack strategies by treating the dialogue as a sequential decision-making problem, enabling systematic exploration without manually curated data. Through extensive experiments, our approach not only achieves more than 25.9% higher ASR across 10 target models compared to previous state-of-the-art approaches, but also effectively uncovers new attack strategies by learning optimal dialogue policies that maximize attack success across multiple turns.

  • 6 authors
·
Oct 2, 2025 3

Live Avatar: Streaming Real-time Audio-Driven Avatar Generation with Infinite Length

Existing diffusion-based video generation methods are fundamentally constrained by sequential computation and long-horizon inconsistency, limiting their practical adoption in real-time, streaming audio-driven avatar synthesis. We present Live Avatar, an algorithm-system co-designed framework that enables efficient, high-fidelity, and infinite-length avatar generation using a 14-billion-parameter diffusion model. Our approach introduces Timestep-forcing Pipeline Parallelism (TPP), a distributed inference paradigm that pipelines denoising steps across multiple GPUs, effectively breaking the autoregressive bottleneck and ensuring stable, low-latency real-time streaming. To further enhance temporal consistency and mitigate identity drift and color artifacts, we propose the Rolling Sink Frame Mechanism (RSFM), which maintains sequence fidelity by dynamically recalibrating appearance using a cached reference image. Additionally, we leverage Self-Forcing Distribution Matching Distillation to facilitate causal, streamable adaptation of large-scale models without sacrificing visual quality. Live Avatar demonstrates state-of-the-art performance, reaching 20 FPS end-to-end generation on 5 H800 GPUs, and, to the best of our knowledge, is the first to achieve practical, real-time, high-fidelity avatar generation at this scale. Our work establishes a new paradigm for deploying advanced diffusion models in industrial long-form video synthesis applications.

Quark-LLM Quark
·
Dec 4, 2025 6

MEM1: Learning to Synergize Memory and Reasoning for Efficient Long-Horizon Agents

Modern language agents must operate over long-horizon, multi-turn interactions, where they retrieve external information, adapt to observations, and answer interdependent queries. Yet, most LLM systems rely on full-context prompting, appending all past turns regardless of their relevance. This leads to unbounded memory growth, increased computational costs, and degraded reasoning performance on out-of-distribution input lengths. We introduce MEM1, an end-to-end reinforcement learning framework that enables agents to operate with constant memory across long multi-turn tasks. At each turn, MEM1 updates a compact shared internal state that jointly supports memory consolidation and reasoning. This state integrates prior memory with new observations from the environment while strategically discarding irrelevant or redundant information. To support training in more realistic and compositional settings, we propose a simple yet effective and scalable approach to constructing multi-turn environments by composing existing datasets into arbitrarily complex task sequences. Experiments across three domains, including internal retrieval QA, open-domain web QA, and multi-turn web shopping, show that MEM1-7B improves performance by 3.5x while reducing memory usage by 3.7x compared to Qwen2.5-14B-Instruct on a 16-objective multi-hop QA task, and generalizes beyond the training horizon. Our results demonstrate the promise of reasoning-driven memory consolidation as a scalable alternative to existing solutions for training long-horizon interactive agents, where both efficiency and performance are optimized.

  • 9 authors
·
Jun 18, 2025