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• Pooya Parsa writes about the difficulties of being an open source maintainer, emphasizing the importance of patience and understanding for those contributing to projects.
• Zed, a multiplayer code editor from the team behind Atom, is now open source, with its code available under a copyleft license.
• Ollama releases Python and JavaScript libraries to help developers run language models on their own hardware.
• NATS is highlighted as an open-source tech for secure, multi-tenant connectivity in distributed systems design.
• Scrapscript's in-development programming language is discussed, with the story of how Max Bernstein and Chris Gregory helped implement it.
• Rune offers grants to indie devs to create multiplayer mobile games using its platform.
• New tools are mentioned: remoteStorage, dive, deadcode, Tart, and a tool for exploring docker images.
• Refine: React framework for building internal tools
• WhisperSpeech: text-to-speech system based on Whisper model
• Keploy: converts user traffic into test cases and data stubs
• pgxman: Postgres extension manager, like npm
• verto.sh: directory of beginner-friendly open source projects
**Jerod Santo:**
What up, nerds? I'm Jerod and this is Changelog News for the week of Monday, January 29th, 2024... but recorded on the previous Saturday, because on Monday Adam & I will be hallway trackin' it at [THAT Conference](https://thatconference.com/tx/2024/). Stop by if you'll be there. We'll also be recording on the main stag...
By the way, I'm not covering the Apple vs EU App Store story. It's big & complicated! Also there's lots of [good](https://daringfireball.net/2024/01/apples_plans_for_the_dma) [coverage](https://www.theverge.com/2024/1/26/24051823/apple-third-party-app-stores-50-cent-fee) of it. Which I link up in the newsletter.
Ok, let's get into the news.
**Break:**
**Jerod Santo:**
Pooya Parsa, creator of [UnJS](https://unjs.io) and one of the maintainers of [Nuxt](https://github.com/nuxt/nuxt), writes what so many maintainers have (or haven't, but wanted to) write before:
"The thing is, maintaining multiple open source projects is not as easy as you might imagine. As a full-time open source maintainer, I roughly receive more than 200 notifications every 12 hours plus random messages and all are expected to be responded to. They often come from completely different people with different ...
He goes on to describe various circumstances in which messages come to him and responses from a tired maintainer. One example, when discussing pull requests you'd like to see merged, Pooya says: "In all cases, please BE PATIENT. Be sure that maintainers love nothing more than triaging PRs and moving them forward. Pleas...
Good stuff to know if you're not a maintainer. Even better, send this to your maintainer friends. Maybe they can add more letters for other tired maintainers.
**Break:**
**Jerod Santo:**
Zed, the multiplayer code editor from the team behind Atom, is now open source. Listeners of [our conversation with Nathan Sobo](https://changelog.com/podcast/531) on The Changelog know, this has been on Nathan's mind for a very long time.
> We're excited to announce that Zed is now an open source project. The code for Zed itself will be made available under a copyleft license to ensure any improvements will benefit the entire community (GPL for the editor, AGPL for server-side components). GPUI, the UI framework that powers Zed, will be distributed unde...
They also took this opportunity to introduce _Fireside Hacks_ based on a new Zed feature called Zed Channels.
> Starting tomorrow, we'll be using Channels to run a new program called Fireside Hacks, in which we'll be streaming into a public channel regularly we work on Zed live with whoever shows up. We'll be experimenting with different formats, but we're hoping these regular sessions give us all an opportunity to get to know...
I love this idea! Unfortunately, I missed the first stream, but I'm excited to see if and how this format takes off.
**Break:**
**Jerod Santo:**
Ollama is an [open source](https://github.com/ollama/ollama) effort to help devs run llama2, mistral & [many other](https://ollama.ai/library) language models on your own hardware. This week, they [released](https://ollama.ai/blog/python-JavaScript-libraries) Python & JavaScript libraries:
> Both libraries make it possible to integrate new and existing apps with Ollama in a few lines of code, and share the features and feel of the Ollama REST API.
Now you can `pip install ollama` or `npm install ollama` to be up and running in no time. Basic usage requires very little code. Cool stuff! Worth a try.
**Break:**
**Jerod Santo:**
It's now time for Sponsored News.
[NATS](https://nats.io) is becoming the **go-to open source tech** that brings secure, multi-tenant, connectivity-first thinking to distributed systems design that scales with your application and your organization.
Use a single developer SDK to build all of your core services and data streams. Pub-sub? Request-reply? Data streaming? Key-value storage? Object storage? NATS does that!
Synadia helps teams take NATS to the next level with a global, multi-cloud, multi-geo & extensible service that is fully managed. Learn more and try it out for FREE by going to [synadia.com/changelog](https://synadia.com/changelog)
**Break:**
**Jerod Santo:**
When Taylor Troesh was on The Changelog last year, I asked him about [Scrapscript](https://scrapscript.org), his in-development programming language that solves the _software sharability_ problem. At the time, the project's status:
> I hope it comes out in 2024. I just put that there because it’s not coming out this year. \[laughs\]
And when I drilled down on the project's status, Taylor said:
> The only reason it’s private right now is I’m trying to get – I’ve already been getting some feedback and trying to tune a few more things in private, so that when I put it out, I think everyone can have like a little bit more fruitful discussion…
>
> I don’t know, it’s hard as an open source person trying to make something…
That was the beginning of the story, from my perspective. But little did I know about Max Bernstein & Chris Gregory. Max:
> In April of 2023, I saw scrapscript posted on Hacker News and sent it to Chris. We send each other new programming languages and he’s very into functional programming, so I figured he would enjoy it. He did!
>
> But we didn’t see any links to download or browse an implementation, so we were a little bummed. We love trying stuff out and getting a feel for how it works. A month or two passed and there still was not an implementation, so we decided to email Taylor and ask if we could help.
This was the beginning of a beautiful <strike>friendship</strike> [implementation](https://github.com/tekknolagi/scrapscript) that Max writes all about in the linked blog post.
**Break:**
**Jerod Santo:**
I volunteered to judge the last couple [React Game Jams](https://reactjam.com). (It's a fun way to help out and all I have to do is play some video games with my kids and talk about which ones we like the best!) As a result, I've come to know of the [Rune](https://www.rune.ai) platform for multiplayer mobile games. Loo...
> We at Rune believe that tons of amazing multiplayer games are just waiting to be made by talented indie devs. We've created this $100k grants program to help such indie devs and grow the open source web game community. Based on us searching GitHub, we've found only 25 open source multiplayer JS games. We hope that th...
$500 "spark" grants and $5000 "ignite" grants are both on offer. If you needed a good excuse to finally build that game you've been thinking about forever...
End of preview. Expand in Data Studio

2024 Changelog News Transcripts

Complete transcripts from the 2024 episodes of the Changelog News podcast.

Generated from this GitHub repository.

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