SpaceMonkey8-cloud
commited on
Commit
ยท
8796918
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Parent(s):
2b27000
Initial commit: Game Character Generator with DreamShaper 8
Browse files- .gitignore +11 -0
- README.md +4 -6
- app.py +345 -0
- requirements.txt +10 -0
.gitignore
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__pycache__/
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*.py[cod]
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*.so
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.Python
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*.egg-info/
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flagged/
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gradio_cached_examples/
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.DS_Store
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*.png
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*.jpg
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*.jpeg
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README.md
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---
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title: Game Character Generator
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emoji:
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colorFrom:
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colorTo:
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sdk: gradio
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sdk_version:
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app_file: app.py
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pinned: false
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license: apache-2.0
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---
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-
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-
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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---
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title: Game Character Generator
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emoji: ๐ฎ
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colorFrom: purple
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colorTo: pink
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sdk: gradio
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sdk_version: 4.19.2
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app_file: app.py
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pinned: false
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license: apache-2.0
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---
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app.py
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cat > app.py << 'ENDOFFILE'
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"""
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| 3 |
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Game Character Generator
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| 4 |
+
Generate characters for video games in multiple styles
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| 5 |
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"""
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| 6 |
+
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| 7 |
+
import gradio as gr
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| 8 |
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import torch
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| 9 |
+
from diffusers import StableDiffusionPipeline, DPMSolverMultistepScheduler
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| 10 |
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import random
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| 11 |
+
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| 12 |
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print("๐ฎ Loading Game Character Generator...")
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| 13 |
+
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| 14 |
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# Modello ottimizzato per character design
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MODEL_ID = "Lykon/dreamshaper-8"
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| 16 |
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DEVICE = "cuda" if torch.cuda.is_available() else "cpu"
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| 17 |
+
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| 18 |
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pipe = StableDiffusionPipeline.from_pretrained(
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MODEL_ID,
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| 20 |
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torch_dtype=torch.float16 if DEVICE == "cuda" else torch.float32,
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| 21 |
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safety_checker=None,
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| 22 |
+
)
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| 23 |
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pipe.scheduler = DPMSolverMultistepScheduler.from_config(pipe.scheduler.config)
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| 24 |
+
pipe.to(DEVICE)
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| 25 |
+
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| 26 |
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if DEVICE == "cuda":
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| 27 |
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pipe.enable_model_cpu_offload()
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| 28 |
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pipe.enable_vae_slicing()
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| 29 |
+
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| 30 |
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print(f"โ
Model loaded on {DEVICE}")
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+
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| 32 |
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# Preset per diversi stili di gioco
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| 33 |
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GAME_STYLES = {
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| 34 |
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"RPG Fantasy": "fantasy rpg character, detailed armor, character sheet, concept art, white background",
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| 35 |
+
"Anime JRPG": "anime style character, vibrant colors, jrpg aesthetic, character design, official art",
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| 36 |
+
"Pixel Art Retro": "pixel art character sprite, 16-bit style, retro game, clean pixel art",
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| 37 |
+
"3D Realistic": "3d character render, realistic, game character, unreal engine, highly detailed",
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| 38 |
+
"Cartoon Mobile": "cute cartoon character, mobile game style, colorful, simple design",
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| 39 |
+
"Dark Souls": "dark fantasy character, souls-like, detailed armor, dramatic lighting",
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| 40 |
+
"Cyberpunk": "cyberpunk character, neon lights, futuristic, sci-fi game character",
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| 41 |
+
"Platformer": "platformer game character, mascot, fun design, action pose"
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| 42 |
+
}
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| 43 |
+
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| 44 |
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NEGATIVE_BASE = "blurry, low quality, distorted, ugly, bad anatomy, extra limbs, text, watermark, signature"
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| 45 |
+
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| 46 |
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def generate_character(
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| 47 |
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character_description,
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| 48 |
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game_style,
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| 49 |
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character_type,
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| 50 |
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custom_prompt="",
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| 51 |
+
width=512,
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| 52 |
+
height=768,
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| 53 |
+
steps=30,
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| 54 |
+
guidance=7.5,
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| 55 |
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seed=-1,
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| 56 |
+
progress=gr.Progress()
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| 57 |
+
):
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| 58 |
+
"""Genera un personaggio da videogioco"""
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| 59 |
+
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| 60 |
+
if not character_description or len(character_description.strip()) == 0:
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| 61 |
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return None, "โ Please describe your character!"
|
| 62 |
+
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| 63 |
+
try:
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| 64 |
+
progress(0, desc="๐จ Preparing...")
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| 65 |
+
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| 66 |
+
# Costruisci prompt completo
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| 67 |
+
style_suffix = GAME_STYLES.get(game_style, "")
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| 68 |
+
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| 69 |
+
full_prompt = f"{character_description}, {character_type}, {style_suffix}"
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| 70 |
+
if custom_prompt:
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| 71 |
+
full_prompt += f", {custom_prompt}"
|
| 72 |
+
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| 73 |
+
negative = NEGATIVE_BASE
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| 74 |
+
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| 75 |
+
if seed == -1:
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| 76 |
+
seed = random.randint(0, 999999)
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| 77 |
+
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| 78 |
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generator = torch.Generator(DEVICE).manual_seed(seed)
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| 79 |
+
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| 80 |
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print(f"๐จ Generating: {full_prompt[:80]}...")
|
| 81 |
+
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| 82 |
+
progress(0.3, desc="๐ผ๏ธ Generating character...")
|
| 83 |
+
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| 84 |
+
result = pipe(
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| 85 |
+
prompt=full_prompt,
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| 86 |
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negative_prompt=negative,
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| 87 |
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num_inference_steps=steps,
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| 88 |
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guidance_scale=guidance,
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| 89 |
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width=width,
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| 90 |
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height=height,
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| 91 |
+
generator=generator,
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| 92 |
+
)
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| 93 |
+
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| 94 |
+
progress(1.0, desc="โ
Complete!")
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| 95 |
+
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| 96 |
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info = f"""
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| 97 |
+
โ
**Character Generated Successfully!**
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| 98 |
+
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| 99 |
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๐ **Details:**
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| 100 |
+
- **Style:** {game_style}
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| 101 |
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- **Type:** {character_type}
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| 102 |
+
- **Seed:** {seed}
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| 103 |
+
- **Resolution:** {width}x{height}
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| 104 |
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- **Steps:** {steps}
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| 105 |
+
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| 106 |
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๐ **Prompt Used:**
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| 107 |
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{full_prompt}
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| 108 |
+
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| 109 |
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๐ก **Tip:** Save the seed to recreate similar characters!
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| 110 |
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"""
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| 111 |
+
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| 112 |
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return result.images[0], info
|
| 113 |
+
|
| 114 |
+
except Exception as e:
|
| 115 |
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error_msg = f"""
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| 116 |
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โ **Generation Failed**
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| 117 |
+
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| 118 |
+
**Error:** {str(e)}
|
| 119 |
+
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| 120 |
+
๐ก **Try:**
|
| 121 |
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- Simplify the description
|
| 122 |
+
- Reduce image size
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| 123 |
+
- Lower quality steps
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| 124 |
+
"""
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| 125 |
+
print(f"Error: {e}")
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| 126 |
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return None, error_msg
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| 127 |
+
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| 128 |
+
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| 129 |
+
# Character type presets
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| 130 |
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CHARACTER_TYPES = [
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| 131 |
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"full body character",
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| 132 |
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"character portrait",
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| 133 |
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"character turnaround",
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| 134 |
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"action pose",
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| 135 |
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"idle stance",
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| 136 |
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"character sheet",
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| 137 |
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"battle stance"
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| 138 |
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]
|
| 139 |
+
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| 140 |
+
# UI Gradio
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| 141 |
+
with gr.Blocks(
|
| 142 |
+
title="๐ฎ Game Character Generator",
|
| 143 |
+
theme=gr.themes.Soft(primary_hue="purple", secondary_hue="pink")
|
| 144 |
+
) as demo:
|
| 145 |
+
|
| 146 |
+
gr.Markdown("""
|
| 147 |
+
# ๐ฎ Game Character Generator
|
| 148 |
+
### Create Professional Characters for Your Video Game
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| 149 |
+
|
| 150 |
+
Generate high-quality character designs for RPGs, platformers, mobile games, and more!
|
| 151 |
+
Powered by **DreamShaper 8** - optimized for game character creation.
|
| 152 |
+
""")
|
| 153 |
+
|
| 154 |
+
with gr.Row():
|
| 155 |
+
# Left column - Input
|
| 156 |
+
with gr.Column(scale=1):
|
| 157 |
+
gr.Markdown("### ๐จ Character Design")
|
| 158 |
+
|
| 159 |
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character_desc = gr.Textbox(
|
| 160 |
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label="๐ฌ Character Description",
|
| 161 |
+
placeholder="Example: female warrior with red hair and golden armor",
|
| 162 |
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lines=3,
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| 163 |
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value="knight with silver armor"
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| 164 |
+
)
|
| 165 |
+
|
| 166 |
+
game_style = gr.Dropdown(
|
| 167 |
+
choices=list(GAME_STYLES.keys()),
|
| 168 |
+
value="RPG Fantasy",
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| 169 |
+
label="๐ฎ Game Style"
|
| 170 |
+
)
|
| 171 |
+
|
| 172 |
+
character_type = gr.Dropdown(
|
| 173 |
+
choices=CHARACTER_TYPES,
|
| 174 |
+
value="full body character",
|
| 175 |
+
label="๐ Character View"
|
| 176 |
+
)
|
| 177 |
+
|
| 178 |
+
custom_prompt = gr.Textbox(
|
| 179 |
+
label="โจ Additional Details (optional)",
|
| 180 |
+
placeholder="Example: holding magic sword, blue cape, heroic",
|
| 181 |
+
lines=2
|
| 182 |
+
)
|
| 183 |
+
|
| 184 |
+
with gr.Accordion("โ๏ธ Advanced Settings", open=False):
|
| 185 |
+
with gr.Row():
|
| 186 |
+
width = gr.Slider(256, 768, 512, step=64, label="Width")
|
| 187 |
+
height = gr.Slider(256, 1024, 768, step=64, label="Height")
|
| 188 |
+
|
| 189 |
+
steps = gr.Slider(15, 50, 30, step=5, label="Quality Steps")
|
| 190 |
+
guidance = gr.Slider(5, 15, 7.5, step=0.5, label="Guidance")
|
| 191 |
+
seed = gr.Number(value=-1, label="Seed (-1 = random)")
|
| 192 |
+
|
| 193 |
+
generate_btn = gr.Button(
|
| 194 |
+
"๐จ Generate Character",
|
| 195 |
+
variant="primary",
|
| 196 |
+
size="lg"
|
| 197 |
+
)
|
| 198 |
+
|
| 199 |
+
gr.Markdown("""
|
| 200 |
+
### ๐ก Tips for Best Results
|
| 201 |
+
|
| 202 |
+
โ
**Do:**
|
| 203 |
+
- Be specific: "elf archer" not "character"
|
| 204 |
+
- Mention colors, clothing, weapons
|
| 205 |
+
- Try different game styles
|
| 206 |
+
- Use portrait for faces
|
| 207 |
+
|
| 208 |
+
โ **Avoid:**
|
| 209 |
+
- Vague descriptions
|
| 210 |
+
- Too many details in one prompt
|
| 211 |
+
- Multiple characters in one image
|
| 212 |
+
""")
|
| 213 |
+
|
| 214 |
+
# Right column - Output
|
| 215 |
+
with gr.Column(scale=1):
|
| 216 |
+
output_image = gr.Image(
|
| 217 |
+
label="๐ฎ Generated Character",
|
| 218 |
+
height=600
|
| 219 |
+
)
|
| 220 |
+
output_info = gr.Markdown(
|
| 221 |
+
"๐ Describe your character and click Generate!"
|
| 222 |
+
)
|
| 223 |
+
|
| 224 |
+
# Examples
|
| 225 |
+
gr.Markdown("### ๐จ Example Characters - Click to Try")
|
| 226 |
+
|
| 227 |
+
gr.Examples(
|
| 228 |
+
examples=[
|
| 229 |
+
[
|
| 230 |
+
"knight with silver armor and red cape",
|
| 231 |
+
"RPG Fantasy",
|
| 232 |
+
"full body character",
|
| 233 |
+
"holding sword, heroic pose",
|
| 234 |
+
512, 768, 30, 7.5, 42
|
| 235 |
+
],
|
| 236 |
+
[
|
| 237 |
+
"cute anime girl with twin tails and pink hair",
|
| 238 |
+
"Anime JRPG",
|
| 239 |
+
"character portrait",
|
| 240 |
+
"school uniform, smiling, cheerful",
|
| 241 |
+
512, 512, 30, 8.0, 123
|
| 242 |
+
],
|
| 243 |
+
[
|
| 244 |
+
"cyberpunk hacker with neon visor",
|
| 245 |
+
"Cyberpunk",
|
| 246 |
+
"full body character",
|
| 247 |
+
"tech gear, standing pose, glowing",
|
| 248 |
+
512, 768, 30, 7.5, 456
|
| 249 |
+
],
|
| 250 |
+
[
|
| 251 |
+
"dwarf warrior with battle axe",
|
| 252 |
+
"RPG Fantasy",
|
| 253 |
+
"full body character",
|
| 254 |
+
"red beard, heavy armor, tough",
|
| 255 |
+
512, 768, 30, 7.5, 789
|
| 256 |
+
],
|
| 257 |
+
[
|
| 258 |
+
"space marine in power armor",
|
| 259 |
+
"3D Realistic",
|
| 260 |
+
"full body character",
|
| 261 |
+
"futuristic, detailed, epic",
|
| 262 |
+
512, 768, 35, 7.5, 999
|
| 263 |
+
],
|
| 264 |
+
],
|
| 265 |
+
inputs=[
|
| 266 |
+
character_desc,
|
| 267 |
+
game_style,
|
| 268 |
+
character_type,
|
| 269 |
+
custom_prompt,
|
| 270 |
+
width,
|
| 271 |
+
height,
|
| 272 |
+
steps,
|
| 273 |
+
guidance,
|
| 274 |
+
seed
|
| 275 |
+
],
|
| 276 |
+
outputs=[output_image, output_info],
|
| 277 |
+
fn=generate_character,
|
| 278 |
+
cache_examples=False
|
| 279 |
+
)
|
| 280 |
+
|
| 281 |
+
# Event handler
|
| 282 |
+
generate_btn.click(
|
| 283 |
+
fn=generate_character,
|
| 284 |
+
inputs=[
|
| 285 |
+
character_desc,
|
| 286 |
+
game_style,
|
| 287 |
+
character_type,
|
| 288 |
+
custom_prompt,
|
| 289 |
+
width,
|
| 290 |
+
height,
|
| 291 |
+
steps,
|
| 292 |
+
guidance,
|
| 293 |
+
seed
|
| 294 |
+
],
|
| 295 |
+
outputs=[output_image, output_info]
|
| 296 |
+
)
|
| 297 |
+
|
| 298 |
+
# Footer
|
| 299 |
+
gr.Markdown("""
|
| 300 |
+
---
|
| 301 |
+
### ๐ฎ Game Style Guide
|
| 302 |
+
|
| 303 |
+
| Style | Best For | Description |
|
| 304 |
+
|-------|----------|-------------|
|
| 305 |
+
| **RPG Fantasy** | D&D, Medieval | Classic fantasy with armor and weapons |
|
| 306 |
+
| **Anime JRPG** | Japanese RPG | Colorful anime aesthetic, vibrant |
|
| 307 |
+
| **Pixel Art Retro** | Indie Games | 8-bit/16-bit nostalgic style |
|
| 308 |
+
| **3D Realistic** | AAA Games | Photorealistic, detailed renders |
|
| 309 |
+
| **Cartoon Mobile** | Casual Games | Cute, simple, friendly characters |
|
| 310 |
+
| **Dark Souls** | Action RPG | Gothic, dark fantasy, dramatic |
|
| 311 |
+
| **Cyberpunk** | Sci-Fi | Neon, futuristic, high-tech |
|
| 312 |
+
| **Platformer** | Action Games | Mascot-style, fun and dynamic |
|
| 313 |
+
|
| 314 |
+
### ๐ Character View Types
|
| 315 |
+
|
| 316 |
+
- **Full Body**: Complete character from head to toe
|
| 317 |
+
- **Portrait**: Face and shoulders closeup
|
| 318 |
+
- **Turnaround**: Multiple angle views
|
| 319 |
+
- **Action Pose**: Dynamic fighting stance
|
| 320 |
+
- **Idle Stance**: Neutral standing position
|
| 321 |
+
- **Character Sheet**: Reference with details
|
| 322 |
+
- **Battle Stance**: Ready for combat
|
| 323 |
+
|
| 324 |
+
### ๐ฏ Performance Tips
|
| 325 |
+
|
| 326 |
+
- **CPU Mode**: Use 512x768, 20-25 steps (~2-3 min)
|
| 327 |
+
- **GPU Mode**: Use 512x768, 30-35 steps (~30 sec)
|
| 328 |
+
- **High Quality**: 768x1024, 40 steps (slow but best)
|
| 329 |
+
|
| 330 |
+
---
|
| 331 |
+
|
| 332 |
+
**Model:** DreamShaper 8 | **Framework:** Diffusers | **UI:** Gradio
|
| 333 |
+
|
| 334 |
+
Perfect for game developers, concept artists, and indie creators! ๐ฎโจ
|
| 335 |
+
""")
|
| 336 |
+
|
| 337 |
+
# Launch
|
| 338 |
+
demo.queue(max_size=20).launch(
|
| 339 |
+
server_name="0.0.0.0",
|
| 340 |
+
port=7860,
|
| 341 |
+
share=False
|
| 342 |
+
)
|
| 343 |
+
ENDOFFILE
|
| 344 |
+
|
| 345 |
+
echo "โ
app.py created!"
|
requirements.txt
ADDED
|
@@ -0,0 +1,10 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
diffusers==0.27.2
|
| 2 |
+
transformers==4.38.1
|
| 3 |
+
accelerate==0.27.2
|
| 4 |
+
torch==2.2.0
|
| 5 |
+
torchvision==0.17.0
|
| 6 |
+
gradio==4.19.2
|
| 7 |
+
pillow==10.2.0
|
| 8 |
+
numpy==1.26.4
|
| 9 |
+
safetensors==0.4.2
|
| 10 |
+
huggingface-hub==0.21.4
|