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b'What is (33 - (58 + -33)) + (4 - -3)?\n'
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <!--NewPage--> <HTML> <HEAD> <meta name="collection" content="api"> <!-- Generated by javadoc (build 1.5.0-rc) on Wed Aug 11 07:27:53 PDT 2004 --> <TITLE> Binding (Java 2 Platform SE 5.0) </TITLE> <META NAME="keywords" CONTENT="org.omg.CosNaming.Binding class"> <META NAME="keywords" CONTENT="binding_name"> <META NAME="keywords" CONTENT="binding_type"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../../stylesheet.css" TITLE="Style"> <SCRIPT type="text/javascript"> function windowTitle() { parent.document.title="Binding (Java 2 Platform SE 5.0)"; } </SCRIPT> <NOSCRIPT> </NOSCRIPT> </HEAD> <BODY BGCOLOR="white" onload="windowTitle();"> <!-- ========= START OF TOP NAVBAR ======= --> <A NAME="navbar_top"><!-- --></A> <A HREF="#skip-navbar_top" title="Skip navigation links"></A> <TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""> <TR> <TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A NAME="navbar_top_firstrow"><!-- --></A> <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="class-use/Binding.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A>&nbsp;</TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../index-files/index-1.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD> </TR> </TABLE> </TD> <TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM> <b>Java<sup><font size=-2>TM</font></sup>&nbsp;2&nbsp;Platform<br>Standard&nbsp;Ed. 5.0</b></EM> </TD> </TR> <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> &nbsp;<A HREF="../../../org/omg/CosNaming/_NamingContextStub.html" title="class in org.omg.CosNaming"><B>PREV CLASS</B></A>&nbsp; &nbsp;<A HREF="../../../org/omg/CosNaming/BindingHelper.html" title="class in org.omg.CosNaming"><B>NEXT CLASS</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../index.html?org/omg/CosNaming/Binding.html" target="_top"><B>FRAMES</B></A> &nbsp; &nbsp;<A HREF="Binding.html" target="_top"><B>NO FRAMES</B></A> &nbsp; &nbsp;<SCRIPT type="text/javascript"> <!-- if(window==top) { document.writeln('<A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A>'); } //--> </SCRIPT> <NOSCRIPT> <A HREF="../../../allclasses-noframe.html"><B>All Classes</B></A> </NOSCRIPT> </FONT></TD> </TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#methods_inherited_from_class_java.lang.Object">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;METHOD</FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_top"></A> <!-- ========= END OF TOP NAVBAR ========= --> <HR> <!-- ======== START OF CLASS DATA ======== --> <H2> <FONT SIZE="-1"> org.omg.CosNaming</FONT> <BR> Class Binding</H2> <PRE> <A HREF="../../../java/lang/Object.html" title="class in java.lang">java.lang.Object</A> <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.omg.CosNaming.Binding</B> </PRE> <DL> <DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../java/io/Serializable.html" title="interface in java.io">Serializable</A>, <A HREF="../../../org/omg/CORBA/portable/IDLEntity.html" title="interface in org.omg.CORBA.portable">IDLEntity</A></DD> </DL> <HR> <DL> <DT><PRE>public final class <B>Binding</B><DT>extends <A HREF="../../../java/lang/Object.html" title="class in java.lang">Object</A><DT>implements <A HREF="../../../org/omg/CORBA/portable/IDLEntity.html" title="interface in org.omg.CORBA.portable">IDLEntity</A></DL> </PRE> <P> org/omg/CosNaming/Binding.java . Generated by the IDL-to-Java compiler (portable), version "3.2" from ../../../../src/share/classes/org/omg/CosNaming/nameservice.idl Wednesday, August 11, 2004 5:04:12 AM GMT-08:00 <P> <P> <DL> <DT><B>See Also:</B><DD><A HREF="../../../serialized-form.html#org.omg.CosNaming.Binding">Serialized Form</A></DL> <HR> <P> <!-- =========== FIELD SUMMARY =========== --> <A NAME="field_summary"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> <B>Field Summary</B></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE>&nbsp;<A HREF="../../../org/omg/CosNaming/NameComponent.html" title="class in org.omg.CosNaming">NameComponent</A>[]</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../org/omg/CosNaming/Binding.html#binding_name">binding_name</A></B></CODE> <BR> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE>&nbsp;<A HREF="../../../org/omg/CosNaming/BindingType.html" title="class in org.omg.CosNaming">BindingType</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../../org/omg/CosNaming/Binding.html#binding_type">binding_type</A></B></CODE> <BR> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD> </TR> </TABLE> &nbsp; <!-- ======== CONSTRUCTOR SUMMARY ======== --> <A NAME="constructor_summary"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> <B>Constructor Summary</B></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../org/omg/CosNaming/Binding.html#Binding()">Binding</A></B>()</CODE> <BR> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../org/omg/CosNaming/Binding.html#Binding(org.omg.CosNaming.NameComponent[], org.omg.CosNaming.BindingType)">Binding</A></B>(<A HREF="../../../org/omg/CosNaming/NameComponent.html" title="class in org.omg.CosNaming">NameComponent</A>[]&nbsp;_binding_name, <A HREF="../../../org/omg/CosNaming/BindingType.html" title="class in org.omg.CosNaming">BindingType</A>&nbsp;_binding_type)</CODE> <BR> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD> </TR> </TABLE> &nbsp; <!-- ========== METHOD SUMMARY =========== --> <A NAME="method_summary"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> <B>Method Summary</B></FONT></TH> </TR> </TABLE> &nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> <TH ALIGN="left"><B>Methods inherited from class java.lang.<A HREF="../../../java/lang/Object.html" title="class in java.lang">Object</A></B></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><A HREF="../../../java/lang/Object.html#clone()">clone</A>, <A HREF="../../../java/lang/Object.html#equals(java.lang.Object)">equals</A>, <A HREF="../../../java/lang/Object.html#finalize()">finalize</A>, <A HREF="../../../java/lang/Object.html#getClass()">getClass</A>, <A HREF="../../../java/lang/Object.html#hashCode()">hashCode</A>, <A HREF="../../../java/lang/Object.html#notify()">notify</A>, <A HREF="../../../java/lang/Object.html#notifyAll()">notifyAll</A>, <A HREF="../../../java/lang/Object.html#toString()">toString</A>, <A HREF="../../../java/lang/Object.html#wait()">wait</A>, <A HREF="../../../java/lang/Object.html#wait(long)">wait</A>, <A HREF="../../../java/lang/Object.html#wait(long, int)">wait</A></CODE></TD> </TR> </TABLE> &nbsp; <P> <!-- ============ FIELD DETAIL =========== --> <A NAME="field_detail"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> <B>Field Detail</B></FONT></TH> </TR> </TABLE> <A NAME="binding_name"><!-- --></A><H3> binding_name</H3> <PRE> public <A HREF="../../../org/omg/CosNaming/NameComponent.html" title="class in org.omg.CosNaming">NameComponent</A>[] <B>binding_name</B></PRE> <DL> <DL> </DL> </DL> <HR> <A NAME="binding_type"><!-- --></A><H3> binding_type</H3> <PRE> public <A HREF="../../../org/omg/CosNaming/BindingType.html" title="class in org.omg.CosNaming">BindingType</A> <B>binding_type</B></PRE> <DL> <DL> </DL> </DL> <!-- ========= CONSTRUCTOR DETAIL ======== --> <A NAME="constructor_detail"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> <B>Constructor Detail</B></FONT></TH> </TR> </TABLE> <A NAME="Binding()"><!-- --></A><H3> Binding</H3> <PRE> public <B>Binding</B>()</PRE> <DL> </DL> <HR> <A NAME="Binding(org.omg.CosNaming.NameComponent[], org.omg.CosNaming.BindingType)"><!-- --></A><H3> Binding</H3> <PRE> public <B>Binding</B>(<A HREF="../../../org/omg/CosNaming/NameComponent.html" title="class in org.omg.CosNaming">NameComponent</A>[]&nbsp;_binding_name, <A HREF="../../../org/omg/CosNaming/BindingType.html" title="class in org.omg.CosNaming">BindingType</A>&nbsp;_binding_type)</PRE> <DL> </DL> <!-- ========= END OF CLASS DATA ========= --> <HR> <!-- ======= START OF BOTTOM NAVBAR ====== --> <A NAME="navbar_bottom"><!-- --></A> <A HREF="#skip-navbar_bottom" title="Skip navigation links"></A> <TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""> <TR> <TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A NAME="navbar_bottom_firstrow"><!-- --></A> <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A>&nbsp;</TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A>&nbsp;</TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> &nbsp;<FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT>&nbsp;</TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="class-use/Binding.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A>&nbsp;</TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A>&nbsp;</TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A>&nbsp;</TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../index-files/index-1.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A>&nbsp;</TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A>&nbsp;</TD> </TR> </TABLE> </TD> <TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM> <b>Java<sup><font size=-2>TM</font></sup>&nbsp;2&nbsp;Platform<br>Standard&nbsp;Ed. 5.0</b></EM> </TD> </TR> <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> &nbsp;<A HREF="../../../org/omg/CosNaming/_NamingContextStub.html" title="class in org.omg.CosNaming"><B>PREV CLASS</B></A>&nbsp; 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<!DOCTYPE HTML> <html> <head> <title>Gamecraft CI</title> <meta charset="utf-8"/> <meta name="viewport" content="width=device-width, initial-scale=1"/> <link rel="stylesheet" href="/webjars/bootstrap/3.3.7-1/css/bootstrap.min.css"/> <link rel="stylesheet" href="/css/dashboard.css"/> <script src="/webjars/jquery/1.11.1/jquery.min.js"></script> <script src="/webjars/bootstrap/3.3.7-1/js/bootstrap.min.js"></script> <script src="/js/account_operations.js"></script> <script src="/js/ui_operations.js"></script> <script src="/js/validator.min.js"></script> <script src="/js/lang_operations.js"></script> <script> checkAuthState(); setDefaultLanguage(); loadNavbar(); </script> </head> <body> <div class="navbar-frame"></div> <div class="container"> <!-- Main component for a primary marketing message or call to action --> <div class="jumbotron"> <h1>Welcome to Gamecraft!</h1> <div class="alert alert-success" role="alert">You are logged in as user "<script> document.write(getUsername())</script>".</div> <p>If you have any question on Gamecraft:</p> <ul> <li><a href="https://github.com/iMartinezMateu/gamecraft/issues?state=open" target="_blank" rel="noopener" >Gamecraft bug tracker</a></li> <li><a href="https://github.com/iMartinezMateu/gamecraft/wiki" target="_blank" rel="noopener" >Gamecraft wiki</a></li> </ul> <p> <span jhiTranslate="home.like">If you like Gamecraft, don't forget to give us a star on</span> <a href="https://github.com/iMartinezMateu/gamecraft" target="_blank" rel="noopener" >GitHub</a>! </p> <img src="/img/gamecraft.png" alt="Gamecraft" class="center-block" /> </div> </div> <!-- /container --> </body> </html>
var Struct = ( function() { return function ( members ) { var mode = "default"; var ctor = function( values ) { if ( mode === "new" ) { mode = "void"; return new Struct(); } if ( mode === "void" ) return; mode = "new"; var instance = Struct(); mode = "default"; extend( instance, members, values || {} ); return instance; }; var Struct = function() { return ctor.apply( undefined, arguments ); }; return Struct; }; function extend( instance, members, values ) { var pending = [{ src: values, tmpl: members, dest: instance }]; while ( pending.length ) { var task = pending.shift(); if ( task.array ) { var i = 0, len = task.array.length; for ( ; i < len; i++ ) { switch ( typeOf( task.array[ i ] ) ) { case "object": var template = task.array[ i ]; task.array[ i ] = {}; pending.push({ tmpl: template, dest: task.array[ i ] }); break; case "array": task.array[ i ] = task.array[ i ].slice( 0 ); pending.push({ array: task.array[ i ] }); break; } } } else { for ( var prop in task.tmpl ) { if ( task.src[ prop ] !== undefined ) task.dest[ prop ] = task.src[ prop ]; else { switch ( typeOf( task.tmpl[ prop ] ) ) { case "object": task.dest[ prop ] = {}; pending.push({ tmpl: task.tmpl[ prop ], dest: task.dest[ prop ] }); break; case "array": task.dest[ prop ] = task.tmpl[ prop ].slice( 0 ); pending.push({ array: task.dest[ prop ] }); break; default: task.dest[ prop ] = task.tmpl[ prop ]; break; } } } } } } } () );
b'4 - (-7 - -19 - 8 - (0 - 0))\n'
'use strict'; /* https://github.com/angular/protractor/blob/master/docs/toc.md */ describe('my app', function() { browser.get('index.html'); it('should automatically redirect to /home when location hash/fragment is empty', function() { expect(browser.getLocationAbsUrl()).toMatch("/home"); }); describe('view1', function() { beforeEach(function() { browser.get('index.html#/home'); }); it('should render home when user navigates to /home', function() { expect(element.all(by.css('[ng-view] p')).first().getText()). toMatch(/partial for view 1/); }); }); describe('view2', function() { beforeEach(function() { browser.get('index.html#/view2'); }); it('should render view2 when user navigates to /view2', function() { expect(element.all(by.css('[ng-view] p')).first().getText()). toMatch(/partial for view 2/); }); }); });
# Dreedi To start your this app: 1. Install dependencies with `mix deps.get` 2. Create and migrate your database with `mix ecto.create && mix ecto.migrate` 3. Start Phoenix endpoint with `mix phoenix.server` Now you can visit [`localhost:4000`](http://localhost:4000) from your browser.
<?php namespace infinitydevphp\gii\migration; use infinitydevphp\MultipleModelValidator\MultipleModelValidator; use infinitydevphp\tableBuilder\TableBuilder; use infinitydevphp\tableBuilder\TableBuilderTemplateMigration; use infinitydevphp\gii\models\Field; use yii\db\ColumnSchema; use yii\db\Schema; use yii\db\TableSchema; use yii\gii\CodeFile; use yii\helpers\ArrayHelper; use yii\gii\Generator as GeneratorBase; use Yii; use yii\validators\RangeValidator; class Generator extends GeneratorBase { public $db = 'db'; public $fields = []; public $tableName; public $migrationPath = '@common/migrations/db'; public $fileName = ''; public $migrationName = ''; public $useTablePrefix = true; public function init() { parent::init(); } public function attributeHints() { return ArrayHelper::merge(parent::attributeHints(), [ 'tableName' => 'Origin table name', 'fieldsOrigin' => 'Origin table fields for DB table creation', 'autoCreateTable' => 'Options for run create table query', 'migrationPath' => 'Migration path', 'fields' => 'Table fields' ]); } public function rules() { $rules = ArrayHelper::merge(parent::rules(), [ // [['tableName'], RangeValidator::className(), 'not' => true, 'range' => $this->tablesList, 'message' => 'Table name exists'], [['tableName'], 'required'], [['tableName'], 'match', 'pattern' => '/^(\w+\.)?([\w\*]+)$/', 'message' => 'Only word characters, and optionally an asterisk and/or a dot are allowed.'], [['fields'], MultipleModelValidator::className(), 'baseModel' => Field::className()], [['useTablePrefix'], 'boolean'], [['migrationPath', 'migrationName'], 'safe'], ]); return $rules; } public function attributeLabels() { return ArrayHelper::merge(parent::attributeLabels(), [ 'fields' => 'Table fields' ]); } protected function getTableFields() { if (sizeof($this->fields) > 1) return; $pks = []; $table = Yii::$app->db->schema->getTableSchema($this->tableName); if ($table && $columns = $table->columns) { $pks = $table->primaryKey; /** @var ColumnSchema[] $columns */ $this->fields = []; foreach ($columns as $name => $column) { $this->fields[] = new Field([ 'name' => $name, 'length' => $column->size, 'type' => $column->phpType, 'precision' => $column->precision, 'scale' => $column->scale, 'comment' => $column->comment, 'is_not_null' => !$column->allowNull, 'isCompositeKey' => in_array($name, $pks), ]); } } return $pks; } public function generate() { $this->tableName = preg_replace('/({{%)(\w+)(}})?/', "$2", $this->tableName); $tableName = $this->tableName; if ($this->useTablePrefix) { $tableName = "{{%{$tableName}}}"; } $primary = $this->getTableFields(); $files = []; $this->migrationName = Yii::$app->session->get($this->tableName) ?: false; $mCreate = new TableBuilderTemplateMigration([ 'tableName' => $tableName, 'fields' => $this->fields, 'useTablePrefix' => $this->useTablePrefix, ]); if (!$this->migrationName) { Yii::$app->session->set($this->tableName, $mCreate->migrationName); } $this->migrationName = $this->migrationName ?: Yii::$app->session->get($this->tableName); $mCreate->migrationName = $this->migrationName ?: $mCreate->migrationName; $files[] = new CodeFile( Yii::getAlias($this->migrationPath) . '/' . $mCreate->migrationName . '.php', $mCreate->runQuery() ); return $files; } public function getName() { return 'Migration Generator'; } public function defaultTemplate() { return parent::defaultTemplate(); } public function getDescription() { return 'This generator helps you create migration from existing table'; } public function stickyAttributes() { return ArrayHelper::merge(parent::stickyAttributes(), ['db', 'migrationPath']); } }
package org.peerbox.presenter; import javafx.fxml.FXML; import javafx.scene.Node; import javafx.scene.layout.Pane; public class MainController implements INavigatable { @FXML private Pane mainPane; /* * (non-Javadoc) * * @see org.peerbox.presenter.INavigatable#setContent(javafx.scene.Node) */ @Override public void setContent(Node content) { mainPane.getChildren().clear(); mainPane.getChildren().add(content); mainPane.requestLayout(); } }
b'(-12 - 2) + 2 - (-1174 - -1168)\n'
b'What is the value of 7 - (2 + (11 - -5) + -21)?\n'
<?php /* SQL Laboratory - Web based MySQL administration http://projects.deepcode.net/sqllaboratory/ types.php - list of data types MIT-style license 2008 Calvin Lough <http://calv.in>, 2010 Steve Gricci <http://deepcode.net> */ $typeList[] = "varchar"; $typeList[] = "char"; $typeList[] = "text"; $typeList[] = "tinytext"; $typeList[] = "mediumtext"; $typeList[] = "longtext"; $typeList[] = "tinyint"; $typeList[] = "smallint"; $typeList[] = "mediumint"; $typeList[] = "int"; $typeList[] = "bigint"; $typeList[] = "real"; $typeList[] = "double"; $typeList[] = "float"; $typeList[] = "decimal"; $typeList[] = "numeric"; $typeList[] = "date"; $typeList[] = "time"; $typeList[] = "datetime"; $typeList[] = "timestamp"; $typeList[] = "tinyblob"; $typeList[] = "blob"; $typeList[] = "mediumblob"; $typeList[] = "longblob"; $typeList[] = "binary"; $typeList[] = "varbinary"; $typeList[] = "bit"; $typeList[] = "enum"; $typeList[] = "set"; $textDTs[] = "text"; $textDTs[] = "mediumtext"; $textDTs[] = "longtext"; $numericDTs[] = "tinyint"; $numericDTs[] = "smallint"; $numericDTs[] = "mediumint"; $numericDTs[] = "int"; $numericDTs[] = "bigint"; $numericDTs[] = "real"; $numericDTs[] = "double"; $numericDTs[] = "float"; $numericDTs[] = "decimal"; $numericDTs[] = "numeric"; $binaryDTs[] = "tinyblob"; $binaryDTs[] = "blob"; $binaryDTs[] = "mediumblob"; $binaryDTs[] = "longblob"; $binaryDTs[] = "binary"; $binaryDTs[] = "varbinary"; $sqliteTypeList[] = "varchar"; $sqliteTypeList[] = "integer"; $sqliteTypeList[] = "float"; $sqliteTypeList[] = "varchar"; $sqliteTypeList[] = "nvarchar"; $sqliteTypeList[] = "text"; $sqliteTypeList[] = "boolean"; $sqliteTypeList[] = "clob"; $sqliteTypeList[] = "blob"; $sqliteTypeList[] = "timestamp"; $sqliteTypeList[] = "numeric"; ?>
b'What is the value of -5 - -1 - (-21 + (89 - 56))?\n'
#region License // Distributed under the MIT License // ============================================================ // Copyright (c) 2019 Hotcakes Commerce, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software // and associated documentation files (the "Software"), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, merge, publish, distribute, // sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #endregion using System; using DotNetNuke.Entities.Host; using Hotcakes.Commerce.Configuration; namespace Hotcakes.Commerce.Dnn { [Serializable] public class DnnConfigurationManager : IConfigurationManager { public SmtpSettings SmtpSettings { get { var smtpSettings = new SmtpSettings(); var smtpHostParts = Host.SMTPServer.Split(':'); smtpSettings.Host = smtpHostParts[0]; if (smtpHostParts.Length > 1) { smtpSettings.Port = smtpHostParts[1]; } switch (Host.SMTPAuthentication) { case "": case "0": //anonymous smtpSettings.UseAuth = false; break; case "1": //basic smtpSettings.UseAuth = true; break; case "2": //NTLM smtpSettings.UseAuth = false; break; } smtpSettings.EnableSsl = Host.EnableSMTPSSL; smtpSettings.Username = Host.SMTPUsername; smtpSettings.Password = Host.SMTPPassword; return smtpSettings; } } } }
package se.dsv.waora.deviceinternetinformation; import android.content.Context; import android.net.ConnectivityManager; import android.net.NetworkInfo; import android.os.Bundle; import android.support.v7.app.ActionBarActivity; import android.widget.TextView; /** * <code>ConnectionActivity</code> presents UI for showing if the device * is connected to internet. * * @author Dushant Singh */ public class ConnectionActivity extends ActionBarActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); // Initiate view TextView connectivityStatus = (TextView) findViewById(R.id.textViewDeviceConnectivity); // Get connectivity service. ConnectivityManager manager = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE); // Get active network information NetworkInfo activeNetwork = manager.getActiveNetworkInfo(); // Check if active network is connected. boolean isConnected = activeNetwork != null && activeNetwork.isConnectedOrConnecting(); if (isConnected) { // Set status connected connectivityStatus.setText(getString(R.string.online)); connectivityStatus.setTextColor(getResources().getColor(R.color.color_on)); // Check if connected with wifi boolean isWifiOn = activeNetwork.getType() == ConnectivityManager.TYPE_WIFI; if (isWifiOn) { // Set wifi status on TextView wifiTextView = (TextView) findViewById(R.id.textViewWifi); wifiTextView.setText(getString(R.string.on)); wifiTextView.setTextColor(getResources().getColor(R.color.color_on)); } else { // Set mobile data status on. TextView mobileDataTextView = (TextView) findViewById(R.id.textViewMobileData); mobileDataTextView.setText(getString(R.string.on)); mobileDataTextView.setTextColor(getResources().getColor(R.color.color_on)); } } } }
/* * COPYRIGHT: Stealthy Labs LLC * DATE: 29th May 2015 * AUTHOR: Stealthy Labs * SOFTWARE: Tea Time */ #include <errno.h> #include <stdio.h> #include <stdlib.h> #include <stdbool.h> #include <string.h> #include <math.h> #include <teatime.h> static int teatime_check_gl_version(uint32_t *major, uint32_t *minor); static int teatime_check_program_errors(GLuint program); static int teatime_check_shader_errors(GLuint shader); #define TEATIME_BREAKONERROR(FN,RC) if ((RC = teatime_check_gl_errors(__LINE__, #FN )) < 0) break #define TEATIME_BREAKONERROR_FB(FN,RC) if ((RC = teatime_check_gl_fb_errors(__LINE__, #FN )) < 0) break teatime_t *teatime_setup() { int rc = 0; teatime_t *obj = calloc(1, sizeof(teatime_t)); if (!obj) { fprintf(stderr, "Out of memory allocating %zu bytes\n", sizeof(teatime_t)); return NULL; } do { uint32_t version[2] = { 0, 0}; if (teatime_check_gl_version(&version[0], &version[1]) < 0) { fprintf(stderr, "Unable to verify OpenGL version\n"); rc = -1; break; } if (version[0] < 3) { fprintf(stderr, "Minimum Required OpenGL version 3.0. You have %u.%u\n", version[0], version[1]); rc = -1; break; } /* initialize off-screen framebuffer */ /* * This is the EXT_framebuffer_object OpenGL extension that allows us to * use an offscreen buffer as a target for rendering operations such as * vector calculations, providing full precision and removing unwanted * clamping issues. * we are turning off the traditional framebuffer here apparently. */ glGenFramebuffersEXT(1, &(obj->ofb)); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, obj->ofb); TEATIME_BREAKONERROR(glBindFramebufferEXT, rc); fprintf(stderr, "Successfully created off-screen framebuffer with id: %d\n", obj->ofb); /* get the texture size */ obj->maxtexsz = -1; glGetIntegerv(GL_MAX_TEXTURE_SIZE, &(obj->maxtexsz)); fprintf(stderr, "Maximum Texture size for the GPU: %d\n", obj->maxtexsz); obj->itexid = obj->otexid = 0; obj->shader = obj->program = 0; } while (0); if (rc < 0) { teatime_cleanup(obj); obj = NULL; } return obj; } void teatime_cleanup(teatime_t *obj) { if (obj) { teatime_delete_program(obj); teatime_delete_textures(obj); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); glDeleteFramebuffersEXT(1, &(obj->ofb)); glFlush(); free(obj); obj = NULL; } } int teatime_set_viewport(teatime_t *obj, uint32_t ilen) { uint32_t texsz = (uint32_t)((long)(sqrt(ilen / 4.0))); if (obj && texsz > 0 && texsz < (GLuint)obj->maxtexsz) { /* viewport mapping 1:1 pixel = texel = data mapping */ glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluOrtho2D(0.0, texsz, 0.0, texsz); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glViewport(0, 0, texsz, texsz); obj->tex_size = texsz; fprintf(stderr, "Texture size: %u x %u\n", texsz, texsz); return 0; } else if (obj) { fprintf(stderr, "Max. texture size is %d. Calculated: %u from input length: %u\n", obj->maxtexsz, texsz, ilen); } return -EINVAL; } int teatime_create_textures(teatime_t *obj, const uint32_t *input, uint32_t ilen) { if (obj && input && ilen > 0) { int rc = 0; do { uint32_t texsz = (uint32_t)((long)(sqrt(ilen / 4.0))); if (texsz != obj->tex_size) { fprintf(stderr, "Viewport texture size(%u) != Input texture size (%u)\n", obj->tex_size, texsz); rc = -EINVAL; break; } glGenTextures(1, &(obj->itexid)); glGenTextures(1, &(obj->otexid)); fprintf(stderr, "Created input texture with ID: %u\n", obj->itexid); fprintf(stderr, "Created output texture with ID: %u\n", obj->otexid); /** BIND ONE TEXTURE AT A TIME **/ /* the texture target can vary depending on GPU */ glBindTexture(GL_TEXTURE_2D, obj->itexid); TEATIME_BREAKONERROR(glBindTexture, rc); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); /* turn off filtering and set proper wrap mode - this is obligatory for * floating point textures */ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); TEATIME_BREAKONERROR(glTexParameteri, rc); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); TEATIME_BREAKONERROR(glTexParameteri, rc); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); TEATIME_BREAKONERROR(glTexParameteri, rc); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); TEATIME_BREAKONERROR(glTexParameteri, rc); /* create a 2D texture of the same size as the data * internal format: GL_RGBA32UI_EXT * texture format: GL_RGBA_INTEGER * texture type: GL_UNSIGNED_INT */ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32UI_EXT, texsz, texsz, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); TEATIME_BREAKONERROR(glTexImage2D, rc); /* transfer data to texture */ #ifdef WIN32 glTexSubImage2D #else glTexSubImage2DEXT #endif (GL_TEXTURE_2D, 0, 0, 0, obj->tex_size, obj->tex_size, GL_RGBA_INTEGER, GL_UNSIGNED_INT, input); #ifdef WIN32 TEATIME_BREAKONERROR(glTexSubImage2D, rc); #else TEATIME_BREAKONERROR(glTexSubImage2DEXT, rc); #endif fprintf(stderr, "Successfully transferred input data to texture ID: %u\n", obj->itexid); /* BIND the OUTPUT texture and work on it */ /* the texture target can vary depending on GPU */ glBindTexture(GL_TEXTURE_2D, obj->otexid); TEATIME_BREAKONERROR(glBindTexture, rc); /* turn off filtering and set proper wrap mode - this is obligatory for * floating point textures */ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); TEATIME_BREAKONERROR(glTexParameteri, rc); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); TEATIME_BREAKONERROR(glTexParameteri, rc); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); TEATIME_BREAKONERROR(glTexParameteri, rc); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); TEATIME_BREAKONERROR(glTexParameteri, rc); /* create a 2D texture of the same size as the data * internal format: GL_RGBA32UI_EXT * texture format: GL_RGBA_INTEGER * texture type: GL_UNSIGNED_INT */ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32UI_EXT, texsz, texsz, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); TEATIME_BREAKONERROR(glTexImage2D, rc); /* change tex-env to replace instead of the default modulate */ glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); TEATIME_BREAKONERROR(glTexEnvi, rc); /* attach texture */ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, obj->otexid, 0); TEATIME_BREAKONERROR(glFramebufferTexture2DEXT, rc); TEATIME_BREAKONERROR_FB(glFramebufferTexture2DEXT, rc); glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT); TEATIME_BREAKONERROR(glDrawBuffer, rc); glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT, GL_TEXTURE_2D, obj->otexid, 0); TEATIME_BREAKONERROR(glFramebufferTexture2DEXT, rc); TEATIME_BREAKONERROR_FB(glFramebufferTexture2DEXT, rc); rc = 0; } while (0); return rc; } return -EINVAL; } int teatime_read_textures(teatime_t *obj, uint32_t *output, uint32_t olen) { if (obj && output && olen > 0 && obj->otexid > 0) { int rc = 0; do { uint32_t texsz = (uint32_t)((long)(sqrt(olen / 4.0))); if (texsz != obj->tex_size) { fprintf(stderr, "Viewport texture size(%u) != Input texture size (%u)\n", obj->tex_size, texsz); rc = -EINVAL; break; } /* read the texture back */ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT); TEATIME_BREAKONERROR(glReadBuffer, rc); glReadPixels(0, 0, obj->tex_size, obj->tex_size, GL_RGBA_INTEGER, GL_UNSIGNED_INT, output); TEATIME_BREAKONERROR(glReadPixels, rc); fprintf(stderr, "Successfully read data from the texture\n"); } while (0); return rc; } return -EINVAL; } int teatime_create_program(teatime_t *obj, const char *source) { if (obj && source) { int rc = 0; do { obj->program = glCreateProgram(); TEATIME_BREAKONERROR(glCreateProgram, rc); obj->shader = glCreateShader(GL_FRAGMENT_SHADER_ARB); TEATIME_BREAKONERROR(glCreateShader, rc); glShaderSource(obj->shader, 1, &source, NULL); TEATIME_BREAKONERROR(glShaderSource, rc); glCompileShader(obj->shader); rc = teatime_check_shader_errors(obj->shader); if (rc < 0) break; TEATIME_BREAKONERROR(glCompileShader, rc); glAttachShader(obj->program, obj->shader); TEATIME_BREAKONERROR(glAttachShader, rc); glLinkProgram(obj->program); rc = teatime_check_program_errors(obj->program); if (rc < 0) break; TEATIME_BREAKONERROR(glLinkProgram, rc); obj->locn_input = glGetUniformLocation(obj->program, "idata"); TEATIME_BREAKONERROR(glGetUniformLocation, rc); obj->locn_output = glGetUniformLocation(obj->program, "odata"); TEATIME_BREAKONERROR(glGetUniformLocation, rc); obj->locn_key = glGetUniformLocation(obj->program, "ikey"); TEATIME_BREAKONERROR(glGetUniformLocation, rc); obj->locn_rounds = glGetUniformLocation(obj->program, "rounds"); TEATIME_BREAKONERROR(glGetUniformLocation, rc); rc = 0; } while (0); return rc; } return -EINVAL; } int teatime_run_program(teatime_t *obj, const uint32_t ikey[4], uint32_t rounds) { if (obj && obj->program > 0) { int rc = 0; do { glUseProgram(obj->program); TEATIME_BREAKONERROR(glUseProgram, rc); glActiveTexture(GL_TEXTURE0); TEATIME_BREAKONERROR(glActiveTexture, rc); glBindTexture(GL_TEXTURE_2D, obj->itexid); TEATIME_BREAKONERROR(glBindTexture, rc); glUniform1i(obj->locn_input, 0); TEATIME_BREAKONERROR(glUniform1i, rc); glActiveTexture(GL_TEXTURE1); TEATIME_BREAKONERROR(glActiveTexture, rc); glBindTexture(GL_TEXTURE_2D, obj->otexid); TEATIME_BREAKONERROR(glBindTexture, rc); glUniform1i(obj->locn_output, 1); TEATIME_BREAKONERROR(glUniform1i, rc); glUniform4uiv(obj->locn_key, 1, ikey); TEATIME_BREAKONERROR(glUniform1uiv, rc); glUniform1ui(obj->locn_rounds, rounds); TEATIME_BREAKONERROR(glUniform1ui, rc); glFinish(); glPolygonMode(GL_FRONT, GL_FILL); /* render */ glBegin(GL_QUADS); glTexCoord2i(0, 0); glVertex2i(0, 0); //glTexCoord2i(obj->tex_size, 0); glTexCoord2i(1, 0); glVertex2i(obj->tex_size, 0); //glTexCoord2i(obj->tex_size, obj->tex_size); glTexCoord2i(1, 1); glVertex2i(obj->tex_size, obj->tex_size); glTexCoord2i(0, 1); //glTexCoord2i(0, obj->tex_size); glVertex2i(0, obj->tex_size); glEnd(); glFinish(); TEATIME_BREAKONERROR_FB(Rendering, rc); TEATIME_BREAKONERROR(Rendering, rc); rc = 0; } while (0); return rc; } return -EINVAL; } void teatime_delete_textures(teatime_t *obj) { if (obj) { if (obj->itexid != 0) { glDeleteTextures(1, &(obj->itexid)); obj->itexid = 0; } if (obj->otexid != 0) { glDeleteTextures(1, &(obj->otexid)); obj->otexid = 0; } } } void teatime_delete_program(teatime_t *obj) { if (obj) { if (obj->shader > 0 && obj->program > 0) { glDetachShader(obj->program, obj->shader); } if (obj->shader > 0) glDeleteShader(obj->shader); if (obj->program > 0) glDeleteProgram(obj->program); obj->shader = 0; obj->program = 0; } } void teatime_print_version(FILE *fp) { const GLubyte *version = NULL; version = glGetString(GL_VERSION); fprintf(fp, "GL Version: %s\n", (const char *)version); version = glGetString(GL_SHADING_LANGUAGE_VERSION); fprintf(fp, "GLSL Version: %s\n", (const char *)version); version = glGetString(GL_VENDOR); fprintf(fp, "GL Vendor: %s\n", (const char *)version); } int teatime_check_gl_version(uint32_t *major, uint32_t *minor) { const GLubyte *version = NULL; version = glGetString(GL_VERSION); if (version) { uint32_t ver[2] = { 0, 0 }; char *endp = NULL; char *endp2 = NULL; errno = 0; ver[0] = strtol((const char *)version, &endp, 10); if (errno == ERANGE || (const void *)endp == (const void *)version) { fprintf(stderr, "Version string %s cannot be parsed\n", (const char *)version); return -1; } /* endp[0] = '.' and endp[1] points to minor */ errno = 0; ver[1] = strtol((const char *)&endp[1], &endp2, 10); if (errno == ERANGE || endp2 == &endp[1]) { fprintf(stderr, "Version string %s cannot be parsed\n", (const char *)version); return -1; } if (major) *major = ver[0]; if (minor) *minor = ver[1]; return 0; } return -1; } int teatime_check_gl_errors(int line, const char *fn_name) { GLenum err = glGetError(); if (err != GL_NO_ERROR) { const GLubyte *estr = gluErrorString(err); fprintf(stderr, "%s(): GL Error(%d) on line %d: %s\n", fn_name, err, line, (const char *)estr); return -1; } return 0; } int teatime_check_gl_fb_errors(int line, const char *fn_name) { GLenum st = (GLenum)glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); switch (st) { case GL_FRAMEBUFFER_COMPLETE_EXT: return 0; case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT: fprintf(stderr, "%s(): GL FB error on line %d: incomplete attachment\n", fn_name, line); break; case GL_FRAMEBUFFER_UNSUPPORTED_EXT: fprintf(stderr, "%s(): GL FB error on line %d: unsupported\n", fn_name, line); break; case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT: fprintf(stderr, "%s(): GL FB error on line %d: incomplete missing attachment\n", fn_name, line); break; case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT: fprintf(stderr, "%s(): GL FB error on line %d: incomplete dimensions\n", fn_name, line); break; case GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT: fprintf(stderr, "%s(): GL FB error on line %d: incomplete formats\n", fn_name, line); break; case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: fprintf(stderr, "%s(): GL FB error on line %d: incomplete draw buffer\n", fn_name, line); break; case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT: fprintf(stderr, "%s(): GL FB error on line %d: incomplete read buffer\n", fn_name, line); break; default: fprintf(stderr, "%s(): GL FB error on line %d: Unknown. Error Value: %d\n", fn_name, line, st); break; } return -1; } int teatime_check_program_errors(GLuint program) { GLint ilen = 0; glGetProgramiv(program, GL_INFO_LOG_LENGTH, &ilen); if (ilen > 1) { GLsizei wb = 0; GLchar *buf = calloc(ilen, sizeof(GLchar)); if (!buf) { fprintf(stderr, "Out of memory allocating %d bytes\n", ilen); return -ENOMEM; } glGetProgramInfoLog(program, ilen, &wb, buf); buf[wb] = '\0'; fprintf(stderr, "Program Errors:\n%s\n", (const char *)buf); free(buf); } return 0; } int teatime_check_shader_errors(GLuint shader) { GLint ilen = 0; glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &ilen); if (ilen > 1) { GLsizei wb = 0; GLchar *buf = calloc(ilen, sizeof(GLchar)); if (!buf) { fprintf(stderr, "Out of memory allocating %d bytes\n", ilen); return -ENOMEM; } glGetShaderInfoLog(shader, ilen, &wb, buf); buf[wb] = '\0'; fprintf(stderr, "Shader Errors:\n%s\n", (const char *)buf); free(buf); } return 0; } #define TEA_ENCRYPT_SOURCE \ "#version 130\n" \ "#extension GL_EXT_gpu_shader4 : enable\n" \ "uniform usampler2D idata;\n" \ "uniform uvec4 ikey; \n" \ "uniform uint rounds; \n" \ "out uvec4 odata; \n" \ "void main(void) {\n" \ " uvec4 x = texture(idata, gl_TexCoord[0].st);\n" \ " uint delta = uint(0x9e3779b9); \n" \ " uint sum = uint(0); \n" \ " for (uint i = uint(0); i < rounds; ++i) {\n" \ " sum += delta; \n" \ " x[0] += (((x[1] << 4) + ikey[0]) ^ (x[1] + sum)) ^ ((x[1] >> 5) + ikey[1]);\n" \ " x[1] += (((x[0] << 4) + ikey[2]) ^ (x[0] + sum)) ^ ((x[0] >> 5) + ikey[3]);\n" \ " x[2] += (((x[3] << 4) + ikey[0]) ^ (x[3] + sum)) ^ ((x[3] >> 5) + ikey[1]);\n" \ " x[3] += (((x[2] << 4) + ikey[2]) ^ (x[2] + sum)) ^ ((x[2] >> 5) + ikey[3]);\n" \ " }\n" \ " odata = x; \n" \ "}\n" #define TEA_DECRYPT_SOURCE \ "#version 130\n" \ "#extension GL_EXT_gpu_shader4 : enable\n" \ "uniform usampler2D idata;\n" \ "uniform uvec4 ikey; \n" \ "uniform uint rounds; \n" \ "out uvec4 odata; \n" \ "void main(void) {\n" \ " uvec4 x = texture(idata, gl_TexCoord[0].st);\n" \ " uint delta = uint(0x9e3779b9); \n" \ " uint sum = delta * rounds; \n" \ " for (uint i = uint(0); i < rounds; ++i) {\n" \ " x[1] -= (((x[0] << 4) + ikey[2]) ^ (x[0] + sum)) ^ ((x[0] >> 5) + ikey[3]);\n" \ " x[0] -= (((x[1] << 4) + ikey[0]) ^ (x[1] + sum)) ^ ((x[1] >> 5) + ikey[1]);\n" \ " x[3] -= (((x[2] << 4) + ikey[2]) ^ (x[2] + sum)) ^ ((x[2] >> 5) + ikey[3]);\n" \ " x[2] -= (((x[3] << 4) + ikey[0]) ^ (x[3] + sum)) ^ ((x[3] >> 5) + ikey[1]);\n" \ " sum -= delta; \n" \ " }\n" \ " odata = x; \n" \ "}\n" const char *teatime_encrypt_source() { return TEA_ENCRYPT_SOURCE; } const char *teatime_decrypt_source() { return TEA_DECRYPT_SOURCE; }
b'What is the value of 5 + -20 + 2 + 29?\n'
-- Section: Internal Functions -- Group: Low-level event handling \i functions/pgq.batch_event_sql.sql \i functions/pgq.batch_event_tables.sql \i functions/pgq.event_retry_raw.sql \i functions/pgq.find_tick_helper.sql -- \i functions/pgq.insert_event_raw.sql \i lowlevel/pgq_lowlevel.sql -- Group: Ticker \i functions/pgq.ticker.sql -- Group: Periodic maintenence \i functions/pgq.maint_retry_events.sql \i functions/pgq.maint_rotate_tables.sql \i functions/pgq.maint_tables_to_vacuum.sql \i functions/pgq.maint_operations.sql -- Group: Random utility functions \i functions/pgq.grant_perms.sql \i functions/pgq.force_tick.sql \i functions/pgq.seq_funcs.sql
b'What is -24 + (27 - 19) - -17?\n'
<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, initial-scale=1"> <title>circuits: Not compatible 👼</title> <link rel="shortcut icon" type="image/png" href="../../../../../favicon.png" /> <link href="../../../../../bootstrap.min.css" rel="stylesheet"> <link href="../../../../../bootstrap-custom.css" rel="stylesheet"> <link href="//maxcdn.bootstrapcdn.com/font-awesome/4.2.0/css/font-awesome.min.css" rel="stylesheet"> <script src="../../../../../moment.min.js"></script> <!-- HTML5 Shim and Respond.js IE8 support of HTML5 elements and media queries --> <!-- WARNING: Respond.js doesn't work if you view the page via file:// --> <!--[if lt IE 9]> <script src="https://oss.maxcdn.com/html5shiv/3.7.2/html5shiv.min.js"></script> <script src="https://oss.maxcdn.com/respond/1.4.2/respond.min.js"></script> <![endif]--> </head> <body> <div class="container"> <div class="navbar navbar-default" role="navigation"> <div class="container-fluid"> <div class="navbar-header"> <a class="navbar-brand" href="../../../../.."><i class="fa fa-lg fa-flag-checkered"></i> Coq bench</a> </div> <div id="navbar" class="collapse navbar-collapse"> <ul class="nav navbar-nav"> <li><a href="../..">clean / released</a></li> <li class="active"><a href="">8.5.0~camlp4 / circuits - 8.10.0</a></li> </ul> </div> </div> </div> <div class="article"> <div class="row"> <div class="col-md-12"> <a href="../..">« Up</a> <h1> circuits <small> 8.10.0 <span class="label label-info">Not compatible 👼</span> </small> </h1> <p>📅 <em><script>document.write(moment("2021-12-23 07:49:00 +0000", "YYYY-MM-DD HH:mm:ss Z").fromNow());</script> (2021-12-23 07:49:00 UTC)</em><p> <h2>Context</h2> <pre># Packages matching: installed # Name # Installed # Synopsis base-bigarray base base-num base Num library distributed with the OCaml compiler base-threads base base-unix base camlp4 4.03+1 Camlp4 is a system for writing extensible parsers for programming languages conf-findutils 1 Virtual package relying on findutils conf-which 1 Virtual package relying on which coq 8.5.0~camlp4 Formal proof management system num 0 The Num library for arbitrary-precision integer and rational arithmetic ocaml 4.03.0 The OCaml compiler (virtual package) ocaml-base-compiler 4.03.0 Official 4.03.0 release ocaml-config 1 OCaml Switch Configuration ocamlbuild 0.14.0 OCamlbuild is a build system with builtin rules to easily build most OCaml projects. # opam file: opam-version: &quot;2.0&quot; maintainer: &quot;[email protected]&quot; homepage: &quot;https://github.com/coq-contribs/circuits&quot; license: &quot;LGPL 2.1&quot; build: [make &quot;-j%{jobs}%&quot;] install: [make &quot;install&quot;] remove: [&quot;rm&quot; &quot;-R&quot; &quot;%{lib}%/coq/user-contrib/Circuits&quot;] depends: [ &quot;ocaml&quot; &quot;coq&quot; {&gt;= &quot;8.10&quot; &amp; &lt; &quot;8.11~&quot;} ] tags: [ &quot;keyword: hardware verification&quot; &quot;category: Computer Science/Architecture&quot; ] authors: [ &quot;Laurent Arditi&quot; ] bug-reports: &quot;https://github.com/coq-contribs/circuits/issues&quot; dev-repo: &quot;git+https://github.com/coq-contribs/circuits.git&quot; synopsis: &quot;Some proofs of hardware (adder, multiplier, memory block instruction)&quot; description: &quot;&quot;&quot; definition and proof of a combinatorial adder, a sequential multiplier, a memory block instruction&quot;&quot;&quot; flags: light-uninstall url { src: &quot;https://github.com/coq-contribs/circuits/archive/v8.10.0.tar.gz&quot; checksum: &quot;md5=791bf534085120bc18d58db26e1123f4&quot; } </pre> <h2>Lint</h2> <dl class="dl-horizontal"> <dt>Command</dt> <dd><code>true</code></dd> <dt>Return code</dt> <dd>0</dd> </dl> <h2>Dry install 🏜️</h2> <p>Dry install with the current Coq version:</p> <dl class="dl-horizontal"> <dt>Command</dt> <dd><code>opam install -y --show-action coq-circuits.8.10.0 coq.8.5.0~camlp4</code></dd> <dt>Return code</dt> <dd>5120</dd> <dt>Output</dt> <dd><pre>[NOTE] Package coq is already installed (current version is 8.5.0~camlp4). The following dependencies couldn&#39;t be met: - coq-circuits -&gt; coq &gt;= 8.10 -&gt; ocaml &gt;= 4.05.0 base of this switch (use `--unlock-base&#39; to force) No solution found, exiting </pre></dd> </dl> <p>Dry install without Coq/switch base, to test if the problem was incompatibility with the current Coq/OCaml version:</p> <dl class="dl-horizontal"> <dt>Command</dt> <dd><code>opam remove -y coq; opam install -y --show-action --unlock-base coq-circuits.8.10.0</code></dd> <dt>Return code</dt> <dd>0</dd> </dl> <h2>Install dependencies</h2> <dl class="dl-horizontal"> <dt>Command</dt> <dd><code>true</code></dd> <dt>Return code</dt> <dd>0</dd> <dt>Duration</dt> <dd>0 s</dd> </dl> <h2>Install 🚀</h2> <dl class="dl-horizontal"> <dt>Command</dt> <dd><code>true</code></dd> <dt>Return code</dt> <dd>0</dd> <dt>Duration</dt> <dd>0 s</dd> </dl> <h2>Installation size</h2> <p>No files were installed.</p> <h2>Uninstall 🧹</h2> <dl class="dl-horizontal"> <dt>Command</dt> <dd><code>true</code></dd> <dt>Return code</dt> <dd>0</dd> <dt>Missing removes</dt> <dd> none </dd> <dt>Wrong removes</dt> <dd> none </dd> </dl> </div> </div> </div> <hr/> <div class="footer"> <p class="text-center"> Sources are on <a href="https://github.com/coq-bench">GitHub</a> © Guillaume Claret 🐣 </p> </div> </div> <script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.1/jquery.min.js"></script> <script src="../../../../../bootstrap.min.js"></script> </body> </html>
// // RCWorkspaceCache.h // // Created by Mark Lilback on 12/12/11. // Copyright (c) 2011 . All rights reserved. // #import "_RCWorkspaceCache.h" @interface RCWorkspaceCache : _RCWorkspaceCache //if multiple values are to be set, it best to get properties, set them, and then call setProperties //each call to setProperties serializes a plist @property (nonatomic, strong) NSMutableDictionary *properties; -(id)propertyForKey:(NSString*)key; //removes property if value is nil -(void)setProperty:(id)value forKey:(NSString*)key; -(BOOL)boolPropertyForKey:(NSString*)key; -(void)setBoolProperty:(BOOL)val forKey:(NSString*)key; @end
b'What is 7 - (-4 + (-5 - -36) + -9)?\n'
# BKAsciiImage [![Version](https://img.shields.io/cocoapods/v/BKAsciiImage.svg?style=flat)](http://cocoapods.org/pods/BKAsciiImage) [![License](https://img.shields.io/cocoapods/l/BKAsciiImage.svg?style=flat)](http://cocoapods.org/pods/BKAsciiImage) [![Platform](https://img.shields.io/cocoapods/p/BKAsciiImage.svg?style=flat)](http://cocoapods.org/pods/BKAsciiImage) ![Example gif image](./Screenshots/example.gif) ### As seen on Cmd.fm iOS App https://itunes.apple.com/app/cmd.fm-radio-for-geeks-hackers/id935765356 ![Cmd.fm screenshot 1](./Screenshots/cmdfm_01.jpg) ![Cmd.fm screenshot 2](./Screenshots/cmdfm_02.jpg) ## Installation BKAsciiImage is available through [CocoaPods](http://cocoapods.org). To install it, simply add the following line to your Podfile: ```ruby pod "BKAsciiImage" ``` ## Usage ### Using BKAsciiConverter class Import BKAsciiConverter header file ```objective-c #import <BKAsciiImage/BKAsciiConverter.h> ``` Create a BKAsciiConverter instance ```objective-c BKAsciiConverter *converter = [BKAsciiConverter new]; ``` Convert synchronously ```objective-c UIImage *inputImage = [UIImage imageNamed:@"anImage"]; UIImage *asciiImage = [converter convertImage:inputImage]; ``` Convert in the background providing a completion block. Completion block will be called on the main thread. ```objective-c [converter convertImage:self.inputImage completionHandler:^(UIImage *asciiImage) { // do whatever you want with the resulting asciiImage }]; ``` Convert to NSString ```objective-c NSLog(@"%@",[converter convertToString:self.inputImage]); // asynchronous [converter convertToString:self.inputImage completionHandler:^(NSString *asciiString) { NSLog(@"%@",asciiString); }]; ``` #### Converter options ```objective-c converter.backgroundColor = [UIColor whiteColor]; // default: Clear color. Image background is transparent converter.grayscale = YES; // default: NO converter.font = [UIFont fontWithName:@"Monaco" size:13.0]; // default: System font of size 10 converter.reversedLuminance = NO; // Reverses the luminance mapping. Reversing gives better results on a dark bg. default: YES converter.columns = 50; // By default columns is derived by the font size if not set explicitly ``` ### Using UIImage category Import header file ```objective-c #import <BKAsciiImage/UIImage+BKAscii.h> ``` Use the provided category methods ```objective-c UIImage *inputImage = [UIImage imageNamed:@"anImage"]; [inputImage bk_asciiImageCompletionHandler:^(UIImage *asciiImage) { }]; [inputImage bk_asciiStringCompletionHandler:^(NSString *asciiString) { }]; [inputImage bk_asciiImageWithFont: [UIFont fontWithName:@"Monaco" size:13.0] bgColor: [UIColor redColor]; columns: 30 reversed: YES grayscale: NO completionHandler: ^(NSString *asciiString) { // do whatever you want with the resulting asciiImage }]; ``` ## Advanced usage By default luminance values are mapped to strings using ```objective-c NSDictionary *dictionary = @{ @1.0: @" ", @0.95:@"`", @0.92:@".", @0.9 :@",", @0.8 :@"-", @0.75:@"~", @0.7 :@"+", @0.65:@"<", @0.6 :@">", @0.55:@"o", @0.5 :@"=", @0.35:@"*", @0.3 :@"%", @0.1 :@"X", @0.0 :@"@" }; ``` You can instantiate a converter with your own mapping dictionary ```objective-c NSDictionary *dictionary = @{ @1.0: @" ", @0.7 :@"a", @0.65:@"b", @0.6 :@"c", @0.55:@"d", @0.5 :@"e", @0.35:@"f", @0.3 :@"g", @0.1 :@" ", @0.0 :@" " }; BKAsciiConverter *converter = [[BKAsciiConverter alloc] initWithDictionary:dictionary]; UIImage *inputImage = [UIImage imageNamed:@"anImage"]; UIImage *asciiImage = [converter convertImage:inputImage]; ``` ![Mapping example screenshot](./Screenshots/mappingExample.jpg) ## Author Barış Koç, https://github.com/bkoc ## License BKAsciiImage is available under the MIT license. See the LICENSE file for more info.
b'Evaluate (28 - 45) + 10 - (-1 - 14).\n'
b'0 + (-14 - 1) + 28 + -38 + 14\n'
@echo off CLS %header% echo. if not exist "Programme\HackMii Installer" mkdir "Programme\HackMii Installer" echo Downloade den HackMii Installer... start /min/wait Support\wget -c -l1 -r -nd --retr-symlinks -t10 -T30 --random-wait --reject "*.html" --reject "%2A" --reject "get.php@file=hackmii_installer_v1.0*" "http://bootmii.org/download/" move get.php* hackmii-installer_v1.2.zip >NUL start /min/wait Support\7za e -aoa hackmii-installer_v1.2.zip -o"Programme\HackMii Installer" *.elf -r del hackmii* :endedesmoduls
b'Evaluate 37 + -4 - 20 - (-1 + 4) - -13.\n'
enum asmop { ASNOP = 0, ASSTB, ASSTH, ASSTW, ASSTL, ASSTM, ASSTS, ASSTD, ASLDSB, ASLDUB, ASLDSH, ASLDUH, ASLDSW, ASLDUW, ASLDL, ASLDS, ASLDD, ASADDW, ASSUBW, ASMULW, ASMODW, ASUMODW, ASDIVW, ASUDIVW, ASSHLW, ASSHRW, ASUSHRW, ASLTW, ASULTW, ASGTW, ASUGTW, ASLEW, ASULEW, ASGEW, ASUGEW, ASEQW, ASNEW, ASBANDW, ASBORW, ASBXORW, ASADDL, ASSUBL, ASMULL, ASMODL, ASUMODL, ASDIVL, ASUDIVL, ASSHLL, ASSHRL, ASUSHRL, ASLTL, ASULTL, ASGTL, ASUGTL, ASLEL, ASULEL, ASGEL, ASUGEL, ASEQL, ASNEL, ASBANDL, ASBORL, ASBXORL, ASADDS, ASSUBS, ASMULS, ASDIVS, ASLTS, ASGTS, ASLES, ASGES, ASEQS, ASNES, ASADDD, ASSUBD, ASMULD, ASDIVD, ASLTD, ASGTD, ASLED, ASGED, ASEQD, ASNED, ASEXTBW, ASUEXTBW, ASEXTBL, ASUEXTBL, ASEXTHW, ASUEXTHW, ASEXTHL, ASUEXTHL, ASEXTWL, ASUEXTWL, ASSTOL, ASSTOW, ASDTOL, ASDTOW, ASSWTOD, ASSWTOS, ASSLTOD, ASSLTOS, ASEXTS, ASTRUNCD, ASJMP, ASBRANCH, ASRET, ASCALL, ASCALLE, ASCALLEX, ASPAR, ASPARE, ASALLOC, ASFORM, ASCOPYB, ASCOPYH, ASCOPYW, ASCOPYL, ASCOPYS, ASCOPYD, ASVSTAR, ASVARG, };
/** * Copyright (c) Microsoft Corporation. All rights reserved. * Licensed under the MIT License. See License.txt in the project root for * license information. * * Code generated by Microsoft (R) AutoRest Code Generator. */ package com.microsoft.azure.management.datafactory.v2018_06_01; import com.fasterxml.jackson.annotation.JsonProperty; import com.fasterxml.jackson.annotation.JsonTypeInfo; import com.fasterxml.jackson.annotation.JsonTypeName; /** * The location of Google Cloud Storage dataset. */ @JsonTypeInfo(use = JsonTypeInfo.Id.NAME, include = JsonTypeInfo.As.PROPERTY, property = "type", defaultImpl = GoogleCloudStorageLocation.class) @JsonTypeName("GoogleCloudStorageLocation") public class GoogleCloudStorageLocation extends DatasetLocation { /** * Specify the bucketName of Google Cloud Storage. Type: string (or * Expression with resultType string). */ @JsonProperty(value = "bucketName") private Object bucketName; /** * Specify the version of Google Cloud Storage. Type: string (or Expression * with resultType string). */ @JsonProperty(value = "version") private Object version; /** * Get specify the bucketName of Google Cloud Storage. Type: string (or Expression with resultType string). * * @return the bucketName value */ public Object bucketName() { return this.bucketName; } /** * Set specify the bucketName of Google Cloud Storage. Type: string (or Expression with resultType string). * * @param bucketName the bucketName value to set * @return the GoogleCloudStorageLocation object itself. */ public GoogleCloudStorageLocation withBucketName(Object bucketName) { this.bucketName = bucketName; return this; } /** * Get specify the version of Google Cloud Storage. Type: string (or Expression with resultType string). * * @return the version value */ public Object version() { return this.version; } /** * Set specify the version of Google Cloud Storage. Type: string (or Expression with resultType string). * * @param version the version value to set * @return the GoogleCloudStorageLocation object itself. */ public GoogleCloudStorageLocation withVersion(Object version) { this.version = version; return this; } }
b'290 + -287 + (1 + 0 - 11) + 2\n'
require 'test_helper' class VigenereTest < MiniTest::Test def setup super @cipher = Cryptolalia::Cipher::Vigenere.new end def test_encodes @cipher.plaintext = 'This is a super secret message.' @cipher.keyword = 'qwerty' @cipher.encode! assert_equal "jdmj bq q oygxp iagixr cawjteu", @cipher.ciphertext end def test_decodes @cipher.ciphertext = 'jdmj bq q oygxp iagixr cawjteu' @cipher.keyword = 'qwerty' @cipher.decode! assert_equal "this is a super secret message", @cipher.plaintext end end
b'What is the value of (9 - 9) + 19 + -15?\n'
b'What is the value of -40 + -1 - ((-42 - -26) + 2)?\n'
module Mlblog VERSION = "0.0.1" end
var utils = require('./utils') , request = require('request') ; module.exports = { fetchGithubInfo: function(email, cb) { var githubProfile = {}; var api_call = "https://api.github.com/search/users?q="+email+"%20in:email"; var options = { url: api_call, headers: { 'User-Agent': 'Blogdown' } }; console.log("Calling "+api_call); request(options, function(err, res, body) { if(err) return cb(err); res = JSON.parse(body); if(res.total_count==1) githubProfile = res.items[0]; cb(null, githubProfile); }); }, fetchGravatarProfile: function(email, cb) { var gravatarProfile = {}; var hash = utils.getHash(email); var api_call = "http://en.gravatar.com/"+hash+".json"; console.log("Calling "+api_call); var options = { url: api_call, headers: { 'User-Agent': 'Blogdown' } }; request(options, function(err, res, body) { if(err) return cb(err); try { res = JSON.parse(body); } catch(e) { console.error("fetchGravatarProfile: Couldn't parse response JSON ", body, e); return cb(e); } if(res.entry && res.entry.length > 0) gravatarProfile = res.entry[0]; return cb(null, gravatarProfile); }); } };
b'(0 - -22) + 42 + 9 + -57\n'
b'Calculate (49 - (52 - 3)) + 2 + 0.\n'
b'What is 2 - (-3 - (-4 - -8))?\n'
b'(2 + -1 + -6 - (-2 + -1)) + 13\n'
package com.eaw1805.data.model.map; import com.eaw1805.data.constants.RegionConstants; import com.eaw1805.data.model.Game; import java.io.Serializable; /** * Represents a region of the world. */ public class Region implements Serializable { /** * Required by Serializable interface. */ static final long serialVersionUID = 42L; //NOPMD /** * Region's identification number. */ private int id; // NOPMD /** * Region's code. */ private char code; /** * The name of the region. */ private String name; /** * The game this region belongs to. */ private Game game; /** * Default constructor. */ public Region() { // Empty constructor } /** * Get the Identification number of the region. * * @return the identification number of the region. */ public int getId() { return id; } /** * Set the Identification number of the region. * * @param identity the identification number of the region. */ public void setId(final int identity) { this.id = identity; } /** * Get the name of the region. * * @return the name of the region. */ public String getName() { return name; } /** * Set the thisName of the region. * * @param thisName the name of the region. */ public void setName(final String thisName) { this.name = thisName; } /** * Get the Single-char code of the region. * * @return the Single-char code of the region. */ public char getCode() { return code; } /** * Set the single-char code of the region. * * @param thisCode the single-char code of the region. */ public void setCode(final char thisCode) { this.code = thisCode; } /** * Get the game this region belongs to. * * @return The game of the region. */ public Game getGame() { return game; } /** * Set the game this region belongs to. * * @param value The game. */ public void setGame(final Game value) { this.game = value; } /** * Indicates whether some other object is "equal to" this one. * The <code>equals</code> method implements an equivalence relation * on non-null object references: * <ul> * <li>It is <i>reflexive</i>: for any non-null reference value * <code>x</code>, <code>x.equals(x)</code> should return * <code>true</code>. * <li>It is <i>symmetric</i>: for any non-null reference values * <code>x</code> and <code>y</code>, <code>x.equals(y)</code> * should return <code>true</code> if and only if * <code>y.equals(x)</code> returns <code>true</code>. * <li>It is <i>transitive</i>: for any non-null reference values * <code>x</code>, <code>y</code>, and <code>z</code>, if * <code>x.equals(y)</code> returns <code>true</code> and * <code>y.equals(z)</code> returns <code>true</code>, then * <code>x.equals(z)</code> should return <code>true</code>. * <li>It is <i>consistent</i>: for any non-null reference values * <code>x</code> and <code>y</code>, multiple invocations of * <tt>x.equals(y)</tt> consistently return <code>true</code> * or consistently return <code>false</code>, provided no * information used in <code>equals</code> comparisons on the * objects is modified. * <li>For any non-null reference value <code>x</code>, * <code>x.equals(null)</code> should return <code>false</code>. * </ul> * The <tt>equals</tt> method for class <code>Object</code> implements * the most discriminating possible equivalence relation on objects; * that is, for any non-null reference values <code>x</code> and * <code>y</code>, this method returns <code>true</code> if and only * if <code>x</code> and <code>y</code> refer to the same object * (<code>x == y</code> has the value <code>true</code>). * Note that it is generally necessary to override the <tt>hashCode</tt> * method whenever this method is overridden, so as to maintain the * general contract for the <tt>hashCode</tt> method, which states * that equal objects must have equal hash codes. * * @param obj the reference object with which to compare. * @return <code>true</code> if this object is the same as the obj * argument; <code>false</code> otherwise. * @see #hashCode() * @see java.util.Hashtable */ @Override public boolean equals(final Object obj) { if (obj == null) { return false; } if (!(obj instanceof Region)) { return false; } final Region region = (Region) obj; if (code != region.code) { return false; } if (id != region.id) { return false; } if (name != null ? !name.equals(region.name) : region.name != null) { return false; } return true; } /** * Returns a hash code value for the object. This method is * supported for the benefit of hashtables such as those provided by * <code>java.util.Hashtable</code>. * The general contract of <code>hashCode</code> is: * <ul> * <li>Whenever it is invoked on the same object more than once during * an execution of a Java application, the <tt>hashCode</tt> method * must consistently return the same integer, provided no information * used in <tt>equals</tt> comparisons on the object is modified. * This integer need not remain consistent from one execution of an * application to another execution of the same application. * <li>If two objects are equal according to the <tt>equals(Object)</tt> * method, then calling the <code>hashCode</code> method on each of * the two objects must produce the same integer result. * <li>It is <em>not</em> required that if two objects are unequal * according to the {@link java.lang.Object#equals(java.lang.Object)} * method, then calling the <tt>hashCode</tt> method on each of the * two objects must produce distinct integer results. However, the * programmer should be aware that producing distinct integer results * for unequal objects may improve the performance of hashtables. * </ul> * As much as is reasonably practical, the hashCode method defined by * class <tt>Object</tt> does return distinct integers for distinct * objects. (This is typically implemented by converting the internal * address of the object into an integer, but this implementation * technique is not required by the * Java<font size="-2"><sup>TM</sup></font> programming language.) * * @return a hash code value for this object. * @see java.lang.Object#equals(java.lang.Object) * @see java.util.Hashtable */ @Override public int hashCode() { return id; } @Override public String toString() { final StringBuilder sbld = new StringBuilder(); switch (id) { case RegionConstants.EUROPE: sbld.append("E"); break; case RegionConstants.CARIBBEAN: sbld.append("C"); break; case RegionConstants.INDIES: sbld.append("I"); break; case RegionConstants.AFRICA: sbld.append("A"); break; default: break; } return sbld.toString(); } }
b'What is the value of 448 - 455 - (-3 - -4 - 43)?\n'
package SOLID.Exercise.Logger.model.appenders; import SOLID.Exercise.Logger.api.File; import SOLID.Exercise.Logger.api.Layout; import SOLID.Exercise.Logger.model.files.LogFile; public class FileAppender extends BaseAppender { private File file; public FileAppender(Layout layout) { super(layout); this.setFile(new LogFile()); } public void setFile(File file) { this.file = file; } @Override public void append(String message) { this.file.write(message); } @Override public String toString() { return String.format("%s, File size: %d", super.toString(), this.file.getSize()); } }
b'Calculate -7 + 11 - (3 - -3).\n'
<?php namespace Master\AdvertBundle\Controller; use Elastica\Filter\GeoDistance; use Elastica\Query\Filtered; use Elastica\Query\MatchAll; use Master\AdvertBundle\Document\Advert; use Master\AdvertBundle\Document\Localization; use Symfony\Bundle\FrameworkBundle\Controller\Controller; use Symfony\Component\HttpFoundation\Request; use Symfony\Component\HttpFoundation\Response; class DefaultController extends Controller { public function indexAction(Request $request) { $p=1; if($request->query->get('page')!=null) $p=intval($request->query->get('page')); $adverts=$this->advertShow($request,$p); return $this->render('AdvertBundle:Default:index.html.twig',array('advert'=>$adverts)); } public function addAction(Request $request) { if($request->getMethod()=="POST") { $manager=$this->get('doctrine_mongodb'); $localisation=new Localization(); $localisation->setLatitude($request->request->get('lat')); $localisation->setLongitude($request->request->get('long')); $advert = new Advert(); $advert->setTitle($request->request->get('title')); $advert->setDescription($request->request->get('description')); $advert->setFax($request->request->get('fax')); $advert->setTelephone($request->request->get('tel')); $advert->setTokenuser($this->getUser()->getToken()); $advert->setLocalization($localisation); $manager->getManager()->persist($advert); $manager->getManager()->flush(); $adverts=$this->advertShow($request,1); return $this->render('AdvertBundle:Default:index.html.twig',array("advert"=>$adverts)); }else{ return $this->render('AdvertBundle:Advert:add.html.twig'); } } public function testAction(){ $filter = new GeoDistance('location', array('lat' => -2.1741771697998047, 'lon' => 43.28249657890983), '10000km'); $query = new Filtered(new MatchAll(), $filter); $manager=$this->get('fos_elastica.finder.structure.advert'); $test=$manager->find($query); var_dump($test);exit; return new Response("TEST"); } public function advertShow($request,$p) { $manager=$this->get('fos_elastica.finder.structure.advert'); $pagination=$manager->find("",100); // var_dump($pagination);exit; $paginator = $this->get('knp_paginator'); $adverts = $paginator->paginate( $pagination, $request->query->get('page', $p)/*page number*/, 6/*limit per page*/ ); return $adverts; } }
b'-33 + (-5 - 0) + 118 + -105\n'
b'Calculate (-2 + -5 - -12) + -1.\n'
b'What is the value of 26 - (-1 - (-14 + -32))?\n'
b'What is -8 + 1 + (-18 - -3) + 20?\n'
b'What is 5 + -11 + 2 - -18?\n'
b'What is -50 - -53 - (-4 + 2 - (-14 + 0))?\n'
require 'spec_helper' require 'serializables/vector3' describe Moon::Vector3 do context 'Serialization' do it 'serializes' do src = described_class.new(12, 8, 4) result = described_class.load(src.export) expect(result).to eq(src) end end end
<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, initial-scale=1"> <title>zchinese: Not compatible 👼</title> <link rel="shortcut icon" type="image/png" href="../../../../../favicon.png" /> <link href="../../../../../bootstrap.min.css" rel="stylesheet"> <link href="../../../../../bootstrap-custom.css" rel="stylesheet"> <link href="//maxcdn.bootstrapcdn.com/font-awesome/4.2.0/css/font-awesome.min.css" rel="stylesheet"> <script src="../../../../../moment.min.js"></script> <!-- HTML5 Shim and Respond.js IE8 support of HTML5 elements and media queries --> <!-- WARNING: Respond.js doesn't work if you view the page via file:// --> <!--[if lt IE 9]> <script src="https://oss.maxcdn.com/html5shiv/3.7.2/html5shiv.min.js"></script> <script src="https://oss.maxcdn.com/respond/1.4.2/respond.min.js"></script> <![endif]--> </head> <body> <div class="container"> <div class="navbar navbar-default" role="navigation"> <div class="container-fluid"> <div class="navbar-header"> <a class="navbar-brand" href="../../../../.."><i class="fa fa-lg fa-flag-checkered"></i> Coq bench</a> </div> <div id="navbar" class="collapse navbar-collapse"> <ul class="nav navbar-nav"> <li><a href="../..">clean / released</a></li> <li class="active"><a href="">8.7.1+1 / zchinese - 8.9.0</a></li> </ul> </div> </div> </div> <div class="article"> <div class="row"> <div class="col-md-12"> <a href="../..">« Up</a> <h1> zchinese <small> 8.9.0 <span class="label label-info">Not compatible 👼</span> </small> </h1> <p>📅 <em><script>document.write(moment("2022-02-15 19:37:57 +0000", "YYYY-MM-DD HH:mm:ss Z").fromNow());</script> (2022-02-15 19:37:57 UTC)</em><p> <h2>Context</h2> <pre># Packages matching: installed # Name # Installed # Synopsis base-bigarray base base-threads base base-unix base camlp5 7.14 Preprocessor-pretty-printer of OCaml conf-findutils 1 Virtual package relying on findutils conf-perl 2 Virtual package relying on perl coq 8.7.1+1 Formal proof management system num 1.4 The legacy Num library for arbitrary-precision integer and rational arithmetic ocaml 4.06.1 The OCaml compiler (virtual package) ocaml-base-compiler 4.06.1 Official 4.06.1 release ocaml-config 1 OCaml Switch Configuration ocamlfind 1.9.3 A library manager for OCaml # opam file: opam-version: &quot;2.0&quot; maintainer: &quot;[email protected]&quot; homepage: &quot;https://github.com/coq-contribs/zchinese&quot; license: &quot;Unknown&quot; build: [make &quot;-j%{jobs}%&quot;] install: [make &quot;install&quot;] remove: [&quot;rm&quot; &quot;-R&quot; &quot;%{lib}%/coq/user-contrib/ZChinese&quot;] depends: [ &quot;ocaml&quot; &quot;coq&quot; {&gt;= &quot;8.9&quot; &amp; &lt; &quot;8.10~&quot;} ] tags: [ &quot;keyword: number theory&quot; &quot;keyword: chinese remainder&quot; &quot;keyword: primality&quot; &quot;keyword: prime numbers&quot; &quot;category: Mathematics/Arithmetic and Number Theory/Number theory&quot; &quot;category: Miscellaneous/Extracted Programs/Arithmetic&quot; ] authors: [ &quot;Valérie Ménissier-Morain&quot; ] bug-reports: &quot;https://github.com/coq-contribs/zchinese/issues&quot; dev-repo: &quot;git+https://github.com/coq-contribs/zchinese.git&quot; synopsis: &quot;A proof of the Chinese Remainder Lemma&quot; description: &quot;&quot;&quot; This is a rewriting of the contribution chinese-lemma using Zarith&quot;&quot;&quot; flags: light-uninstall url { src: &quot;https://github.com/coq-contribs/zchinese/archive/v8.9.0.tar.gz&quot; checksum: &quot;md5=a5fddf5409ff7b7053a84bbf9491b8fc&quot; } </pre> <h2>Lint</h2> <dl class="dl-horizontal"> <dt>Command</dt> <dd><code>true</code></dd> <dt>Return code</dt> <dd>0</dd> </dl> <h2>Dry install 🏜️</h2> <p>Dry install with the current Coq version:</p> <dl class="dl-horizontal"> <dt>Command</dt> <dd><code>opam install -y --show-action coq-zchinese.8.9.0 coq.8.7.1+1</code></dd> <dt>Return code</dt> <dd>5120</dd> <dt>Output</dt> <dd><pre>[NOTE] Package coq is already installed (current version is 8.7.1+1). The following dependencies couldn&#39;t be met: - coq-zchinese -&gt; coq &gt;= 8.9 Your request can&#39;t be satisfied: - No available version of coq satisfies the constraints No solution found, exiting </pre></dd> </dl> <p>Dry install without Coq/switch base, to test if the problem was incompatibility with the current Coq/OCaml version:</p> <dl class="dl-horizontal"> <dt>Command</dt> <dd><code>opam remove -y coq; opam install -y --show-action --unlock-base coq-zchinese.8.9.0</code></dd> <dt>Return code</dt> <dd>0</dd> </dl> <h2>Install dependencies</h2> <dl class="dl-horizontal"> <dt>Command</dt> <dd><code>true</code></dd> <dt>Return code</dt> <dd>0</dd> <dt>Duration</dt> <dd>0 s</dd> </dl> <h2>Install 🚀</h2> <dl class="dl-horizontal"> <dt>Command</dt> <dd><code>true</code></dd> <dt>Return code</dt> <dd>0</dd> <dt>Duration</dt> <dd>0 s</dd> </dl> <h2>Installation size</h2> <p>No files were installed.</p> <h2>Uninstall 🧹</h2> <dl class="dl-horizontal"> <dt>Command</dt> <dd><code>true</code></dd> <dt>Return code</dt> <dd>0</dd> <dt>Missing removes</dt> <dd> none </dd> <dt>Wrong removes</dt> <dd> none </dd> </dl> </div> </div> </div> <hr/> <div class="footer"> <p class="text-center"> Sources are on <a href="https://github.com/coq-bench">GitHub</a> © Guillaume Claret 🐣 </p> </div> </div> <script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.1/jquery.min.js"></script> <script src="../../../../../bootstrap.min.js"></script> </body> </html>
/* eslint-disable import/no-extraneous-dependencies,import/no-unresolved */ import React, { useState } from 'react'; import { Form } from 'react-bootstrap'; import { Typeahead } from 'react-bootstrap-typeahead'; /* example-start */ const options = [ 'Warsaw', 'Kraków', 'Łódź', 'Wrocław', 'Poznań', 'Gdańsk', 'Szczecin', 'Bydgoszcz', 'Lublin', 'Katowice', 'Białystok', 'Gdynia', 'Częstochowa', 'Radom', 'Sosnowiec', 'Toruń', 'Kielce', 'Gliwice', 'Zabrze', 'Bytom', 'Olsztyn', 'Bielsko-Biała', 'Rzeszów', 'Ruda Śląska', 'Rybnik', ]; const FilteringExample = () => { const [caseSensitive, setCaseSensitive] = useState(false); const [ignoreDiacritics, setIgnoreDiacritics] = useState(true); return ( <> <Typeahead caseSensitive={caseSensitive} id="filtering-example" ignoreDiacritics={ignoreDiacritics} options={options} placeholder="Cities in Poland..." /> <Form.Group> <Form.Check checked={caseSensitive} id="case-sensitive-filtering" label="Case-sensitive filtering" onChange={(e) => setCaseSensitive(e.target.checked)} type="checkbox" /> <Form.Check checked={!ignoreDiacritics} id="diacritical-marks" label="Account for diacritical marks" onChange={(e) => setIgnoreDiacritics(!e.target.checked)} type="checkbox" /> </Form.Group> </> ); }; /* example-end */ export default FilteringExample;
import React from 'react'; import './skills.scss'; export default () => { return ( <section className="skills-section"> <svg className="bigTriangleColor separator-skills" width="100%" height="100" viewBox="0 0 100 102" preserveAspectRatio="none"> <path d="M0 0 L0 100 L70 0 L100 100 L100 0 Z" /> </svg> <h2 className="skills-header">Skills</h2> <p className="skills tlt"> Javascript/ES6 React Redux Node Express MongoDB GraphQL REST Next.js Mocha Jest JSS PostCSS SCSS LESS AWS nginx jQuery Webpack Rollup UI/Design </p> <button className="button button--wayra button--inverted skills-btn"> View My <i className="fa fa-github skills-github"></i><a className="skills-btn-a" href="https://www.github.com/musicbender" target="_blank"></a> </button> </section> ); }
*** View in [[English](README-en.md)][[中文](README.md)] *** # gocaptcha go语言验证码服务器 Feature ------- * 支持中文验证码 * 支持自定义词库、字库 * 支持自定义滤镜机制,通过滤镜来增加干扰,加大识别难度 * 当前的滤镜包括: * 支持干扰点 * 支持干扰线 * 支持其他模式的干扰 * 更多模式,可实现imagefilter接口来扩展 * 支持自定义存储引擎,存储引擎可扩展 * 目前支持的存储引擎包括: * 内置(buildin) * memcache * redis (from https://github.com/dtynn/gocaptcha) * 如需扩展存储引擎,可实现StoreInterface接口 Useage ------ **安装** go get github.com/hanguofeng/gocaptcha **Quick Start** 参考 [captcha_test.go](captcha_test.go) 参考 [samples/gocaptcha-server](samples/gocaptcha-server) [Demo](http://hanguofeng-gocaptcha.daoapp.io/) **文档** [[captcha.go Wiki](https://github.com/hanguofeng/gocaptcha/wiki)] TODO ---- * 运维管理工具 LICENCE ------- gocaptcha使用[[MIT许可协议](LICENSE)] 使用的开源软件列表,表示感谢 * https://github.com/dchest/captcha * https://github.com/golang/freetype * https://github.com/bradfitz/gomemcache * https://code.google.com/p/zpix/
#AtaK ##The Atari 2600 Compiler Kit AtaK, pronounced attack, is a collection of programs built to aid in the development of Atari 2600 programs. ##Programs(Planned/Developing): * AtaR(ah-tar), The **Ata**ri 2600 Assemble**r** * AtaC(attack), The **Ata**ri 2600 **C** Compiler ##Universal Features: * Programmed in C89 ##Contributing: Here are some ways to contribute: * Come up with features * Criticize source code and programming methods * Put comments where you see fit * Build/test the program on other machines ##Versioning Scheme: [major release(roman)].[year of release(roman)], rev. [revision (arabic)] Example: AraR I.MMXVI, rev. 0 was the first release of AtaR(a development stub) ##Contributers: Charles "Gip-Gip" Thompson - Author/Maintainer<br> [ZackAttack](http://atariage.com/forums/user/40226-zackattack/) - General Critic <br>
module.exports = FormButtonsDirective; function FormButtonsDirective () { return { restrict: 'AE', replace: true, scope: { submitClick: '&submitClick', cancelClick: '&cancelClick' }, templateUrl: '/src/utils/views/formButtons.tmpl.html', link: function (scope, elem) { angular.element(elem[0].getElementsByClassName('form-button-submit')).on('click', function () { scope.submitClick(); }); angular.element(elem[0].getElementsByClassName('form-button-cancel')).on('click', function () { scope.cancelClick(); }); } }; }
b'What is (-11 + 40 - 4) + -23?\n'
/*- * builtin.c * This file is part of libmetha * * Copyright (c) 2008, Emil Romanus <[email protected]> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * * http://bithack.se/projects/methabot/ */ #include <string.h> #include <stdlib.h> #include <ctype.h> #include <sys/stat.h> #include "errors.h" #include "ftpparse.h" #include "worker.h" #include "urlengine.h" #include "io.h" #include "builtin.h" /** * Builtin parsers except for the html parser which is in html.c **/ struct { const char *name; int len; } protocols[] = { {"http", 4}, {"ftp", 3}, }; /** * Default CSS parser **/ M_CODE lm_parser_css(worker_t *w, iobuf_t *buf, uehandle_t *ue_h, url_t *url, attr_list_t *al) { return lm_extract_css_urls(ue_h, buf->ptr, buf->sz); } /** * download the data to a local file instead of * to memory * * the parser chain will receive the file name in * this.data instead of the real buffer. **/ M_CODE lm_handler_writefile(worker_t *w, iohandle_t *h, url_t *url) { int r; char *name; char *ext; char *s; int x; int ext_offs; int a_sz; int sz; struct stat st; /** * create a filename to download to **/ if (url->ext_o) { for (x = url->ext_o; *(url->str+x) && *(url->str+x) != '?'; x++) ; if (!(ext = malloc(x-url->ext_o+1))) return M_OUT_OF_MEM; memcpy(ext, url->str+url->ext_o, x-url->ext_o); ext[x-url->ext_o] = '\0'; ext_offs = url->ext_o-(url->file_o+1); } else { ext = strdup(""); for (x = url->file_o+1; *(url->str+x) && *(url->str+x) != '?'; x++) ; ext_offs = x-(url->file_o+1); } if (url->file_o+1 == url->sz) { if (!(name = malloc(a_sz = sizeof("index.html")+32))) return M_OUT_OF_MEM; memcpy(name, "index.html", sizeof("index.html")); ext_offs = strlen("index"); ext = strdup(".html"); } else { if (!(name = malloc(a_sz = ext_offs+strlen(ext)+1+32))) return M_OUT_OF_MEM; memcpy(name, url->str+url->file_o+1, ext_offs); strcpy(name+ext_offs, ext); } x=0; if (stat(name, &st) == 0) { do { x++; sz = sprintf(name+ext_offs, "-%d%s", x, ext); } while (stat(name, &st) == 0); } r = lm_io_save(h, url, name); if (r == M_OK) { /* set the I/O buffer to the name of the file */ free(h->buf.ptr); h->buf.ptr = name; h->buf.sz = strlen(name); h->buf.cap = a_sz; } else free(name); free(ext); return M_OK; } /** * Parse the given string as CSS and add the found URLs to * the uehandle. **/ M_CODE lm_extract_css_urls(uehandle_t *ue_h, char *p, size_t sz) { char *e = p+sz; char *t, *s; while ((p = memmem(p, e-p, "url", 3))) { p += 3; while (isspace(*p)) p++; if (*p == '(') { do p++; while (isspace(*p)); t = (*p == '"' ? "\")" : (*p == '\'' ? "')" : ")")); if (*t != ')') p++; } else t = (*p == '"' ? "\"" : (*p == '\'' ? "'" : ";")); if (!(s = memmem(p, e-p, t, strlen(t)))) continue; ue_add(ue_h, p, s-p); p = s; } return M_OK; } /** * Default plaintext parser **/ M_CODE lm_parser_text(worker_t *w, iobuf_t *buf, uehandle_t *ue_h, url_t *url, attr_list_t *al) { return lm_extract_text_urls(ue_h, buf->ptr, buf->sz); } M_CODE lm_extract_text_urls(uehandle_t *ue_h, char *p, size_t sz) { int x; char *s, *e = p+sz; for (p = strstr(p, "://"); p && p<e; p = strstr(p+1, "://")) { for (x=0;x<2;x++) { if (p-e >= protocols[x].len && strncmp(p-protocols[x].len, protocols[x].name, protocols[x].len) == 0) { for (s=p+3; s < e; s++) { if (!isalnum(*s) && *s != '%' && *s != '?' && *s != '=' && *s != '&' && *s != '/' && *s != '.') { ue_add(ue_h, p-protocols[x].len, (s-p)+protocols[x].len); break; } } p = s; } } } return M_OK; } /** * Default FTP parser. Expects data returned from the default * FTP handler. **/ M_CODE lm_parser_ftp(worker_t *w, iobuf_t *buf, uehandle_t *ue_h, url_t *url, attr_list_t *al) { char *p, *prev; struct ftpparse info; char name[128]; /* i'm pretty sure no filename will be longer than 127 chars... */ int len; for (prev = p = buf->ptr; p<buf->ptr+buf->sz; p++) { if (*p == '\n') { if (p-prev) { if (ftpparse(&info, prev, p-prev)) { if (info.namelen >= 126) { LM_WARNING(w->m, "file name too long"); continue; } if (info.flagtrycwd) { memcpy(name, info.name, info.namelen); name[info.namelen] = '/'; name[info.namelen+1] = '\0'; len = info.namelen+1; } else { strncpy(name, info.name, info.namelen); len = info.namelen; } ue_add(ue_h, name, len); } prev = p+1; } else prev = p+1; } } return M_OK; }
using System; using System.Collections; using System.Linq; using Xunit; namespace Popsql.Tests { public class SqlValuesTests { [Fact] public void Add_WithNullValues_ThrowsArgumentNull() { var values = new SqlValues(); Assert.Throws<ArgumentNullException>(() => values.Add(null)); } [Fact] public void Count_ReturnsNumberOfItems() { var values = new SqlValues(); Assert.Equal(0, values.Count); values.Add(Enumerable.Range(0, 5).Cast<SqlValue>()); Assert.Equal(1, values.Count); values.Add(Enumerable.Range(5, 10).Cast<SqlValue>()); Assert.Equal(2, values.Count); } [Fact] public void ExpressionType_ReturnsValues() { Assert.Equal(SqlExpressionType.Values, new SqlValues().ExpressionType); } [Fact] public void GetEnumerator_ReturnsEnumerator() { var values = new SqlValues { Enumerable.Range(0, 5).Cast<SqlValue>(), Enumerable.Range(5, 10).Cast<SqlValue>() }; var enumerator = ((IEnumerable) values).GetEnumerator(); Assert.NotNull(enumerator); int count = 0; while (enumerator.MoveNext()) { count++; } Assert.Equal(2, count); } } }
package com.arekusu.datamover.model.jaxb; import javax.xml.bind.annotation.XmlAccessType; import javax.xml.bind.annotation.XmlAccessorType; import javax.xml.bind.annotation.XmlAttribute; import javax.xml.bind.annotation.XmlElement; import javax.xml.bind.annotation.XmlRootElement; import javax.xml.bind.annotation.XmlType; /** * <p>Java class for anonymous complex type. * * <p>The following schema fragment specifies the expected content contained within this class. * * <pre> * &lt;complexType> * &lt;complexContent> * &lt;restriction base="{http://www.w3.org/2001/XMLSchema}anyType"> * &lt;sequence> * &lt;element ref="{http://www.arekusu.com}DefinitionType"/> * &lt;/sequence> * &lt;attribute name="version" type="{http://www.w3.org/2001/XMLSchema}string" /> * &lt;/restriction> * &lt;/complexContent> * &lt;/complexType> * </pre> * * */ @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "", propOrder = { "definitionType" }) @XmlRootElement(name = "ModelType", namespace = "http://www.arekusu.com") public class ModelType { @XmlElement(name = "DefinitionType", namespace = "http://www.arekusu.com", required = true) protected DefinitionType definitionType; @XmlAttribute(name = "version") protected String version; /** * Gets the value of the definitionType property. * * @return * possible object is * {@link DefinitionType } * */ public DefinitionType getDefinitionType() { return definitionType; } /** * Sets the value of the definitionType property. * * @param value * allowed object is * {@link DefinitionType } * */ public void setDefinitionType(DefinitionType value) { this.definitionType = value; } /** * Gets the value of the version property. * * @return * possible object is * {@link String } * */ public String getVersion() { return version; } /** * Sets the value of the version property. * * @param value * allowed object is * {@link String } * */ public void setVersion(String value) { this.version = value; } }
b'Evaluate -46 + 41 + (3 - 0) - (-21 + -1).\n'
package sodium // #cgo pkg-config: libsodium // #include <stdlib.h> // #include <sodium.h> import "C" func RuntimeHasNeon() bool { return C.sodium_runtime_has_neon() != 0 } func RuntimeHasSse2() bool { return C.sodium_runtime_has_sse2() != 0 } func RuntimeHasSse3() bool { return C.sodium_runtime_has_sse3() != 0 }
b'(-6 - 0) + -13 + 68 + -63\n'
describe('dJSON', function () { 'use strict'; var chai = require('chai'); var expect = chai.expect; var dJSON = require('../lib/dJSON'); var path = 'x.y["q.{r}"].z'; var obj; beforeEach(function () { obj = { x: { y: { 'q.{r}': { z: 635 }, q: { r: { z: 1 } } } }, 'x-y': 5, falsy: false }; }); it('gets a value from an object with a path containing properties which contain a period', function () { expect(dJSON.get(obj, path)).to.equal(635); expect(dJSON.get(obj, 'x.y.q.r.z')).to.equal(1); }); it('sets a value from an object with a path containing properties which contain a period', function () { dJSON.set(obj, path, 17771); expect(dJSON.get(obj, path)).to.equal(17771); expect(dJSON.get(obj, 'x.y.q.r.z')).to.equal(1); }); it('will return undefined when requesting a property with a dash directly', function () { expect(dJSON.get(obj, 'x-y')).to.be.undefined; }); it('will return the proper value when requesting a property with a dash by square bracket notation', function () { expect(dJSON.get(obj, '["x-y"]')).to.equal(5); }); it('returns a value that is falsy', function () { expect(dJSON.get(obj, 'falsy')).to.equal(false); }); it('sets a value that is falsy', function () { dJSON.set(obj, 'new', false); expect(dJSON.get(obj, 'new')).to.equal(false); }); it('uses an empty object as default for the value in the set method', function () { var newObj = {}; dJSON.set(newObj, 'foo.bar.lorem'); expect(newObj).to.deep.equal({ foo: { bar: { lorem: {} } } }); }); it('does not create an object when a path exists as empty string', function () { var newObj = { nestedObject: { anArray: [ 'i have a value', '' ] } }; var newPath = 'nestedObject.anArray[1]'; dJSON.set(newObj, newPath, 17771); expect(newObj).to.deep.equal({ nestedObject: { anArray: [ 'i have a value', 17771 ] } }); }); it('creates an object from a path with a left curly brace', function () { var newObj = {}; dJSON.set(newObj, path.replace('}', ''), 'foo'); expect(newObj).to.be.deep.equal({ x: { y: { 'q.{r': { z: 'foo' } } } }); }); it('creates an object from a path with a right curly brace', function () { var newObj = {}; dJSON.set(newObj, path.replace('{', ''), 'foo'); expect(newObj).to.be.deep.equal({ x: { y: { 'q.r}': { z: 'foo' } } } }); }); it('creates an object from a path with curly braces', function () { var newObj = {}; dJSON.set(newObj, path, 'foo'); expect(newObj).to.be.deep.equal({ x: { y: { 'q.{r}': { z: 'foo' } } } }); }); it('creates an object from a path without curly braces', function () { var newObj = {}; dJSON.set(newObj, path.replace('{', '').replace('}', ''), 'foo'); expect(newObj).to.be.deep.equal({ x: { y: { 'q.r': { z: 'foo' } } } }); }); });
b'6 + 7 + -7 + -10 + -1 + 7\n'
namespace MyColors { partial class SimpleToolTip { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.label1 = new System.Windows.Forms.Label(); this.SuspendLayout(); // // label1 // this.label1.BackColor = System.Drawing.Color.Transparent; this.label1.Dock = System.Windows.Forms.DockStyle.Fill; this.label1.Font = new System.Drawing.Font("Open Sans", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.label1.Location = new System.Drawing.Point(0, 0); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(305, 51); this.label1.TabIndex = 0; this.label1.Text = "label1"; this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // SimpleToolTip // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(305, 51); this.ControlBox = false; this.Controls.Add(this.label1); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None; this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "SimpleToolTip"; this.ShowIcon = false; this.ShowInTaskbar = false; this.Text = "SimpleToolTip"; this.ResumeLayout(false); } #endregion private System.Windows.Forms.Label label1; } }
b'Calculate (-4 - (-7 + -5 - -28)) + 3.\n'
b'-6 + (6 - (2 + 1 - 1)) + -4\n'
b'Evaluate -16 + (-6 - 1 - -22 - 24).\n'
from django import forms from django.core.exceptions import ValidationError from django.core.validators import validate_slug from django.db import models from django.utils import simplejson as json from django.utils.text import capfirst from django.utils.translation import ugettext_lazy as _ from philo.forms.fields import JSONFormField from philo.utils.registry import RegistryIterator from philo.validators import TemplateValidator, json_validator #from philo.models.fields.entities import * class TemplateField(models.TextField): """A :class:`TextField` which is validated with a :class:`.TemplateValidator`. ``allow``, ``disallow``, and ``secure`` will be passed into the validator's construction.""" def __init__(self, allow=None, disallow=None, secure=True, *args, **kwargs): super(TemplateField, self).__init__(*args, **kwargs) self.validators.append(TemplateValidator(allow, disallow, secure)) class JSONDescriptor(object): def __init__(self, field): self.field = field def __get__(self, instance, owner): if instance is None: raise AttributeError # ? if self.field.name not in instance.__dict__: json_string = getattr(instance, self.field.attname) instance.__dict__[self.field.name] = json.loads(json_string) return instance.__dict__[self.field.name] def __set__(self, instance, value): instance.__dict__[self.field.name] = value setattr(instance, self.field.attname, json.dumps(value)) def __delete__(self, instance): del(instance.__dict__[self.field.name]) setattr(instance, self.field.attname, json.dumps(None)) class JSONField(models.TextField): """A :class:`TextField` which stores its value on the model instance as a python object and stores its value in the database as JSON. Validated with :func:`.json_validator`.""" default_validators = [json_validator] def get_attname(self): return "%s_json" % self.name def contribute_to_class(self, cls, name): super(JSONField, self).contribute_to_class(cls, name) setattr(cls, name, JSONDescriptor(self)) models.signals.pre_init.connect(self.fix_init_kwarg, sender=cls) def fix_init_kwarg(self, sender, args, kwargs, **signal_kwargs): # Anything passed in as self.name is assumed to come from a serializer and # will be treated as a json string. if self.name in kwargs: value = kwargs.pop(self.name) # Hack to handle the xml serializer's handling of "null" if value is None: value = 'null' kwargs[self.attname] = value def formfield(self, *args, **kwargs): kwargs["form_class"] = JSONFormField return super(JSONField, self).formfield(*args, **kwargs) class SlugMultipleChoiceField(models.Field): """Stores a selection of multiple items with unique slugs in the form of a comma-separated list. Also knows how to correctly handle :class:`RegistryIterator`\ s passed in as choices.""" __metaclass__ = models.SubfieldBase description = _("Comma-separated slug field") def get_internal_type(self): return "TextField" def to_python(self, value): if not value: return [] if isinstance(value, list): return value return value.split(',') def get_prep_value(self, value): return ','.join(value) def formfield(self, **kwargs): # This is necessary because django hard-codes TypedChoiceField for things with choices. defaults = { 'widget': forms.CheckboxSelectMultiple, 'choices': self.get_choices(include_blank=False), 'label': capfirst(self.verbose_name), 'required': not self.blank, 'help_text': self.help_text } if self.has_default(): if callable(self.default): defaults['initial'] = self.default defaults['show_hidden_initial'] = True else: defaults['initial'] = self.get_default() for k in kwargs.keys(): if k not in ('coerce', 'empty_value', 'choices', 'required', 'widget', 'label', 'initial', 'help_text', 'error_messages', 'show_hidden_initial'): del kwargs[k] defaults.update(kwargs) form_class = forms.TypedMultipleChoiceField return form_class(**defaults) def validate(self, value, model_instance): invalid_values = [] for val in value: try: validate_slug(val) except ValidationError: invalid_values.append(val) if invalid_values: # should really make a custom message. raise ValidationError(self.error_messages['invalid_choice'] % invalid_values) def _get_choices(self): if isinstance(self._choices, RegistryIterator): return self._choices.copy() elif hasattr(self._choices, 'next'): choices, self._choices = itertools.tee(self._choices) return choices else: return self._choices choices = property(_get_choices) try: from south.modelsinspector import add_introspection_rules except ImportError: pass else: add_introspection_rules([], ["^philo\.models\.fields\.SlugMultipleChoiceField"]) add_introspection_rules([], ["^philo\.models\.fields\.TemplateField"]) add_introspection_rules([], ["^philo\.models\.fields\.JSONField"])
b'What is 0 - -19 - (-7 + 16) - 13?\n'
b'What is -9 + (7 + 1 - (28 + -16))?\n'
#if false using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace LionFire.Behaviors { public class Coroutine { } } #endif
"use strict"; var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; var __metadata = (this && this.__metadata) || function (k, v) { if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v); }; var core_1 = require("@angular/core"); var RemainingTimePipe = (function () { function RemainingTimePipe() { } RemainingTimePipe.prototype.transform = function (date) { var DaysInMonths = [31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31]; var Months = "JanFebMarAprMayJunJulAugSepOctNovDec"; var padding = "in "; //Input pattern example: 2017-01-02T09:23:00.000Z var input = date + ""; var splitted = input.split('T'); var today = new Date(); var year = +splitted[0].split('-')[0]; var month = +splitted[0].split('-')[1]; var day = +splitted[0].split('-')[2]; var splittedTime = splitted[1].split(':'); var hour = +splittedTime[0]; var minute = +splittedTime[1]; var second = +splittedTime[2].split('.')[0]; //Years var currentYear = today.getFullYear(); var remaining = year - currentYear; if (remaining < 0) { return 'Started'; } if (remaining > 0) { if (remaining == 1) { return padding + '1 year'; } return padding + remaining + ' years'; } //Months var currentMonth = today.getMonth() + 1; remaining = month - currentMonth; if (remaining > 0) { if (remaining == 1) { //TODO Leap year var currentDate = today.getDate(); var daysInPreviousMonth = (month != 0 ? DaysInMonths[month - 1] : DaysInMonths[11]); var daysRemaining = (daysInPreviousMonth + day) - currentDate; if (daysRemaining < 7) { if (daysRemaining == 1) { return padding + '1 day'; } return padding + daysRemaining + ' days'; } var weeksPassed = daysRemaining / 7; weeksPassed = Math.round(weeksPassed); if (weeksPassed == 1) { return padding + '1 week'; } return padding + weeksPassed + ' weeks'; } return padding + remaining + ' months'; } //Days var currentDay = today.getDate(); var daysPassed = day - currentDay; if (daysPassed > 0) { if (daysPassed < 7) { if (daysPassed == 1) { return padding + '1 day'; } return padding + daysPassed + ' days'; } var weeksPassed = daysPassed / 7; weeksPassed = Math.round(weeksPassed); if (weeksPassed == 1) { return padding + '1 week'; } return padding + weeksPassed + ' weeks'; } //Hours var currentHour = today.getHours(); remaining = hour - currentHour; if (remaining > 1) { if (remaining == 2) { return padding + '1 hour'; } return padding + remaining + ' hours'; } //Minutes var currentMinute = today.getMinutes(); if (remaining == 1) { remaining = 60 + minute - currentMinute; } else { remaining = minute - currentMinute; } if (remaining > 0) { if (remaining == 1) { return padding + 'a minute'; } return padding + remaining + ' minutes'; } //Seconds var currentSecond = today.getSeconds(); remaining = second - currentSecond; if (remaining > 0) { return padding + 'less than a minute'; } return 'Started'; }; return RemainingTimePipe; }()); RemainingTimePipe = __decorate([ core_1.Pipe({ name: 'remainingTimePipe' }), __metadata("design:paramtypes", []) ], RemainingTimePipe); exports.RemainingTimePipe = RemainingTimePipe; //# sourceMappingURL=remainingTimePipe.js.map
/* global describe, it, require */ 'use strict'; // MODULES // var // Expectation library: chai = require( 'chai' ), // Deep close to: deepCloseTo = require( './utils/deepcloseto.js' ), // Module to be tested: log10 = require( './../lib/array.js' ); // VARIABLES // var expect = chai.expect, assert = chai.assert; // TESTS // describe( 'array log10', function tests() { it( 'should export a function', function test() { expect( log10 ).to.be.a( 'function' ); }); it( 'should compute the base-10 logarithm', function test() { var data, actual, expected; data = [ Math.pow( 10, 4 ), Math.pow( 10, 6 ), Math.pow( 10, 9 ), Math.pow( 10, 15 ), Math.pow( 10, 10 ), Math.pow( 10, 25 ) ]; actual = new Array( data.length ); actual = log10( actual, data ); expected = [ 4, 6, 9, 15, 10, 25 ]; assert.isTrue( deepCloseTo( actual, expected, 1e-7 ) ); }); it( 'should return an empty array if provided an empty array', function test() { assert.deepEqual( log10( [], [] ), [] ); }); it( 'should handle non-numeric values by setting the element to NaN', function test() { var data, actual, expected; data = [ true, null, [], {} ]; actual = new Array( data.length ); actual = log10( actual, data ); expected = [ NaN, NaN, NaN, NaN ]; assert.deepEqual( actual, expected ); }); });
b'What is the value of (6 + -6 - 1) + (-6 - -13) + -20?\n'
<?php interface Container { /** * Checks if a $x exists. * * @param unknown $x * * @return boolean */ function contains($x); }
b'Calculate (62 + -45 - (2 + 3 + -3)) + 0.\n'
b'What is the value of 29 + -39 + -8 + 4?\n'
<?php /** * wm.class.php - window manager * * handles window groups and multiple gtkwindow object easily * * This is released under the GPL, see docs/gpl.txt for details * * @author Leon Pegg <[email protected]> * @author Elizabeth M Smith <[email protected]> * @copyright Leon Pegg (c)2006 * @link http://callicore.net/desktop * @license http://www.opensource.org/licenses/gpl-license.php GPL * @version $Id: wm.class.php 64 2006-12-10 18:09:56Z emsmith $ * @since Php 5.1.0 * @package callicore * @subpackage desktop * @category lib * @filesource */ /** * Class for handling multiple GtkWindow objects * * contains all static methods */ class CC_Wm { /** * GtkWindow object array * [string GtkWindow_Name] * array( * GtkWindow - Store GtkWindow object * ) * * @var array */ protected static $windows = array(); /** * GtkWindowGroup - for making grabs work properly (see GtkWidget::grab_add) * * @var object instanceof GtkWindowGroup */ protected static $window_group; /** * public function __construct * * forces only static calls * * @return void */ public function __construct() { throw new CC_Exception('CC_WM contains only static methods and cannot be constructed'); } /** * Adds a GtkWindow object to CC_WM::$windows * * @param object $window instanceof GtkWindow * @return bool */ public static function add_window(GtkWindow $window) { $name = $window->get_name(); if ($name !== '' && !array_key_exists($name, self::$windows)) { if (!is_object(self::$window_group)) { self::$window_group = new GtkWindowGroup(); } self::$window_group->add_window($window); self::$windows[$name] = $window; return true; } return false; } /** * Removes a GtkWindow object from CC_WM::$windows * * @param string $name * @return object instanceof GtkWindow */ public static function remove_window($name) { if ($name !== '' && array_key_exists($name, self::$windows)) { $window = self::$windows[$$name]; unset(self::$windows[$name]); self::$window_group->remove_window($window); return $window; } return false; } /** * Retrives GtkWindow object from CC_WM::$windows * * @param string $name * @return object instanceof GtkWindow */ public static function get_window($name) { if ($name !== '' && array_key_exists($name, self::$windows)) { return self::$windows[$name]; } return false; } /** * Retrives CC_WM::$windows infomation array * Structure: * [int window_id] * array( * name - Name of GtkWindow * class - Name of GtkWindow class * ) * * @return array */ public static function list_windows() { $list = array(); foreach (self::$windows as $name => $class) { $list[] = array('name' => $name, 'class' => $get_class($class)); } return $list; } /** * Shows all windows in the manager */ public static function show_all_windows() { foreach (self::$windows as $window) { $window->show_all(); } } /** * hides all the windows in the manager */ public static function hide_all_windows() { foreach (self::$windows as $window) { $window->hide_all(); } } /** * See if a specific window exists * * @param string $name name of window to check for * @return bool */ public static function is_window($name) { return array_key_exists($name, self::$windows); } /** * public function hide_all * * overrides hide_all for windows manager integration * * @return void */ public function hide_all() { if (class_exists('CC_Wm') && CC_Wm::is_window($this->get_name()) && $this->is_modal) { parent::grab_remove(); $return = parent::hide_all(); $this->is_modal = false; return $return; } else { return parent::hide_all(); } } /** * public function show_all * * overrides show_all for windows manager integration * * @return void */ public function show_all($modal = false) { if (class_exists('CC_Wm') && CC_Wm::is_window($this->get_name())) { $return = parent::show_all(); parent::grab_add(); $this->is_modal = true; return $return; } else { return parent::show_all(); } } }
using CertificateManager.Entities; using CertificateManager.Entities.Interfaces; using System.Collections.Generic; using System.Security.Claims; namespace CertificateManager.Logic.Interfaces { public interface IAuditLogic { IEnumerable<AuditEvent> GetAllEvents(); void LogSecurityAuditSuccess(ClaimsPrincipal userContext, ILoggableEntity entity, EventCategory category); void LogSecurityAuditFailure(ClaimsPrincipal userContext, ILoggableEntity entity, EventCategory category); void LogOpsSuccess(ClaimsPrincipal userContext, string target, EventCategory category, string message); void LogOpsError(ClaimsPrincipal userContext, string target, EventCategory category); void LogOpsError(ClaimsPrincipal userContext, string target, EventCategory category, string message); void InitializeMockData(); void ClearLogs(ClaimsPrincipal user); } }
b'10 + 2 + (-36 - -14)\n'
<!DOCTYPE HTML> <html> <head> <title>Arbiter - Decisions Simplified</title> <script src="http://ajax.googleapis.com/ajax/libs/angularjs/1.3.10/angular.min.js"></script> <script src="app.js"></script> <meta charset="utf-8" /> <meta name="viewport" content="width=device-width, initial-scale=1" /> <!--[if lte IE 8]><script src="assets/js/ie/html5shiv.js"></script><![endif]--> <link rel="stylesheet" href="assets/css/main.css" /> <!--[if lte IE 9]><link rel="stylesheet" href="assets/css/ie9.css" /><![endif]--> <!--[if lte IE 8]><link rel="stylesheet" href="assets/css/ie8.css" /><![endif]--> </head> <body ng-app="decisionPage" ng-controller="decisionController" class="single"> <!-- Wrapper --> <div id="wrapper"> <!-- Header --> <header id="header"> <h1><a href="#">Arbiter</a></h1> <nav class="links"> <ul> <li><a href="#">My Posts</a></li> </ul> </nav> <nav class="main"> <ul> <li class="search"> <a class="fa-search" href="#search">Search</a> <form id="search" method="get" action="#"> <input type="text" name="query" placeholder="Search" /> </form> </li> <li class="menu"> <a class="fa-bars" href="#menu">Menu</a> </li> </ul> </nav> </header> <!-- Menu --> <section id="menu"> <!-- Search --> <section> <form class="search" method="get" action="#"> <input type="text" name="query" placeholder="Search" /> </form> </section> <!-- Actions --> <section> <ul class="actions vertical"> <li><a href="#" class="button big fit">Log In</a></li> </ul> </section> </section> <!-- Main --> <div id="main"> <!-- Post --> <article class="post"> <header> <div class="title"> <h2>{{test}}</h2> </div> <div class="meta"> <time class="published" datetime="2015-11-01">November 1, 2015</time> <a href="#" class="author"><span class="name">Jane Doe</span><img src="images/avatar.jpg" alt="" /></a> </div> </header> <footer> <ul class="actions"> <li><a href="#" class="button big">Apple</a></li> <li><a href="#" class="button big">Orange</a></li> </ul> </footer> </article> </div> <!-- Footer --> <section id="footer"> <ul class="icons"> <li><a href="#" class="fa-twitter"><span class="label">Twitter</span></a></li> <li><a href="#" class="fa-facebook"><span class="label">Facebook</span></a></li> <li><a href="#" class="fa-instagram"><span class="label">Instagram</span></a></li> <li><a href="#" class="fa-rss"><span class="label">RSS</span></a></li> <li><a href="#" class="fa-envelope"><span class="label">Email</span></a></li> </ul> <p class="copyright">Made by love @ UCSD</p> </section> </div> <!-- Scripts --> <script src="assets/js/jquery.min.js"></script> <script src="assets/js/skel.min.js"></script> <script src="assets/js/util.js"></script> <!--[if lte IE 8]><script src="assets/js/ie/respond.min.js"></script><![endif]--> <script src="assets/js/main.js"></script> </body> </html>
#!/bin/bash cp index.html /var/www/ cp -r js /var/www cp -r img /var/www/img
html, body { font-family: 'Roboto', 'Helvetica', sans-serif; } strong, b { font-weight: 700; } h1, h2, h3 { font-family: "Roboto Slab", "Helvetica", "Arial", sans-serif; } pre, code { font-family: "Roboto mono", monospace; } .ghostdown-edit-content { position: absolute; top: 50px; bottom: 50px; left: 0; right: 0; width: 99%; } .editor-title { font-family: "Roboto Condensed", "Helvetica", "Arial", sans-serif; text-transform: uppercase; font-size: 12px; height: 42px; margin: 0; padding: 0 10px; } .ghostdown-button-save { position: absolute; bottom: 7px; right: 7px; } .ghostdown-container { position: absolute; top: 0; right: 0; bottom: 0; left: 0; } #ghostdown-preview { overflow-y: scroll; position: absolute; top: 42px; right: 0; bottom: 0; left: 0; } #ghostdown-rendered { padding: 0 15px 15px; } #ghostdown-preview img { max-width: 100%; } .ghostdown-panel { position: relative; margin-bottom: 50px; } .ghostdown-footer { position: absolute; left: 0; right: 0; bottom: 0; padding: 15px; } #ghostdown-wordcount { float: right; display: inline-block; margin-top: -42px; padding: 10px 10px 0 0 } /******************************************** * CodeMirror Markup Styling *******************************************/ .CodeMirror { position: absolute; top: 42px; right: 0; bottom: 0; left: 0; height: auto; font-family: "Roboto Mono", monospace; } .CodeMirror-lines{ padding: 0 7px 20px; } .CodeMirror .cm-header{ color: #000; } .CodeMirror .cm-header-1 { font-size: 40px; line-height: 1.35; margin: 18px 0; display: inline-block; } .CodeMirror .cm-header-2 { font-size: 30px; line-height: 1.35; margin: 5px 0; display: inline-block; } .CodeMirror .cm-header-3 { font-size: 24px; line-height: 1.35; margin: 5px 0; display: inline-block; } /******************************************** * Dropzone Styling *******************************************/ p.dropzone { }
<?php namespace EugeneTolok\Telegram\Updates; use Schema; use October\Rain\Database\Updates\Migration; class BuilderTableUpdateEugenetolokTelegramDialogsSteps2 extends Migration { public function up() { Schema::table('eugenetolok_telegram_dialogs_steps', function($table) { $table->increments('id'); }); } public function down() { Schema::table('eugenetolok_telegram_dialogs_steps', function($table) { $table->dropColumn('id'); }); } }
b'Calculate -325 + 317 + (-2 + 2 - 0).\n'
b'What is -31 - -61 - (15 - 0)?\n'
b'13 - 9 - (10 - 0 - -1) - -15\n'
import Immutable from 'immutable'; import * as ActionType from '../../actions/auth/auth'; const defaultState = Immutable.fromJS({ loggedIn: false, }); function authReducer(state = defaultState, action) { const { loggedIn, } = action; switch (action.type) { case ActionType.VERIFIED_LOGIN: return state.merge(Immutable.fromJS({ loggedIn })); default: return state; } } export default authReducer;
b'Evaluate -24 + 22 - (-1 - -5).\n'
ActionController::Routing::Routes.draw do |map| map.resources :projects map.resources :priorities map.resources :tasks # The priority is based upon order of creation: first created -> highest priority. # Sample of regular route: # map.connect 'products/:id', :controller => 'catalog', :action => 'view' # Keep in mind you can assign values other than :controller and :action # Sample of named route: # map.purchase 'products/:id/purchase', :controller => 'catalog', :action => 'purchase' # This route can be invoked with purchase_url(:id => product.id) # Sample resource route (maps HTTP verbs to controller actions automatically): # map.resources :products # Sample resource route with options: # map.resources :products, :member => { :short => :get, :toggle => :post }, :collection => { :sold => :get } # Sample resource route with sub-resources: # map.resources :products, :has_many => [ :comments, :sales ], :has_one => :seller # Sample resource route with more complex sub-resources # map.resources :products do |products| # products.resources :comments # products.resources :sales, :collection => { :recent => :get } # end # Sample resource route within a namespace: # map.namespace :admin do |admin| # # Directs /admin/products/* to Admin::ProductsController (app/controllers/admin/products_controller.rb) # admin.resources :products # end # You can have the root of your site routed with map.root -- just remember to delete public/index.html. # map.root :controller => "welcome" # See how all your routes lay out with "rake routes" # Install the default routes as the lowest priority. # Note: These default routes make all actions in every controller accessible via GET requests. You should # consider removing or commenting them out if you're using named routes and resources. map.connect ':controller/:action/:id' map.connect ':controller/:action/:id.:format' end
b'1 + (-9 + 5 + 8 - (23 - 0))\n'
b'Calculate (1 - (1 + -2) - 2) + (-149 - -140).\n'
package com.codenotfound.endpoint; import java.math.BigInteger; import org.example.ticketagent.ObjectFactory; import org.example.ticketagent.TFlightsResponse; import org.example.ticketagent.TListFlights; import org.example.ticketagent_wsdl11.TicketAgent; public class TicketAgentImpl implements TicketAgent { @Override public TFlightsResponse listFlights(TListFlights body) { ObjectFactory factory = new ObjectFactory(); TFlightsResponse response = factory.createTFlightsResponse(); response.getFlightNumber().add(BigInteger.valueOf(101)); return response; } }
#include "NL_ImguiD3D11Renderer.h" #include <d3d11.h> #include <d3dcompiler.h> #include <imgui.h> namespace NLE { namespace GRAPHICS { struct VERTEX_CONSTANT_BUFFER { float mvp[4][4]; }; ImguiD3D11Renderer::ImguiD3D11Renderer() : _vertexBuffer(nullptr), _indexBuffer(nullptr), _vertexShaderBlob(nullptr), _vertexShader(nullptr), _inputLayout(nullptr), _vertexConstantBuffer(nullptr), _pixelShaderBlob(nullptr), _pixelShader(nullptr), _fontSampler(nullptr), _fontTextureView(nullptr), _rasterizerState(nullptr), _blendState(nullptr), _depthStencilState(nullptr), _vertexBufferSize(5000), _indexBufferSize(10000) { } ImguiD3D11Renderer::~ImguiD3D11Renderer() { } bool ImguiD3D11Renderer::initialize(ID3D11Device* device, ID3D11DeviceContext* devCon) { if (!createDeviceObjects(device, devCon)) return false; if (!createFontAndTextures(device, devCon)) return false; return true; } bool ImguiD3D11Renderer::createDeviceObjects(ID3D11Device* device, ID3D11DeviceContext* devCon) { // By using D3DCompile() from <d3dcompiler.h> / d3dcompiler.lib, we introduce a dependency to a given version of d3dcompiler_XX.dll (see D3DCOMPILER_DLL_A) // If you would like to use this DX11 sample code but remove this dependency you can: // 1) compile once, save the compiled shader blobs into a file or source code and pass them to CreateVertexShader()/CreatePixelShader() [prefered solution] // 2) use code to detect any version of the DLL and grab a pointer to D3DCompile from the DLL. // See https://github.com/ocornut/imgui/pull/638 for sources and details. // Create the vertex shader { static const char* vertexShader = "cbuffer vertexBuffer : register(b0) \ {\ float4x4 ProjectionMatrix; \ };\ struct VS_INPUT\ {\ float2 pos : POSITION;\ float4 col : COLOR0;\ float2 uv : TEXCOORD0;\ };\ \ struct PS_INPUT\ {\ float4 pos : SV_POSITION;\ float4 col : COLOR0;\ float2 uv : TEXCOORD0;\ };\ \ PS_INPUT main(VS_INPUT input)\ {\ PS_INPUT output;\ output.pos = mul( ProjectionMatrix, float4(input.pos.xy, 0.f, 1.f));\ output.col = input.col;\ output.uv = input.uv;\ return output;\ }"; D3DCompile(vertexShader, strlen(vertexShader), nullptr, nullptr, nullptr, "main", "vs_4_0", 0, 0, &_vertexShaderBlob, nullptr); if (!_vertexShaderBlob) // NB: Pass ID3D10Blob* pErrorBlob to D3DCompile() to get error showing in (const char*)pErrorBlob->GetBufferPointer(). Make sure to Release() the blob! return false; if (device->CreateVertexShader((DWORD*)_vertexShaderBlob->GetBufferPointer(), _vertexShaderBlob->GetBufferSize(), nullptr, &_vertexShader) != S_OK) return false; // Create the input layout D3D11_INPUT_ELEMENT_DESC local_layout[] = { { "POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, (size_t)(&((ImDrawVert*)0)->pos), D3D11_INPUT_PER_VERTEX_DATA, 0 }, { "TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT, 0, (size_t)(&((ImDrawVert*)0)->uv), D3D11_INPUT_PER_VERTEX_DATA, 0 }, { "COLOR", 0, DXGI_FORMAT_R8G8B8A8_UNORM, 0, (size_t)(&((ImDrawVert*)0)->col), D3D11_INPUT_PER_VERTEX_DATA, 0 }, }; if (device->CreateInputLayout(local_layout, 3, _vertexShaderBlob->GetBufferPointer(), _vertexShaderBlob->GetBufferSize(), &_inputLayout) != S_OK) return false; // Create the constant buffer { D3D11_BUFFER_DESC desc; desc.ByteWidth = sizeof(VERTEX_CONSTANT_BUFFER); desc.Usage = D3D11_USAGE_DYNAMIC; desc.BindFlags = D3D11_BIND_CONSTANT_BUFFER; desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; desc.MiscFlags = 0; device->CreateBuffer(&desc, nullptr, &_vertexConstantBuffer); } } // Create the pixel shader { static const char* pixelShader = "struct PS_INPUT\ {\ float4 pos : SV_POSITION;\ float4 col : COLOR0;\ float2 uv : TEXCOORD0;\ };\ sampler sampler0;\ Texture2D texture0;\ \ float4 main(PS_INPUT input) : SV_Target\ {\ float4 out_col = input.col * texture0.Sample(sampler0, input.uv); \ return out_col; \ }"; D3DCompile(pixelShader, strlen(pixelShader), nullptr, nullptr, nullptr, "main", "ps_4_0", 0, 0, &_pixelShaderBlob, nullptr); if (!_pixelShaderBlob) // NB: Pass ID3D10Blob* pErrorBlob to D3DCompile() to get error showing in (const char*)pErrorBlob->GetBufferPointer(). Make sure to Release() the blob! return false; if (device->CreatePixelShader((DWORD*)_pixelShaderBlob->GetBufferPointer(), _pixelShaderBlob->GetBufferSize(), nullptr, &_pixelShader) != S_OK) return false; } // Create the blending setup { D3D11_BLEND_DESC desc; ZeroMemory(&desc, sizeof(desc)); desc.AlphaToCoverageEnable = false; desc.RenderTarget[0].BlendEnable = true; desc.RenderTarget[0].SrcBlend = D3D11_BLEND_SRC_ALPHA; desc.RenderTarget[0].DestBlend = D3D11_BLEND_INV_SRC_ALPHA; desc.RenderTarget[0].BlendOp = D3D11_BLEND_OP_ADD; desc.RenderTarget[0].SrcBlendAlpha = D3D11_BLEND_INV_SRC_ALPHA; desc.RenderTarget[0].DestBlendAlpha = D3D11_BLEND_ZERO; desc.RenderTarget[0].BlendOpAlpha = D3D11_BLEND_OP_ADD; desc.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL; device->CreateBlendState(&desc, &_blendState); } // Create the rasterizer state { D3D11_RASTERIZER_DESC desc; ZeroMemory(&desc, sizeof(desc)); desc.FillMode = D3D11_FILL_SOLID; desc.CullMode = D3D11_CULL_NONE; desc.ScissorEnable = true; desc.DepthClipEnable = true; device->CreateRasterizerState(&desc, &_rasterizerState); } // Create depth-stencil State { D3D11_DEPTH_STENCIL_DESC desc; ZeroMemory(&desc, sizeof(desc)); desc.DepthEnable = false; desc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL; desc.DepthFunc = D3D11_COMPARISON_ALWAYS; desc.StencilEnable = false; desc.FrontFace.StencilFailOp = desc.FrontFace.StencilDepthFailOp = desc.FrontFace.StencilPassOp = D3D11_STENCIL_OP_KEEP; desc.FrontFace.StencilFunc = D3D11_COMPARISON_ALWAYS; desc.BackFace = desc.FrontFace; device->CreateDepthStencilState(&desc, &_depthStencilState); } return true; } bool ImguiD3D11Renderer::createFontAndTextures(ID3D11Device* device, ID3D11DeviceContext* devCon) { // Build texture atlas ImGuiIO& io = ImGui::GetIO(); unsigned char* pixels; int width, height; io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); // Upload texture to graphics system { D3D11_TEXTURE2D_DESC desc; ZeroMemory(&desc, sizeof(desc)); desc.Width = width; desc.Height = height; desc.MipLevels = 1; desc.ArraySize = 1; desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; desc.SampleDesc.Count = 1; desc.Usage = D3D11_USAGE_DEFAULT; desc.BindFlags = D3D11_BIND_SHADER_RESOURCE; desc.CPUAccessFlags = 0; ID3D11Texture2D *pTexture = NULL; D3D11_SUBRESOURCE_DATA subResource; subResource.pSysMem = pixels; subResource.SysMemPitch = desc.Width * 4; subResource.SysMemSlicePitch = 0; device->CreateTexture2D(&desc, &subResource, &pTexture); // Create texture view D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc; ZeroMemory(&srvDesc, sizeof(srvDesc)); srvDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; srvDesc.Texture2D.MipLevels = desc.MipLevels; srvDesc.Texture2D.MostDetailedMip = 0; device->CreateShaderResourceView(pTexture, &srvDesc, &_fontTextureView); pTexture->Release(); } // Store our identifier io.Fonts->TexID = (void *)_fontTextureView; // Create texture sampler { D3D11_SAMPLER_DESC desc; ZeroMemory(&desc, sizeof(desc)); desc.Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR; desc.AddressU = D3D11_TEXTURE_ADDRESS_WRAP; desc.AddressV = D3D11_TEXTURE_ADDRESS_WRAP; desc.AddressW = D3D11_TEXTURE_ADDRESS_WRAP; desc.MipLODBias = 0.f; desc.ComparisonFunc = D3D11_COMPARISON_ALWAYS; desc.MinLOD = 0.f; desc.MaxLOD = 0.f; device->CreateSamplerState(&desc, &_fontSampler); } return true; } void ImguiD3D11Renderer::render(ID3D11Device* device, ID3D11DeviceContext* devCon, ImDrawData* drawData) { // Create and grow vertex/index buffers if needed if (!_vertexBuffer || _vertexBufferSize < drawData->TotalVtxCount) { if (_vertexBuffer) { _vertexBuffer->Release(); _vertexBuffer = nullptr; } _vertexBufferSize = drawData->TotalVtxCount + 5000; D3D11_BUFFER_DESC desc; memset(&desc, 0, sizeof(D3D11_BUFFER_DESC)); desc.Usage = D3D11_USAGE_DYNAMIC; desc.ByteWidth = _vertexBufferSize * sizeof(ImDrawVert); desc.BindFlags = D3D11_BIND_VERTEX_BUFFER; desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; desc.MiscFlags = 0; if (device->CreateBuffer(&desc, nullptr, &_vertexBuffer) < 0) return; } if (!_indexBuffer || _indexBufferSize < drawData->TotalIdxCount) { if (_indexBuffer) { _indexBuffer->Release(); _indexBuffer = nullptr; } _indexBufferSize = drawData->TotalIdxCount + 10000; D3D11_BUFFER_DESC desc; memset(&desc, 0, sizeof(D3D11_BUFFER_DESC)); desc.Usage = D3D11_USAGE_DYNAMIC; desc.ByteWidth = _indexBufferSize * sizeof(ImDrawIdx); desc.BindFlags = D3D11_BIND_INDEX_BUFFER; desc.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE; if (device->CreateBuffer(&desc, nullptr, &_indexBuffer) < 0) return; } // Copy and convert all vertices into a single contiguous buffer D3D11_MAPPED_SUBRESOURCE vtx_resource, idx_resource; if (devCon->Map(_vertexBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &vtx_resource) != S_OK) return; if (devCon->Map(_indexBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &idx_resource) != S_OK) return; ImDrawVert* vtx_dst = (ImDrawVert*)vtx_resource.pData; ImDrawIdx* idx_dst = (ImDrawIdx*)idx_resource.pData; for (int n = 0; n < drawData->CmdListsCount; n++) { const ImDrawList* cmd_list = drawData->CmdLists[n]; memcpy(vtx_dst, &cmd_list->VtxBuffer[0], cmd_list->VtxBuffer.size() * sizeof(ImDrawVert)); memcpy(idx_dst, &cmd_list->IdxBuffer[0], cmd_list->IdxBuffer.size() * sizeof(ImDrawIdx)); vtx_dst += cmd_list->VtxBuffer.size(); idx_dst += cmd_list->IdxBuffer.size(); } devCon->Unmap(_vertexBuffer, 0); devCon->Unmap(_indexBuffer, 0); // Setup orthographic projection matrix into our constant buffer { D3D11_MAPPED_SUBRESOURCE mapped_resource; if (devCon->Map(_vertexConstantBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &mapped_resource) != S_OK) return; VERTEX_CONSTANT_BUFFER* constant_buffer = (VERTEX_CONSTANT_BUFFER*)mapped_resource.pData; float L = 0.0f; float R = ImGui::GetIO().DisplaySize.x; float B = ImGui::GetIO().DisplaySize.y; float T = 0.0f; float mvp[4][4] = { { 2.0f / (R - L), 0.0f, 0.0f, 0.0f }, { 0.0f, 2.0f / (T - B), 0.0f, 0.0f }, { 0.0f, 0.0f, 0.5f, 0.0f }, { (R + L) / (L - R), (T + B) / (B - T), 0.5f, 1.0f }, }; memcpy(&constant_buffer->mvp, mvp, sizeof(mvp)); devCon->Unmap(_vertexConstantBuffer, 0); } // Backup DX state that will be modified to restore it afterwards (unfortunately this is very ugly looking and verbose. Close your eyes!) struct BACKUP_DX11_STATE { UINT ScissorRectsCount, ViewportsCount; D3D11_RECT ScissorRects[D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE]; D3D11_VIEWPORT Viewports[D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE]; ID3D11RasterizerState* RS; ID3D11BlendState* BlendState; FLOAT BlendFactor[4]; UINT SampleMask; UINT StencilRef; ID3D11DepthStencilState* DepthStencilState; ID3D11ShaderResourceView* PSShaderResource; ID3D11SamplerState* PSSampler; ID3D11PixelShader* PS; ID3D11VertexShader* VS; UINT PSInstancesCount, VSInstancesCount; ID3D11ClassInstance* PSInstances[256], *VSInstances[256]; // 256 is max according to PSSetShader documentation D3D11_PRIMITIVE_TOPOLOGY PrimitiveTopology; ID3D11Buffer* IndexBuffer, *VertexBuffer, *VSConstantBuffer; UINT IndexBufferOffset, VertexBufferStride, VertexBufferOffset; DXGI_FORMAT IndexBufferFormat; ID3D11InputLayout* InputLayout; }; BACKUP_DX11_STATE old; old.ScissorRectsCount = old.ViewportsCount = D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE; devCon->RSGetScissorRects(&old.ScissorRectsCount, old.ScissorRects); devCon->RSGetViewports(&old.ViewportsCount, old.Viewports); devCon->RSGetState(&old.RS); devCon->OMGetBlendState(&old.BlendState, old.BlendFactor, &old.SampleMask); devCon->OMGetDepthStencilState(&old.DepthStencilState, &old.StencilRef); devCon->PSGetShaderResources(0, 1, &old.PSShaderResource); devCon->PSGetSamplers(0, 1, &old.PSSampler); old.PSInstancesCount = old.VSInstancesCount = 256; devCon->PSGetShader(&old.PS, old.PSInstances, &old.PSInstancesCount); devCon->VSGetShader(&old.VS, old.VSInstances, &old.VSInstancesCount); devCon->VSGetConstantBuffers(0, 1, &old.VSConstantBuffer); devCon->IAGetPrimitiveTopology(&old.PrimitiveTopology); devCon->IAGetIndexBuffer(&old.IndexBuffer, &old.IndexBufferFormat, &old.IndexBufferOffset); devCon->IAGetVertexBuffers(0, 1, &old.VertexBuffer, &old.VertexBufferStride, &old.VertexBufferOffset); devCon->IAGetInputLayout(&old.InputLayout); // Setup viewport D3D11_VIEWPORT vp; memset(&vp, 0, sizeof(D3D11_VIEWPORT)); vp.Width = ImGui::GetIO().DisplaySize.x; vp.Height = ImGui::GetIO().DisplaySize.y; vp.MinDepth = 0.0f; vp.MaxDepth = 1.0f; vp.TopLeftX = vp.TopLeftY = 0.0f; devCon->RSSetViewports(1, &vp); // Bind shader and vertex buffers unsigned int stride = sizeof(ImDrawVert); unsigned int offset = 0; devCon->IASetInputLayout(_inputLayout); devCon->IASetVertexBuffers(0, 1, &_vertexBuffer, &stride, &offset); devCon->IASetIndexBuffer(_indexBuffer, sizeof(ImDrawIdx) == 2 ? DXGI_FORMAT_R16_UINT : DXGI_FORMAT_R32_UINT, 0); devCon->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); devCon->VSSetShader(_vertexShader, NULL, 0); devCon->VSSetConstantBuffers(0, 1, &_vertexConstantBuffer); devCon->PSSetShader(_pixelShader, NULL, 0); devCon->PSSetSamplers(0, 1, &_fontSampler); // Setup render state const float blend_factor[4] = { 0.f, 0.f, 0.f, 0.f }; devCon->OMSetBlendState(_blendState, blend_factor, 0xffffffff); devCon->OMSetDepthStencilState(_depthStencilState, 0); devCon->RSSetState(_rasterizerState); // Render command lists int vtx_offset = 0; int idx_offset = 0; for (int n = 0; n < drawData->CmdListsCount; n++) { const ImDrawList* cmd_list = drawData->CmdLists[n]; for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.size(); cmd_i++) { const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; if (pcmd->UserCallback) { pcmd->UserCallback(cmd_list, pcmd); } else { const D3D11_RECT r = { (LONG)pcmd->ClipRect.x, (LONG)pcmd->ClipRect.y, (LONG)pcmd->ClipRect.z, (LONG)pcmd->ClipRect.w }; devCon->PSSetShaderResources(0, 1, (ID3D11ShaderResourceView**)&pcmd->TextureId); devCon->RSSetScissorRects(1, &r); devCon->DrawIndexed(pcmd->ElemCount, idx_offset, vtx_offset); } idx_offset += pcmd->ElemCount; } vtx_offset += cmd_list->VtxBuffer.size(); } // Restore modified DX state devCon->RSSetScissorRects(old.ScissorRectsCount, old.ScissorRects); devCon->RSSetViewports(old.ViewportsCount, old.Viewports); devCon->RSSetState(old.RS); if (old.RS) old.RS->Release(); devCon->OMSetBlendState(old.BlendState, old.BlendFactor, old.SampleMask); if (old.BlendState) old.BlendState->Release(); devCon->OMSetDepthStencilState(old.DepthStencilState, old.StencilRef); if (old.DepthStencilState) old.DepthStencilState->Release(); devCon->PSSetShaderResources(0, 1, &old.PSShaderResource); if (old.PSShaderResource) old.PSShaderResource->Release(); devCon->PSSetSamplers(0, 1, &old.PSSampler); if (old.PSSampler) old.PSSampler->Release(); devCon->PSSetShader(old.PS, old.PSInstances, old.PSInstancesCount); if (old.PS) old.PS->Release(); for (UINT i = 0; i < old.PSInstancesCount; i++) if (old.PSInstances[i]) old.PSInstances[i]->Release(); devCon->VSSetShader(old.VS, old.VSInstances, old.VSInstancesCount); if (old.VS) old.VS->Release(); devCon->VSSetConstantBuffers(0, 1, &old.VSConstantBuffer); if (old.VSConstantBuffer) old.VSConstantBuffer->Release(); for (UINT i = 0; i < old.VSInstancesCount; i++) if (old.VSInstances[i]) old.VSInstances[i]->Release(); devCon->IASetPrimitiveTopology(old.PrimitiveTopology); devCon->IASetIndexBuffer(old.IndexBuffer, old.IndexBufferFormat, old.IndexBufferOffset); if (old.IndexBuffer) old.IndexBuffer->Release(); devCon->IASetVertexBuffers(0, 1, &old.VertexBuffer, &old.VertexBufferStride, &old.VertexBufferOffset); if (old.VertexBuffer) old.VertexBuffer->Release(); devCon->IASetInputLayout(old.InputLayout); if (old.InputLayout) old.InputLayout->Release(); } } }
b'What is the value of -5 - (13 - 23) - -3?\n'
module Discordrb::Webhooks # An embed is a multipart-style attachment to a webhook message that can have a variety of different purposes and # appearances. class Embed def initialize(title: nil, description: nil, url: nil, timestamp: nil, colour: nil, color: nil, footer: nil, image: nil, thumbnail: nil, video: nil, provider: nil, author: nil, fields: []) @title = title @description = description @url = url @timestamp = timestamp @colour = colour || color @footer = footer @image = image @thumbnail = thumbnail @video = video @provider = provider @author = author @fields = fields end # The title of this embed that will be displayed above everything else. # @return [String] attr_accessor :title # The description for this embed. # @return [String] attr_accessor :description # The URL the title should point to. # @return [String] attr_accessor :url # The timestamp for this embed. Will be displayed just below the title. # @return [Time] attr_accessor :timestamp # @return [Integer] the colour of the bar to the side, in decimal form. attr_reader :colour alias_method :color, :colour # Sets the colour of the bar to the side of the embed to something new. # @param value [Integer, String, {Integer, Integer, Integer}] The colour in decimal, hexadecimal, or R/G/B decimal # form. def colour=(value) if value.is_a? Integer raise ArgumentError, 'Embed colour must be 24-bit!' if value >= 16_777_216 @colour = value elsif value.is_a? String self.colour = value.delete('#').to_i(16) elsif value.is_a? Array raise ArgumentError, 'Colour tuple must have three values!' if value.length != 3 self.colour = value[0] << 16 | value[1] << 8 | value[2] end end alias_method :color=, :colour= # The footer for this embed. # @example Add a footer to an embed # embed.footer = Discordrb::Webhooks::EmbedFooter.new(text: 'Hello', icon_url: 'https://i.imgur.com/j69wMDu.jpg') # @return [EmbedFooter] attr_accessor :footer # The image for this embed. # @see EmbedImage # @example Add a image to an embed # embed.image = Discordrb::Webhooks::EmbedImage.new(url: 'https://i.imgur.com/PcMltU7.jpg') # @return [EmbedImage] attr_accessor :image # The thumbnail for this embed. # @see EmbedThumbnail # @example Add a thumbnail to an embed # embed.thumbnail = Discordrb::Webhooks::EmbedThumbnail.new(url: 'https://i.imgur.com/xTG3a1I.jpg') # @return [EmbedThumbnail] attr_accessor :thumbnail # The author for this embed. # @see EmbedAuthor # @example Add a author to an embed # embed.author = Discordrb::Webhooks::EmbedAuthor.new(name: 'meew0', url: 'https://github.com/meew0', icon_url: 'https://avatars2.githubusercontent.com/u/3662915?v=3&s=466') # @return [EmbedAuthor] attr_accessor :author # Add a field object to this embed. # @param field [EmbedField] The field to add. def <<(field) @fields << field end # Convenience method to add a field to the embed without having to create one manually. # @see EmbedField # @example Add a field to an embed, conveniently # embed.add_field(name: 'A field', value: "The field's content") # @param name [String] The field's name # @param value [String] The field's value # @param inline [true, false] Whether the field should be inlined def add_field(name: nil, value: nil, inline: nil) self << EmbedField.new(name: name, value: value, inline: inline) end # @return [Array<EmbedField>] the fields attached to this embed. attr_reader :fields # @return [Hash] a hash representation of this embed, to be converted to JSON. def to_hash { title: @title, description: @description, url: @url, timestamp: @timestamp && @timestamp.utc.iso8601, color: @colour, footer: @footer && @footer.to_hash, image: @image && @image.to_hash, thumbnail: @thumbnail && @thumbnail.to_hash, video: @video && @video.to_hash, provider: @provider && @provider.to_hash, author: @author && @author.to_hash, fields: @fields.map(&:to_hash) } end end # An embed's footer will be displayed at the very bottom of an embed, together with the timestamp. An icon URL can be # set together with some text to be displayed. class EmbedFooter # Creates a new footer object. # @param text [String, nil] The text to be displayed in the footer. # @param icon_url [String, nil] The URL to an icon to be showed alongside the text. def initialize(text: nil, icon_url: nil) @text = text @icon_url = icon_url end # @return [Hash] a hash representation of this embed footer, to be converted to JSON. def to_hash { text: @text, icon_url: @icon_url } end end # An embed's image will be displayed at the bottom, in large format. It will replace a footer icon URL if one is set. class EmbedImage # Creates a new image object. # @param url [String, nil] The URL of the image. def initialize(url: nil) @url = url end # @return [Hash] a hash representation of this embed image, to be converted to JSON. def to_hash { url: @url } end end # An embed's thumbnail will be displayed at the right of the message, next to the description and fields. When clicked # it will point to the embed URL. class EmbedThumbnail # Creates a new thumbnail object. # @param url [String, nil] The URL of the thumbnail. def initialize(url: nil) @url = url end # @return [Hash] a hash representation of this embed thumbnail, to be converted to JSON. def to_hash { url: @url } end end # An embed's author will be shown at the top to indicate who "authored" the particular event the webhook was sent for. class EmbedAuthor # Creates a new author object. # @param name [String, nil] The name of the author. # @param url [String, nil] The URL the name should link to. # @param icon_url [String, nil] The URL of the icon to be displayed next to the author. def initialize(name: nil, url: nil, icon_url: nil) @name = name @url = url @icon_url = icon_url end # @return [Hash] a hash representation of this embed author, to be converted to JSON. def to_hash { name: @name, url: @url, icon_url: @icon_url } end end # A field is a small block of text with a header that can be relatively freely layouted with other fields. class EmbedField # Creates a new field object. # @param name [String, nil] The name of the field, displayed in bold at the top. # @param value [String, nil] The value of the field, displayed in normal text below the name. # @param inline [true, false] Whether the field should be displayed in-line with other fields. def initialize(name: nil, value: nil, inline: nil) @name = name @value = value @inline = inline end # @return [Hash] a hash representation of this embed field, to be converted to JSON. def to_hash { name: @name, value: @value, inline: @inline } end end end
# gitflow-publisher-bower > a bower publish processor for gitflow-publisher ![VERSION](https://img.shields.io/npm/v/gitflow-publisher-bower.svg) ![DOWNLOADS](https://img.shields.io/npm/dt/gitflow-publisher-bower.svg) [![ISSUES](https://img.shields.io/github/issues-raw/akonoupakis/gitflow-publisher-bower.svg)](https://github.com/akonoupakis/gitflow-publisher-bower/issues) ![LICENCE](https://img.shields.io/npm/l/gitflow-publisher-bower.svg) [![BUILD](https://api.travis-ci.org/akonoupakis/gitflow-publisher-bower.svg?branch=master)](http://travis-ci.org/akonoupakis/gitflow-publisher-bower) ![STANDARDJS](https://img.shields.io/badge/code%20style-standard-brightgreen.svg) [![DEPENDENCIES](https://david-dm.org/akonoupakis/gitflow-publisher-bower.svg)](https://david-dm.org/akonoupakis/gitflow-publisher-bower) [![NPM](https://nodei.co/npm/gitflow-publisher-bower.png?downloads=true)](https://nodei.co/npm/gitflow-publisher-bower/) ## overview This gitflow-publisher plugin module, deploys to the bower registry upon a successful gitflow release. ## usage ```js var Publisher = require('gitflow-publisher'); var GitflowBowerPublisher = require('gitflow-publisher-bower'); var publisher = new Publisher(); publisher.use(new GitflowBowerPublisher({ name: 'module-name', repository: 'https://github.com/username/packagename.git' })); publisher.publish({...}) ``` ## copyright and license Code and documentation copyright 2016 akon. Code released under [the MIT license](https://cdn.rawgit.com/akonoupakis/gitflow-publisher-bower/master/LICENSE).