Spaces:
Running
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Update index.html
Browse files- index.html +290 -255
index.html
CHANGED
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="UTF-8">
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<
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<style>
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margin: 0;
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display: flex;
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justify-content: center;
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align-items: center;
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color: white;
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}
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}
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text-align: center;
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}
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color: white;
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border: 2px solid white;
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border-radius: 5px;
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}
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}
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}
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display: none;
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}
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</style>
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</head>
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<body>
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<div id="menu">
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<h1>Space Shooter</h1>
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<h2>Select Difficulty:</h2>
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<button class="difficulty-btn" onclick="startGame('easy')">Easy</button>
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<button class="difficulty-btn" onclick="startGame('medium')">Medium</button>
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<button class="difficulty-btn" onclick="startGame('hard')">Hard</button>
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</div>
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<div id="score">Score: <span id="scoreValue">0</span></div>
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<canvas id="gameCanvas" width="800" height="600"></canvas>
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<div id="gameOver">Game Over!<br>Press R to Restart</div>
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const ctx = canvas.getContext('2d');
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const scoreEl = document.getElementById('scoreValue');
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const gameOverEl = document.getElementById('gameOver');
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const menuEl = document.getElementById('menu');
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let audioCtx;
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let player = {
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x: canvas.width/2,
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y: 500,
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speed: 5,
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size: 30
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};
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let bullets = [];
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let enemies = [];
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let score = 0;
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let gameOver = false;
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let keys = {
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left: false,
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right: false
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};
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let gameConfig = {
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easy: {
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enemySpeed: 2,
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spawnRate: 0.01,
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playerSpeed: 5
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},
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medium: {
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enemySpeed: 3,
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spawnRate: 0.02,
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playerSpeed: 6
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},
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hard: {
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enemySpeed: 4,
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spawnRate: 0.03,
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playerSpeed: 7
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}
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};
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let currentConfig;
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function startGame(difficulty) {
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menuEl.style.display = 'none';
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canvas.style.display = 'block';
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currentConfig = gameConfig[difficulty];
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player.speed = currentConfig.playerSpeed;
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resetGame();
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if (!audioCtx) {
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audio = setupAudio();
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}
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}
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osc.connect(gain);
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gain.connect(audioCtx.destination);
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osc.type = 'square';
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osc.frequency.setValueAtTime(freq, startTime);
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gain.gain.setValueAtTime(0.1, startTime);
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gain.gain.exponentialRampToValueAtTime(0.01, startTime + duration);
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osc.start(startTime);
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osc.stop(startTime + duration);
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}
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function playBGM() {
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const notes = [440, 523, 659, 784];
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setInterval(() => {
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if (!gameOver) {
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playNote(notes[Math.floor(Math.random() * notes.length)],
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audioCtx.currentTime,
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0.1);
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}
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}, 200);
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}
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function playShoot() {
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playNote(880, audioCtx.currentTime, 0.1);
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}
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playBGM();
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return { playShoot };
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}
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}
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ctx.closePath();
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ctx.fill();
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}
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enemies.push({
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x: Math.random() * (canvas.width - 30) + 15,
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y: -30,
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speed: currentConfig.enemySpeed
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});
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}
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}
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}
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bullet.y -= 8;
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return bullet.y > 0;
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});
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gameOverEl.style.display = 'block';
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}
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bullets.splice(bi, 1);
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enemies.splice(ei, 1);
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score += 100;
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scoreEl.textContent = score;
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}
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});
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});
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}
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}
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}
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}
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function
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score = 0;
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gameOver = false;
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scoreEl.textContent = '0';
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gameOverEl.style.display = 'none';
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gameLoop();
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}
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function
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}
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y: player.y - 20
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});
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if (audio) audio.playShoot();
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break;
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}
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});
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document.addEventListener('
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});
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</script>
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</body>
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>8-Bit Game Music Player</title>
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<script src="https://cdnjs.cloudflare.com/ajax/libs/tone/14.8.49/Tone.js"></script>
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<style>
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* {
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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}
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body {
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background: #000;
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color: #fff;
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font-family: 'Courier New', monospace;
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min-height: 100vh;
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display: flex;
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justify-content: center;
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align-items: center;
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background-image: radial-gradient(#0f0 1px, transparent 1px);
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background-size: 30px 30px;
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}
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.player {
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background: rgba(0, 20, 0, 0.95);
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border: 2px solid #0f0;
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padding: 2rem;
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border-radius: 15px;
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width: 90%;
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max-width: 400px;
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box-shadow: 0 0 30px rgba(0, 255, 0, 0.2);
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}
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.title {
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text-align: center;
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color: #0f0;
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text-shadow: 0 0 10px #0f0;
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margin-bottom: 1.5rem;
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font-size: 1.5rem;
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}
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.time-display {
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text-align: center;
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font-size: 1.2rem;
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color: #0f0;
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margin: 1rem 0;
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font-family: 'Digital-7', monospace;
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}
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.controls {
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display: flex;
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justify-content: center;
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gap: 1rem;
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margin: 1rem 0;
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}
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.btn {
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background: none;
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border: 2px solid #0f0;
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color: #0f0;
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padding: 0.5rem 1rem;
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cursor: pointer;
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border-radius: 5px;
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font-family: inherit;
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transition: all 0.3s;
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}
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.btn:hover {
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background: #0f0;
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color: #000;
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box-shadow: 0 0 15px #0f0;
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}
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.volume-control {
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margin: 1.5rem 0;
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}
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.volume-slider {
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width: 100%;
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-webkit-appearance: none;
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height: 5px;
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background: #0f0;
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border-radius: 5px;
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opacity: 0.7;
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|
| 88 |
}
|
| 89 |
|
| 90 |
+
.volume-slider::-webkit-slider-thumb {
|
| 91 |
+
-webkit-appearance: none;
|
| 92 |
+
width: 15px;
|
| 93 |
+
height: 15px;
|
| 94 |
+
background: #0f0;
|
| 95 |
+
border-radius: 50%;
|
| 96 |
+
cursor: pointer;
|
| 97 |
+
box-shadow: 0 0 10px #0f0;
|
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|
| 98 |
}
|
| 99 |
|
| 100 |
+
.track-list {
|
| 101 |
+
margin-top: 1.5rem;
|
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|
| 102 |
}
|
| 103 |
|
| 104 |
+
.track {
|
| 105 |
+
background: rgba(0, 50, 0, 0.3);
|
| 106 |
+
margin: 0.5rem 0;
|
| 107 |
+
padding: 1rem;
|
| 108 |
+
border: 1px solid #0f0;
|
| 109 |
+
border-radius: 8px;
|
| 110 |
+
cursor: pointer;
|
| 111 |
+
display: flex;
|
| 112 |
+
justify-content: space-between;
|
| 113 |
+
align-items: center;
|
| 114 |
+
transition: all 0.3s;
|
| 115 |
}
|
| 116 |
|
| 117 |
+
.track:hover {
|
| 118 |
+
background: rgba(0, 100, 0, 0.3);
|
| 119 |
+
transform: translateX(5px);
|
| 120 |
+
}
|
|
|
|
|
|
|
|
|
|
| 121 |
|
| 122 |
+
.track.playing {
|
| 123 |
+
background: rgba(0, 255, 0, 0.2);
|
| 124 |
+
border-color: #0f0;
|
| 125 |
+
box-shadow: 0 0 15px rgba(0, 255, 0, 0.3);
|
| 126 |
+
animation: pulse 2s infinite;
|
| 127 |
+
}
|
| 128 |
|
| 129 |
+
.track-info {
|
| 130 |
+
flex: 1;
|
| 131 |
+
}
|
|
|
|
|
|
|
| 132 |
|
| 133 |
+
.track-title {
|
| 134 |
+
font-weight: bold;
|
| 135 |
+
color: #0f0;
|
| 136 |
+
}
|
| 137 |
|
| 138 |
+
.track-duration {
|
| 139 |
+
font-size: 0.8em;
|
| 140 |
+
color: #0a0;
|
| 141 |
+
}
|
|
|
|
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|
|
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|
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|
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|
|
|
|
| 142 |
|
| 143 |
+
.status-indicator {
|
| 144 |
+
width: 12px;
|
| 145 |
+
height: 12px;
|
| 146 |
+
border-radius: 50%;
|
| 147 |
+
margin-left: 1rem;
|
| 148 |
+
background: transparent;
|
| 149 |
+
border: 2px solid #0f0;
|
| 150 |
+
transition: all 0.3s;
|
| 151 |
}
|
| 152 |
|
| 153 |
+
.playing .status-indicator {
|
| 154 |
+
background: #0f0;
|
| 155 |
+
box-shadow: 0 0 10px #0f0;
|
| 156 |
+
}
|
| 157 |
|
| 158 |
+
@keyframes pulse {
|
| 159 |
+
0% { border-color: rgba(0, 255, 0, 0.5); }
|
| 160 |
+
50% { border-color: rgba(0, 255, 0, 1); }
|
| 161 |
+
100% { border-color: rgba(0, 255, 0, 0.5); }
|
| 162 |
+
}
|
| 163 |
|
| 164 |
+
@media (max-width: 480px) {
|
| 165 |
+
.player {
|
| 166 |
+
width: 95%;
|
| 167 |
+
padding: 1rem;
|
| 168 |
+
}
|
| 169 |
}
|
| 170 |
+
</style>
|
| 171 |
+
</head>
|
| 172 |
+
<body>
|
| 173 |
+
<div class="player">
|
| 174 |
+
<h1 class="title">8-BIT GAME MUSIC</h1>
|
| 175 |
+
|
| 176 |
+
<div class="time-display">
|
| 177 |
+
<span id="current-time">00:00</span> / <span id="total-time">00:00</span>
|
| 178 |
+
</div>
|
| 179 |
+
|
| 180 |
+
<div class="controls">
|
| 181 |
+
<button class="btn" id="play-pause">PLAY</button>
|
| 182 |
+
<button class="btn" id="stop">STOP</button>
|
| 183 |
+
</div>
|
| 184 |
+
|
| 185 |
+
<div class="volume-control">
|
| 186 |
+
<input type="range" class="volume-slider" min="0" max="1" step="0.01" value="0.7">
|
| 187 |
+
</div>
|
| 188 |
+
|
| 189 |
+
<div class="track-list">
|
| 190 |
+
<div class="track" data-song="space">
|
| 191 |
+
<div class="track-info">
|
| 192 |
+
<div class="track-title">SPACE ADVENTURE</div>
|
| 193 |
+
<div class="track-duration">1:30</div>
|
| 194 |
+
</div>
|
| 195 |
+
<div class="status-indicator"></div>
|
| 196 |
+
</div>
|
| 197 |
+
<div class="track" data-song="battle">
|
| 198 |
+
<div class="track-info">
|
| 199 |
+
<div class="track-title">BATTLE ZONE</div>
|
| 200 |
+
<div class="track-duration">1:45</div>
|
| 201 |
+
</div>
|
| 202 |
+
<div class="status-indicator"></div>
|
| 203 |
+
</div>
|
| 204 |
+
<div class="track" data-song="tetris">
|
| 205 |
+
<div class="track-info">
|
| 206 |
+
<div class="track-title">TETRIS THEME</div>
|
| 207 |
+
<div class="track-duration">2:00</div>
|
| 208 |
+
</div>
|
| 209 |
+
<div class="status-indicator"></div>
|
| 210 |
+
</div>
|
| 211 |
+
</div>
|
| 212 |
+
</div>
|
| 213 |
|
| 214 |
+
<script>
|
| 215 |
+
let currentTime = 0;
|
| 216 |
+
let isPlaying = false;
|
| 217 |
+
let currentTrack = null;
|
| 218 |
+
let currentTrackElement = null;
|
| 219 |
+
|
| 220 |
+
const synth = new Tone.PolySynth(Tone.Synth, {
|
| 221 |
+
oscillator: { type: "square8" },
|
| 222 |
+
envelope: {
|
| 223 |
+
attack: 0.02,
|
| 224 |
+
decay: 0.1,
|
| 225 |
+
sustain: 0.3,
|
| 226 |
+
release: 0.1
|
| 227 |
+
}
|
| 228 |
+
}).connect(new Tone.Volume(-12).toDestination());
|
| 229 |
+
|
| 230 |
+
// 鞖办< 韰岆
|
| 231 |
+
const spaceSequence = [
|
| 232 |
+
["E4", "8n"], ["G4", "8n"], ["C5", "4n"], ["G4", "8n"],
|
| 233 |
+
["C5", "8n"], ["E5", "4n"], ["C5", "8n"], ["G4", "8n"],
|
| 234 |
+
["E4", "8n"], ["C4", "4n"], ["G4", "8n"], ["E4", "8n"],
|
| 235 |
+
["C4", "2n"]
|
| 236 |
+
];
|
| 237 |
+
|
| 238 |
+
// 鞝勳焷 韰岆
|
| 239 |
+
const battleSequence = [
|
| 240 |
+
["C4", "16n"], ["C4", "16n"], ["G4", "8n"], ["E4", "16n"],
|
| 241 |
+
["F4", "16n"], ["G4", "8n"], ["C4", "8n"], ["G3", "8n"],
|
| 242 |
+
["C4", "4n"], ["E4", "8n"], ["D4", "8n"], ["C4", "2n"]
|
| 243 |
+
];
|
| 244 |
+
|
| 245 |
+
// 韰岉姼毽姢 韰岆
|
| 246 |
+
const tetrisSequence = [
|
| 247 |
+
["E5", "4n"], ["B4", "8n"], ["C5", "8n"], ["D5", "4n"],
|
| 248 |
+
["C5", "8n"], ["B4", "8n"], ["A4", "4n"], ["A4", "8n"],
|
| 249 |
+
["C5", "8n"], ["E5", "4n"], ["D5", "8n"], ["C5", "8n"],
|
| 250 |
+
["B4", "4n"], ["C5", "8n"], ["D5", "4n"], ["E5", "4n"],
|
| 251 |
+
["C5", "4n"], ["A4", "4n"], ["A4", "2n"]
|
| 252 |
+
];
|
| 253 |
+
|
| 254 |
+
function updateTimer() {
|
| 255 |
+
if (isPlaying) {
|
| 256 |
+
currentTime += 0.1;
|
| 257 |
+
document.getElementById('current-time').textContent =
|
| 258 |
+
formatTime(currentTime);
|
| 259 |
+
setTimeout(updateTimer, 100);
|
| 260 |
}
|
| 261 |
}
|
| 262 |
|
| 263 |
+
function formatTime(time) {
|
| 264 |
+
const minutes = Math.floor(time / 60);
|
| 265 |
+
const seconds = Math.floor(time % 60);
|
| 266 |
+
return `${minutes.toString().padStart(2, '0')}:${seconds.toString().padStart(2, '0')}`;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 267 |
}
|
| 268 |
|
| 269 |
+
function stopCurrentTrack() {
|
| 270 |
+
if (currentTrack) {
|
| 271 |
+
currentTrack.stop();
|
| 272 |
+
currentTrack.dispose();
|
| 273 |
+
}
|
| 274 |
+
if (currentTrackElement) {
|
| 275 |
+
currentTrackElement.classList.remove('playing');
|
| 276 |
+
}
|
| 277 |
+
isPlaying = false;
|
| 278 |
+
currentTime = 0;
|
| 279 |
+
document.getElementById('current-time').textContent = '00:00';
|
| 280 |
+
document.getElementById('play-pause').textContent = 'PLAY';
|
| 281 |
}
|
| 282 |
|
| 283 |
+
function createAndPlaySequence(sequence, element) {
|
| 284 |
+
stopCurrentTrack();
|
| 285 |
+
|
| 286 |
+
currentTrack = new Tone.Part((time, note) => {
|
| 287 |
+
synth.triggerAttackRelease(note[0], note[1], time);
|
| 288 |
+
}, sequence.map((note, i) => [i * 0.25, note]));
|
| 289 |
|
| 290 |
+
currentTrack.loop = true;
|
| 291 |
+
currentTrack.start(0);
|
| 292 |
+
Tone.Transport.start();
|
| 293 |
+
|
| 294 |
+
currentTrackElement = element;
|
| 295 |
+
element.classList.add('playing');
|
| 296 |
+
isPlaying = true;
|
| 297 |
+
document.getElementById('play-pause').textContent = 'PAUSE';
|
| 298 |
+
updateTimer();
|
| 299 |
+
}
|
| 300 |
|
| 301 |
+
document.getElementById('play-pause').addEventListener('click', () => {
|
| 302 |
+
if (!currentTrack) return;
|
| 303 |
+
|
| 304 |
+
if (isPlaying) {
|
| 305 |
+
Tone.Transport.pause();
|
| 306 |
+
document.getElementById('play-pause').textContent = 'PLAY';
|
| 307 |
+
} else {
|
| 308 |
+
Tone.Transport.start();
|
| 309 |
+
document.getElementById('play-pause').textContent = 'PAUSE';
|
| 310 |
+
updateTimer();
|
|
|
|
|
|
|
|
|
|
|
|
|
| 311 |
}
|
| 312 |
+
isPlaying = !isPlaying;
|
| 313 |
});
|
| 314 |
|
| 315 |
+
document.getElementById('stop').addEventListener('click', stopCurrentTrack);
|
| 316 |
+
|
| 317 |
+
document.querySelector('.volume-slider').addEventListener('input', (e) => {
|
| 318 |
+
synth.volume.value = Tone.gainToDb(parseFloat(e.target.value));
|
| 319 |
+
});
|
| 320 |
+
|
| 321 |
+
document.querySelectorAll('.track').forEach(track => {
|
| 322 |
+
track.addEventListener('click', async () => {
|
| 323 |
+
await Tone.start();
|
| 324 |
+
|
| 325 |
+
const songType = track.dataset.song;
|
| 326 |
+
|
| 327 |
+
if (currentTrackElement === track && isPlaying) {
|
| 328 |
+
stopCurrentTrack();
|
| 329 |
+
return;
|
| 330 |
+
}
|
| 331 |
+
|
| 332 |
+
switch(songType) {
|
| 333 |
+
case 'space':
|
| 334 |
+
document.getElementById('total-time').textContent = '01:30';
|
| 335 |
+
createAndPlaySequence(spaceSequence, track);
|
| 336 |
+
break;
|
| 337 |
+
case 'battle':
|
| 338 |
+
document.getElementById('total-time').textContent = '01:45';
|
| 339 |
+
createAndPlaySequence(battleSequence, track);
|
| 340 |
+
break;
|
| 341 |
+
case 'tetris':
|
| 342 |
+
document.getElementById('total-time').textContent = '02:00';
|
| 343 |
+
createAndPlaySequence(tetrisSequence, track);
|
| 344 |
+
break;
|
| 345 |
+
}
|
| 346 |
+
});
|
| 347 |
});
|
| 348 |
</script>
|
| 349 |
</body>
|